Everything posted by uuuhhii
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Why is PoE2 not successful ?
uuuhhii replied to ekt0's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)resource pool are certainly a improvement from per encounter and per rest maybe every class should have some way of generate resource in combat not just a few class and ability
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Why is PoE2 not successful ?
uuuhhii replied to ekt0's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)deadfire clearly have better story and atmosphere especially in main story motivation awaken and watcher thing in poe1 just doesn't work at all but bleak medieval of poe1 are what most player wanted or expected colonial tropical archipelago with pirate are not pirate themed rpg have many failure before deadfire seems to be the only some what competent one
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TV and Streaming: The Thread
really want some western style space opera too but would prefer something lean much more toward comedy than mandalorian
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TV and Streaming: The Thread
just finished the man in the high castle season 4 5 and 6 episode might be the best in the series in latter episode writer really don't know how to end this story the show should have be much shorter and with a more ambiguous ending
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I'm regretting speccing into Lockpick & Hacking (too easy)
stealing make game too easy only steal some quest item and companion room accessory
- "Foundation" alternate option broken?
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PLEASE bring back failed skill check dialogue options
more attribute related dialogue will be nice maybe something like frantic or irritated more suit for low temperament
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Things that didn't make sense
200 for bathing basket seems reasonable but 3000 for a dish? why not just force player to hunt down the ingredients? 6000 for a suit actually made sense in byzantium but that city really need more business to be open too many store front are closed
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Armchair theories on why POE2 didn't sell super well
uuuhhii replied to BrokenMask's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)very limited market and a setting try to be unique also scare away many player looking for nostalgia
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Random Encounters
npc run around the wild in bethesda game often die because map full of respawn enemy outer worlds basically avoided the situation which was a minor miracle
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Politics First Contact
ridiculous and pointless delusion most people do most stupid stuff motivated by fear whatever slogan or catchphrase they use as excuse are irrelevant
- We need more Weapons/Armor
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REQUEST: Stuff I would love to see added to this game!
mechanically most needed are a completely redone of tinkering system
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One customer's feedback
yes stealing make even early game too easy only stole companion room accessories and some quest item there is a small icon next to companion hp bar indicate their ability in cooldown the interface are too busy sometime to keep track of things
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This game needs some truly unique armor set
hope dlc will add science shotgun sniper rifle helmet and armor
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The Blockbuster Oscar Bait Movie Thread
not sure what netflix will make after the king and outlaw king another battle with leader of both army fighting in the mud?
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A voice for our character
many game get away with bland or awful main character voice even mass effect narrator usually have far more lines then main character but dos2 somehow give narrator a voice the whole game reading long text are painful to many especially rpg players that most likely spend way too much time staring at monitor audio make everything easier
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A voice for our character
dialogue option are already defined what the main character can be most of their meaning are clear no matter what voice are given to them voice them take nothing away from the game and doesn't limit the game in any way
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A voice for our character
if only all the dialogue option are spoken then that is not much voicing it shouldn't be much a issue and it doesn't take away anything from the game if so many feel strongly against it then maybe also add a option to disable it
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(Spoiler) Candid's Cradle
longer more complicated faction quest lines will be great
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dear obsidian
finished the game twice very few bug some qol issue and much better combat then expected only hope for a better tinkering system and more frequent companion dialogue trigger why not in the elevator?
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Upgrading weapon price is to high (specially for unique weapons)
other than science weapon tinker are a mostly pointless mechanic many way to reform this system use part to upgrade item make more sense than bits
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Science Weapons - useless?
uuuhhii replied to Wormerine's topic in The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)the hammer are ridiculously powerful in mid and late game but range science weapon maybe interesting but not convenient enough really need a sniper or shotgun style science weapon
- Character is drawing his gun when starting a discussion or after opening a door
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Welles Theory (Major Spoilers)
frank likely be at least 25 before become chief engineer of the hope if frank doesn't go into cryo the whole time and still alive that will be 95 years old