Everything posted by Gunzwei
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Late Bloomer ;) Can’t find my MacOS PoE1 import
Gunzwei replied to slick76's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You could try rebuilding the history in PoE2. It's in the options menu iirc.
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Beta patch 1.1 important changes
This should be written on the whiteboard at every meeting regarding class mechanics.
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Priest of Berath/Eothas Unique Interactions?
Gunzwei replied to Cyrus_Blackfeather's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Berath Temple quest(s) should. I recall getting some unique dialog there as a death godlike and there was a few Priest of Berath options that i'd assume are similar.
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Buff AI Programming
Gunzwei replied to bigtino24's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Here's an example i posted in the build forums on how to set this up. Wizard buffing
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Advice for Witcher Geralt build
I was going to suggest Trickster/Enchanter but quickly found out that Enchanter disables Trickster's bonus spells. So you'll need this mod to play that.
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Could Someone Tell me what are the Principi Quest lines?
Recruit Serafen or not Go to the FortYou can enter by using a Principi Flag on your ship You can sneak into the Fort at night You can attack the FortDeal with Benweth (sp?)By fighting everyone By blowing him up By not blowing him up By rescuing prisoners, prisoners steal his ship, and you fight him on top level of the fort Wait a while and the quest will split into a branch that you'll be told via messages. Furrente Quests - Old Blood Princpi Aeldys Quests - New Blood Principi Both quest chains go to the same areas but different objectives. You'll need to progress the Main Story at some point during this (they'll tell you to come back later or something). Furrente is the "bad guy" route. Aeldys is the "good guy" route.
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Old City Lift
If you've done certain quests they will attack you. A few different quests push you towards that area.
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Eder Tangent
Gunzwei replied to PatrioticChief's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)You can talk to Eder about the quest on the boat afterwords. If the quest goes "badly" he definitely brings it up in party banter and his dialogue at the ending.
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Fastest ship combat?
Gunzwei replied to evilcat's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Double bronzers on both sides if you want to do cannon stuff. Grab the mod that makes instant boarding do no damage to your ship if you prefer boarding.
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Subclasses: Poor design makes them undesirable.
Did this on my "AI Only" playthrough. Great healer and charm animal is a nice bonus.
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Let's share tips on the party AI system
I think you can work around that. For example. Wizard/xxxxx No Smart - Cast Infuse Vital Essence - Self (default duration) Has Smart - Cast Infuse Vital Essence - Self (modified duration - 4* seconds to take advantage of Smart) No Smart - Cast Defense skill - Self (default duration) Has Smart - Cast Defense Skill - Self (modified duration) *combat happens around 4s intervals and this is to prevent a recovery period stalling refreshing VE. You can also make copies of this for different levels (1, 5, 10, 15, 20) or gear/stat arrangement (WIZ/X 10 INT, WIZ/X 20 INT, WIZ/X 25 INT) so that fixing your delay times is just a matter of swapping the behavior to a different one.
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Let's share tips on the party AI system
It will check the first spell and cast it if it's available. If not it will use the next one. You'll want to set up three different conditions. The caster defaults are more for the enemies (naga will skip to sunlance while a plant person uses plague). Right Click the skill and look at the duration. Set the delay to that # or # + 1.
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Xoti: What class to mod her into
I've used her as priest, priest/monk, and monk. For a full companion setup I'd go with the multi. If don't mind using a druid/priest adventurer I'd make her a full monk.
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The big nerf list (patch 1.2) (WIP)
Casters (druid/wizard/priest/cipher) would need an overhaul to cast/recovery times. Making a more interesting behavior setup really needs casters to be able to react to a situation immediately. The current timings don't really leave much room for that.
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[CLASS BUILD] The Healing Wall
There's an 18 resolve check in one or two places iirc.
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Mutiny Achievement
You have to fight the crew to get the achievement. It's also a fairly rare event since there are multiple "low morale" events.