Read Kotaku's hands on. Didn't really gleam anything new about it, but the narrative continues irks me. The "no, that's not how it happened" part in particular. It's not just one narrator telling the other narrator that their narration is incorrect, it seems like the narrator is telling the player that his play is incorrect. It takes away ownership of the character by telling you that it's wrong.
Origins didn't have a strong narrative, so it shouldn't bother me much. But it just seems silly.