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Tale

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Everything posted by Tale

  1. Yeah it's called Metal Gear on high difficulty levels, and we manage. The original Metal Gear or the Solid games? Solid games become dependent upon memorization at harder difficulties, either from trial and error, or having played the lower difficulties. Neither do I consider an ideal design for games. But I accept them as fair gimmicks on a case-by-case. I guess there's probably a way to play those higher difficulties without the prior knowledge, but I can't imagine doing so and it being entertaining.
  2. Still on Dungeon Siege 3. Finally got I don't expect to finish it tomorrow either. My backlog is just getting worse.
  3. Monthly fees also include things like server maintenance and customer support. It is a service, after all.
  4. I imagine that may not be SFW for some people because of the audio. But haven't listened to it myself, yet. So, FYI guys.
  5. Quite a bit less as I recall. Maybe 10.
  6. I think it is Q on keyboard. Or is that change stance?
  7. I've been trying to do a heal tank build (creative destruction with the vampiric upgrades) with Reinhart. It's slow going and only Normal, no idea how it'll work on Hardcore. Doing it with Anjali was something I toyed around with in the demo. It's cool to see that it works out really well in Hardcore.
  8. Being completely first person kind of kills it feeling like Gears of War. A total lack of blindfire and inability to see over the cover while in cover does that. More like what Crysis 2 has. I find it obnoxious in FEAR and Crysis 2. Crysis 2 at least lets you mark targets so you can tell their position while in cover. FEAR... the game gets much better when you no longer need cover.
  9. Not playing now, but TV Tropes convinced me that I need to play Scribblenauts. So I had to purchase it. Which is more recommended? Scribblenauts or Super Scribblenauts? I hear Super has some control improvements, but Scribblenauts has better puzzles.
  10. There's been a couple of recent Halo games. ODST and Reach. I don't believe Singularity or Bioshock have formal cover, either. Aside from that, I don't think recent vs. older is really relevant to the discussion. Recent leans towards cover because its practically part of the standard toolbox, like assault rifles. But my point was that FPS games were successful on consoles before that point.
  11. Console shooters were doing just fine without hiding behind crates. Halo being one of the more popular examples. Exceptions to the rule kind of hint that the rule does not actually exist. Or that's there's something significantly wrong with its conception as a rule. Games playing similar is rarely the fault of a single popular mechanic. That's usually more deliberate follow the leader. Games playing like Gears of War because they want people to like them the same as Gears of War, not because they both use cover.
  12. My understanding is that there's a level select. You can replay individual missions. And it will save that data.
  13. Still on Dungeon Siege 3. The stories about it being short kept making me think that it would have ended already. But I know I have at least one dungeon area left. And expect another after that. I think that'd make me happy with it. Besides, I have like 9 or 10 levels left until cap. Anyway, lots of fun. Probably too easy on Normal. Oh and I still haven't recruited Lucas. Don't know if I missed something or not.
  14. Have you been into the Mornweald and done the quest at Gundric mansion?
  15. I don't know that LA Noire was that great. It's good, but it's probably the top of the list for games I wouldn't have regretted missing while not actively disliking. It doesn't seem to justify that 7 year development time.
  16. I was in a guild with the guy behind number 7. Nice guy, good sense of humor.
  17. I kind of would like to see Bachmann as president. In the way that I like to push big red buttons that say "DO NOT PUSH." You know something bad is going to happen. You just don't know what. And there's only one way to find out.
  18. I always pictured mkreku as something of a dirty hillbilly (exactly like his avatar, in fact), but this challenges that idea.
  19. It feels like they cut something out of that final episode. It's not as interesting as some of the others they've done. Part of the reason it feels they might have cut something, is the episode description says that they chase into Hill Valley's future. But that doesn't happen at all. And it says the chase involves the present, too, but that's not technically true either.
  20. Me and Calax did a full co-op FEAR 3 run. Lots of fun. I found out that you can possess even the Phasecasters and Phastcaster Commander. But the latter are too big to fit through doors.
  21. The in-game help topics were somewhat comprehensive when I looked at them.
  22. One thing I'm really fascinated about with Obsidian is that they've made a game in virtually every sub-genre of RPG. KOTOR 2, fairly console party based RPG. Neverwinter Nights 2, PC party based RPG. Alpha Protocol, cinematic RPG in the vein of Mass Effect. New Vegas, open world. Dungeon Siege 3, hack and slash. You've even got fantasy, modern, post-apoc. I don't know if this was ever their objective, to try out different things and explore around the genre. But I do know that it's been quite a variety of experiences following their games.
  23. Tale

    What time zone are you in?

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  24. If you like Mr. Welch's list, also check out Skippy's list of things he's not allowed to do in the Army. It inspired Mr. Welch/TheGlen. http://skippyslist.com/list/
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