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Everything posted by Faustus2
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So, I'm new to PoE mechanics... i'm more familiar with the D&D Attributes and how they govern to-hit and damage. From digging through PoE2 youtube video's i'm learning that higher perception = better hit chance for all (almost all perhaps) builds and that higher dexterity is better than higher might for more damage output. I'm also gleaning from the research i've done that there are diminishing returns for maxing this (Perception & Dexterity). So, (and feel free to tangent but i'm specifically looking at two weapon melee) what is the sweet spot of efficiency for the allocation of attributes for a DPS character, while leaving some points to spread in con, int, might, and reflex for flavor, support, party roles etc.?
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SO WEIRD!!!! The abilities that are suggested to be important to a class in character creation are not too accurate for the most part, imo. I also don’t know how anyone is expected to play this game (besides story/normal/no challenge mode) without digging through the forums for help. At least inform us during character creation that we’ll definitely need perception in order to hit something... Across all classes pretty much. Sheesh.
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Veteran difficulty?
Faustus2 replied to Tomice's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I’m confused. The difficulty fixing beta patch came out but not the difficulty fixing full patch? -
I tweaked my Watcher 3-4 times and played around with the party ai system and now I'm just waiting for the Veteran difficulty fix supposedly coming in early June. I want my first time playing to be a challenge, otherwise i'm not interested enough to play at all. I'm so f'n busy IRL there may never be a second playthrough.
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[New Patch] Any updates?
Faustus2 replied to Sidushi's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
There is an amazing interview with Josh Sawyer from 5/23/18 on twitch's Gamasutra. Check it out. -
The threads I've found relating to this are all closed or inundated with portrait creation (not "how to insert portrait into game). I tried to apply the instructions found in another closed thread on how to do this, but it doesn't work the same way on Macs. I've "unhid" my folders, but still can't gain access to the location where I can add my own portrait. Has any Mac user had success yet? P.S. I use Steam.
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Bah! Where did the above thread go @master guardian? I found it to be extremely helpful. Anyhow, does anyone know if the current Veteran difficulty level is greater than, equal to, or less than the current classic difficulty level? P.S. I apologize in advance to all the hall monitors if I have placed this question in the "wrong" thread.
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Fixes to the Patch Beta Build
Faustus2 replied to SChin's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
This is it? No Game Patch Today? Game Difficultys are all still set at Story Mode? #thisgameis4kindergarteners -
Portraits II
Faustus2 replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I totally had the same reaction. I'm guessing Obsidian just banked on the fact that players could import their own. The problem is, they did not make it easy to import (why not have an option through in-game menus?). I spent an hour last night trying to "hack" my mac laptop, to no avail. My gaming time is limited these days; I would have rather been enjoying the game play instead of resizing, cropping, and photo-shopping portraits that don't hurt my eyes. Still can't access the portrait folders as of yet I did the unhide hidden folders trick, but there's still barely any folders in the contents folder... -
Portraits II
Faustus2 replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I can't seem to find the folder to insert the portrait on my mac, Please advise