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Everything posted by Chairchucker
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Pacifist playthrough
Chairchucker replied to Vampire Magician's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Truly. I've snipped the rest of your post because it is long and quote pyramids are annoying, but I'm gonna refer to a couple other parts of it. Firstly, to address the latter part of your post, where you started to talk about genres other than RPGs, I was not really considering games like point and click adventure games to be examples of games that gave you options as you were describing them. Firstly because, let's face it, in most point and click adventure games each problem has exactly one solution, the only notable exceptions I can think of being Indiana Jones and the Fate of Atlantis, where you get a choice at a key point in the game which means you're now playing in one of three distinctive ways, or King's Quest 6, where there were two paths you could go (but I only ever found one of them.) Secondly, because I understand the conversation to be framed in the context of RPGs. I mean let's face it, these days there are still games like The Sims or Cities Skylines or Bejeweled or Peggle and heaps of others where you don't have to kill stuff, but they're not really relevant to what I understood the conversation to be about. Of the RPGs I played in the 90s, the Fallouts (1 and 2, not Tactics or whatever that PS2 shooter was) were the only prominent examples I could think of where a pacifist run was possible, and in those cases it was a novelty. It was like finishing FONV in 15 minutes. Sure, it's technically possible, but you pretty much have to have advanced knowledge of the game and take advantage of that knowledge to preplan your character the exact way it could be done. If you thought you were gonna be a diplomat and talk your way out of all the violence, you were all the way out of luck. Baldur's Gate, I recall having for the most part no more choice than Pillars of Eternity. Other prominent 90s RPGs I remember playing are things like Wizardry 8, Diablo, Lands of Lore, Might and Magic, Freedom Force. I like all of these games, but I don't really recall any of them being set up to allow multiple solutions to problems. By contrast, more recent games like Alpha Protocol and Pillars of Eternity have IMO a lot more choice and better reactivity to your choices. -
Pacifist playthrough
Chairchucker replied to Vampire Magician's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Your recollection of the options in most 90s games diverges wildly from mine. -
Worries
Chairchucker replied to Loco998's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I'm not really a fan of the writing for Kills in Shadows, but I think that's more of a reflection on my reaction to the writing for beastmen in general. I like both Bleden Mark and Xoti. -
Pre-Order?
Chairchucker replied to crowtheartist's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Dunno but it shows up on Steam now, so you can wishlist it and it'll probably update you when you're allowed to lob money at them. -
But how dumb?
Chairchucker replied to LittleArmadillo0's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Probably not, but it's already clear that's the tone they're aiming for so you may have to prepare for disappointment. -
Worries
Chairchucker replied to Loco998's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Do you have examples of things she's written that you feel is 'like a highschooler'? -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Ah yes, having backer written content has been flawless in the past. -
First-person shooter :(
Chairchucker replied to Mirandel's topic in The Outer Worlds: General Discussion (NO SPOILERS)
It's possible to read it slightly differently, IMO. I see it as a definite no on mods and just a probable no on third person camera, as he didn't explicitly say 'no third person camera', just juxtaposed the comments about 'we'd love to have things like this in the game' and 'we may not be able to get everything out of the gate on the first game'. -
First-person shooter :(
Chairchucker replied to Mirandel's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Yeah more options are good. If cost weren't an issue I don't think anyone would seek to deny anyone an optional 3rd person camera. However, as mentioned in the other thread, Mikey Dowling has implied that it might not be in the budget. https://imgur.com/a/0Ty2I24 -
Worries
Chairchucker replied to Loco998's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Hmmm. Prior experience: two games I haven't played, and PoE2 and Tyranny, both of which I liked. Oh no? -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
What is this conclusion based on besides 'this is the viewpoint I want to condemn'? -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I would've said 'as well as' rather than 'over'. I haven't gotten the impression that they've favoured Steam over GOG. -
Quest Compass: A Plea
Chairchucker replied to agris's topic in The Outer Worlds: General Discussion (NO SPOILERS)
There are other sentiments that have been posted in the thread that people could be replying to, hypothetically. -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
To be fair there would also be a long thread if they'd confirmed there were romances. And probably also if it was left kinda ambiguous. -
Quest Compass: A Plea
Chairchucker replied to agris's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Ugh those darn casuals wanting convenient markers in their games. Those dumb babies don't know the joy that is orienteering simulators. They should be rounded up and placed in the gulags IMO. -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Haven't finished Witcher 3 yet. What I mean though is apparently Geralt's history with Triss and Yennefer is a fairly significant aspect of his character, and the way he relates to them appears to be tied into the main plot of the game. -
A Special Announcement From Obsidian
Chairchucker replied to Mikey Dowling's topic in Obsidian General
I dunno what any of that means but HOWDAREU -
No romance!
Chairchucker replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I guess it's theoretically possible that romance can play an interesting and important part in an RPG, but I can't think of any examples where that's been the case. I hear it was done well in The Witcher 3, mostly on account of how integral to the main story the romance options were, so maybe that's the key. -
A Special Announcement From Obsidian
Chairchucker replied to Mikey Dowling's topic in Obsidian General
Mind if we make it Bruce just to keep it clear?