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mant2si

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  1. Okay I will try to put some clarification about acc, at first you can check my build https://forums.obsidian.net/topic/102168-build-glanfathan-soul-hunter, one of main build feature is high acc, really high. Without consumable, with shield and pistol modal I can achieve ~130 acc ( ), with queen hat, this value equal to 140. If I used DW (Scordero's + Modwyr) without modal, my acc +150 and +160 with queen hat If I used Single hand weapon, without modal and with hat I can hit ~172, If I used +perception drug, then acc will be ~180 But lest's stop at ~130 and take as example Ukaizo fight, Ukazio with DD mod has 81 Deflection (huh pretty low), but I don't get +2% for DPS per acc (i.e 50 acc === 100% to dps), because when you overcome enemy deflection and get 100% chance to hit, there no point rise acc above, because crit give you only +25% DM and some penetration (But of course I can't overpen Ukaizo armor without Alchemy) At summary accuracy will give you dps only if you graze/miss to much otherwise there no point to rise accuracy so high. Much simpler will be take "Aware" affliction with Graze -> Hit conversion
  2. You can also use potion that give you +7 - +8 to armor, no need switch to shield There also exist potion of final stand, it scales much better than spell and you can drink it before spell end When enemies surround you and you near death, take Wahai Pōraga and cut them all, this weapon look very fun
  3. I'm sure you never try to do this street solo on L7 without gear on PotD upscaled :D And with Ghost Heart / Ascendant + Elder + Aloth L4 you can do that fight much faster that I do solo on L7 (without group splitting)
  4. Could you add my build https://forums.obsidian.net/topic/102168-build-glanfathan-soul-hunter ? Description: An defensive ranged build, puppet master, high acc
  5. Posted final build for 1.1 * Renamed page from concept -> build * Added tags * Removed all redundant info * Removed Arcana/Alchemy * Added video with equip and abilities * Updated abilities * Updated equip * Reworked topic markup Boring Ukaizo fight + Showcase for companion micro management - how to block big guy :D https://youtu.be/g14Lu0DKb0U
  6. Maybe this helps you https://youtu.be/3BJJ9wCxcmc, I do this solo on level 7 with scaling enabled. Rise up alchemy, put x2 trap that slow enemies, choose arqubuse as your primary weapon, start combat with success charming, take best armor against pierce + run near them and make enemies wizard hit your character, create potion of withdraw or some scrolls, put aloth AOE on them, use empower to generate additional focus, charm only range guys
  7. But it more funny, and faster and safe for some bosses, just image how fampyrs charms your summons, what you will do ? Bring them with yourself and if they out, use your tactic
  8. With berath blessing you can rise your Alchemy/Arcana something like 20/15 and use both poisons and scrolls, for non Chanter class you can always use figures
  9. All what you need is Neketaka Herbal Shop Obsidian didn't remove scrolls from PoE I, and I'm sure they will leave them in PoE ||, just use your build and cast scrolls :D
  10. If obsidian 1. Don't nerf paladins 2. Fix broken armor system 3. Remove abilities that do damage 24/7 You can do that :D But now exist much faster and safest ways to break the game 1. You can use arcana 2. You can use druid + alchemy 3. You can use invisibility + caster class 4. Poisons 5. Any fun martial build + Alchemy
  11. Maia has unique class, that interrupt on hit, this make a sense with one hand AOE weapon, this fact make her little bit viable Their accuracy bonuses works with spells, classes that mix rangers can have over 130 - 150 acc and hit bosses with 170 fortitude You can combine blunderbuss.frostseeker with mutli shot + Storm and get around ~ 100 - 150 damage for two 2 targets
  12. You have base of 147 + 20 (borrowed instinct) for reflex while I have 162 base + 20 (determination) so I have more reflex. I don't even use a shield yet. Disintegration does a lot but Guardian has high fortitude that is why I see a lot of it miss in your video. That is why yours took 14 minutes to kill the boss and mine 8 minutes. Pain Link is just okay but it does add up to your damage so that's good. Penetration is only good if you can double it twice the enemy's armor (to get overpen which gives you +30% damage) otherwise there is no point. My character has 2 less accuracy than yours. Also I am right when I said that your build is very squishy because you drank a lot of potions. Any build can solo the Ukaizo Guardian if they too drink as much potions as you did. You right I can't kill Ukaizo without healing potions, but I didn't know that you have problem with Healing Potions, maybe you have some checklist :D > Also I am right when I said that your build is very squishy because you drank a lot of potions. Any build can solo... Only If your build can do that boss with 5 healing potions and 1 adra, without arcana and drugs, but it can't You use 3 Moowell scrolls, with your int this is 1800 - 2700HP > You have base of 147 I can take snake reflexes this will give me +10 passive reflex (Instead of Pain Link) + 15 Defensive bound (Instead of Sacred Horrors and Mark of the Hunt ) vs all AOE attack and end with 172 base for AOE attack and 192 with Borrowed instinct > That is why yours took 14 minutes to kill the boss and mine 8 minutes. In real fight with minions, I kill him faster than you > I don't use shield yet, > My character has 2 less accuracy than yours. If you take shield you will lose -20 accuracy, and 20% hit to crit chance If you drop your drug you will lose -10 accuracy My companion allow me to switch between Shield <-> DW scordeo with Modwyr with disabled modal I will get +23 accuracy and +20 fire lash I can kill Queen and get 5 more accuracy from her hat After that I can drop penetration potion, because with that setup I have (125 + 28) ~72% crit chance for weapon and ~150 for will spells I simple to lazy to record all that things My build should be able to do it with just 3 healing potions. 3 moonwell scrolls are actually an overkill because it heals me to full hp and still continuing to do so even If I don't need it anymore. Whereas with potions, I just use it with when I'm low. 2-3 should be more than enough for me. It's good we have this discussion because it helped you optimize your build better. Yeah higher reflex defense is better than having pain link, sacred horrors and mark of the hunt. Nope. Even with mobs, my build will kill faster than yours. Mine hits the boss for 100 per shot, yours at 33 per shot + disintegration damage if it manages to land. With mobs it would be even worse because you will have to rely on charm alot + you will need more focus to do damage on them otherwise your 33 damage per shot + extra 33 dmg to another target (from driving flight) is not enough. Mine deals 100 per shots + extra 100 to another target (from bounce). Just look at my demo video. Yours will be a lot slower because you just do lower damage overall. Yeah that's why I don't take shield because the increased reflex it gives is not enough to offset the penalty I will get. I won't drop drugs because that is part of being a Nalpazca. Of course I can use same technique as you, but this will be to simple :D I will upload video on my build page with optimized setup, but not now At the end you highly depend on Damage from Scroll Level, you can't get same high damage rolls from druid skill, if obsidian fix this Aracana PL, you can die before kill Ukaizo Moonwel get also +10 to all defenses and 90 sec of health regen * 3 = 270 / 60 = 4.5, I assume second half of the battle you constantly regen health, and I not sure that you can kill Ukaizo without moowell
  13. They have the best (stack-able) accuracy bonuses in the game, something like +20 - 30 They have Driving-Flight ricochet attack that proc weapon skills, i.e with frost-seeker you will hit second target with 3 additional projectiles They have +15 stack-able defenses against any AOE attack They have +8 defense against ranged attack Ghost Heart can summon his companion something like x12 ~ x13 times per fight (With empower)* Everything else is garbage, in summary they really good as second class and really bad as pure class
  14. You pull all of them into one place and then with 1 - 2 carnage prevent them for casting :D
  15. Take mage-slayer + wizard, cast Buffs + Pull of Eora, go to center of black hole with Wahai Poraga and cut everything :D Very fun build
  16. There exists stat that you can feel from the start, and this is Intellect (that is funny, the more your character smart, the more game easier :D ) with Berath blessing it can give you +100% AOE, +50% Duration
  17. I moved this discussion from https://forums.obsidian.net/topic/102516-solo-build-the-lightning-sphinx-massive-burst-dd-marauder/ You have base of 147 + 20 (borrowed instinct) for reflex while I have 162 base + 20 (determination) so I have more reflex. I don't even use a shield yet. Disintegration does a lot but Guardian has high fortitude that is why I see a lot of it miss in your video. That is why yours took 14 minutes to kill the boss and mine 8 minutes. Pain Link is just okay but it does add up to your damage so that's good. Penetration is only good if you can double it twice the enemy's armor (to get overpen which gives you +30% damage) otherwise there is no point. My character has 2 less accuracy than yours. Also I am right when I said that your build is very squishy because you drank a lot of potions. Any build can solo the Ukaizo Guardian if they too drink as much potions as you did. You right I can't kill Ukaizo without healing potions, but I didn't know that you have problem with Healing Potions, maybe you have some checklist :D > Also I am right when I said that your build is very squishy because you drank a lot of potions. Any build can solo... Only If your build can do that boss with 5 healing potions and 1 adra, without arcana and drugs, but it can't You use 3 Moowell scrolls, with your int this is 1800 - 2700HP > You have base of 147 I can take snake reflexes this will give me +10 passive reflex (Instead of Pain Link) + 15 Defensive bound (Instead of Sacred Horrors and Mark of the Hunt ) vs all AOE attack and end with 172 base for AOE attack and 192 with Borrowed instinct > That is why yours took 14 minutes to kill the boss and mine 8 minutes. In real fight with minions, I kill him faster than you > I don't use shield yet, > My character has 2 less accuracy than yours. If you take shield you will lose -20 accuracy, and 20% hit to crit chance If you drop your drug you will lose -10 accuracy My companion allow me to switch between Shield <-> DW scordeo with Modwyr with disabled modal I will get +23 accuracy and +20 fire lash I can kill Queen and get 5 more accuracy from her hat After that I can drop penetration potion, because with that setup I have (125 + 28) ~72% crit chance for weapon and ~150 for will spells I simple to lazy to record all that things
  18. I using them. Install Deadly Deadfire mod, select PotD or Veteran difficult and enjoy the game, with amazing Berath blessings
  19. Good job, I also managed this fight. Empowered fire storm look awesome. Try to Ukaizo Guardian :D
  20. Deadly Deadfire - https://www.nexusmods.com/pillarsofeternity2/mods/43 This mod offers much more challenge, than original game, I currently play on normal version, because can't beat some fights. Maybe if obsidian fix alchemy I will move to hardcore :D
  21. Unfortunately once you've gained a certain amount of positive reputation with the principi there is no way to get it into the negative. No matter how many of them you kill. Basically only do furrante quests until you get the belt from him and stay away from anything else that gives you principi reputation so you can still get the armor. Or just screw their quests altogether and kill them right away but you will miss the belt. You don't need it later on anymore when you have high enough defenses however it does help early. Running this from 4-20 i can count the numbers ive been hit with dampener on one hand. When you're level 20 it wont hit you anymore because you simply have too high defenses. Im not sure what you mean with leveling scaling mod? Like mods that increase the difficulty? I am not sure as i havent tried any yet. Vanilla 1.1 there arent a lot of fights this build has issues with and that is without using potions and stuff so you can probably play it with a difficulty mod. Not sure how this would affect early game though. Thanks for explanation :D Such amazing reputation system How do you fight Akemyr ? In Vanilla he dispel all your buffs and has something like +130 Accuracy and +130 to all defenses without buffs Arcane Dampener goes against Will. This build has 172 will defense (167 with circle of protection) so even with 130 accuracy he has an hard time hitting. I dont remember it being an issue when i fought him. The biggest weakness of this build are HP sponges like Kraken and stuff because once you've used all your spells and it isnt dead you hit like a wet noodle. This is a pure caster after all. There are ways around that like actually picking a sword with the 7th power lvl spell (i forgot the name, the tensers like one) but it really isnt optimal. Thanks again for explanation :D I think with this build you can beat most of the fights from difficulty mod. You know it remember me about Priest's from POE 1, AOE spell, Stunlock, Such amount of buffs If you had a time could you record Queen fight with Difficulty mod (without Arcana/Alchemy) Just because i hate her so much Fck that character. Without mods though. Would have been a lot easier with Shark Soup food (immune to the knockdown if i am not mistaken). Thanks, yes, I can do her without mod also but I can't do her with difficult mod :D With mod all enemies have L20 and some of them has something like +120 to all defenses and +30% more HP
  22. Yep, they can nerf them x2 more :D And Ascendent will remain one of the best multiclass option
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