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mant2si

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Everything posted by mant2si

  1. With new rules will work BDD + Potion of Last Stand combination, yesterday I tested my Harbinger of Doom build without DD mod, and it steamroll most of High Level fights, now the biggest problem is Arcane Dampener , because of it I died 1 - 3 times
  2. Without S-B grade classification your list look much better :D To simplify your work you can take https://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_II:_Deadfire_accessories page source, and add your own additional info and then render your list as PDF document
  3. Marauder is so squishy :D Single mistake and you restart fight, for example the first video is no-rest run (+50% Healing, +10 ACC) with with near unlimited resources build, you don't need even wait for Llengrath's Safeguard In summary you can make same no-rest run and just cast moon-well from scroll instead of healing potion, when dragon cast Llengrath's Safeguard, switch on Veilpiercer or Street Sweeper and dispel it
  4. ^ ^ ^ This challenge introduced special for chanters, summon minions with AI on and relax :D I don't even try to play with it
  5. I like Skaen/Soul Blade (+50 Deflection vs all attack for 30 sec) + Sun & Moon and Tuotilo's Palm or Akola's Apex Ward, some kind of melee mystic, while both shields have some kind of relation you can regain your focus pretty easy :D I care few potion of last stand and can always switch on BDD + Last Stand
  6. ^ ^ ^ I like this suggestion but I still miss good stack-able buffs and good healing spells
  7. I don't think this is problem :D Grave calling saber builds - without chanter ? Rccea's blaster projectile splitting/spell duplication - Solo ? Red hand damage stacking (obvious) - I believe this will be fixed Fire PL - This doesn't help you with boarding fights or magma dragon
  8. Devoted don't work with Shifter Shiftir + Paladin I have big problems with PEN for this combination
  9. > - Chanters should play on their own battleground but not here Yeah, single Chanter/X is like 2 - 3 character party > - Without invisibility-resets boss fights seem impossible plus any mistake might cause a quick death Not all, currently only Ukaizo, but I assume that new Mega Bosses will be also multistage > - Ship fights favour Fighter/XXX as anything else will go down too quickly You can use Invise + Summon (for example Ranger + Rogue), but Fighter can start fight immediately > - Beraths Challenge will kill anyone except Chanters (who are already out) Maybe X / Skaen can use Triumph of Crusaders to kill minions, or withdraws and shadow beyond to apply buffs, let's check first mega boss :D > There is not much room left when picking classes... Yeah But you can allow weapon and check single handed Devoted/Ghost Hear with Pistol Modal ;D There also exist Eccea's Arcane Blaster that solve any possible penetration problems, you can DW it with any melee weapon and enjoy 50% + 30% + 15% recovery reduction
  10. The simplest thing that you can do to make your challenge funnier, allow weapons (I assume Obisidian challenge also allowed weapon)
  11. > Another reason to ban the class from this challenge! Yeah you need to ban Chanters otherwise there no point for naked challenge - unlimited summons with +4 pen, more OP than any existed weapon > But havent you said @Mant2si that your Priest of Magran/Ghostheart was able to beat the Guardian of Ukaizo? Yeah I killed Ukazio with Magran/Ranger - I used withdraw to reset fight after each Ukaizo stage transition, and remove minions aggro, but I can't handle any high level boat fights But I also killed Ukaizo with Skaen/Fighter - the trick to remove Energyzed inspirations with Club modal and L1 Priest Interdiction, I used withdraw to reset 2x times fight and remove minions aggro I don't know how works Berath Challenge - but without fight resetting I can't kill Ukaizo, because of 60 sec first transition If there will be at least one crush immune boss or boss with 15+ crush armor and +120 deflection... > What about a Devoted/Shieldbearer? You don't need Paladin to resistance to all afflictions, Dwarf + Fighter + Captain Banquet enough > Devoted/Lifegiver Yeah that combination work pretty well, but without invise spell, one mistake cause you to lose your character
  12. After few tests (I done all tests with console) I don't think that this challenge is possible without chanter class (only if you want simple complete game without clearing all tough fights). I tested Troubadour/Devoted and can complete near all (High Level) fights without problems Chanters solve summon/healing/penetration problems and has unlimited resources The biggest problem is long fights like Ukaizo where bosses have high Armor/Life, with low deflection Druid + Fighter/Paladin is also good, but you don't have enough penetration and invise/withdraw spells Skaen + Fighter can done a lot of fights, but don't have enough healing for long bosses fights Shifter + Monk can't handle boarding fights with a lot of ranger enemies I don't like challenges where your forced to select single class You can call it Chanter Naked-Solo-Challenge :D
  13. This skill work only with group of enemies, it doesn't work well with bosses / arcane dumper / constitution affliction - i.e single affliction that reduce incoming health can be deadly for you L13 fights is really easy, try to challenge fampyrs or other high level content, check ship combat, for everything else you don't need even unbending
  14. Both builds can tank near anything (because of fighter Unbending) and their DPS is comparable, both fit pirate thematic. You only need to decided what play-style you prefer more.
  15. Brute Force is very powerful against casters and enemies with low fortitude or for example vs Nemnok. I offer you to switch Unbending Trunk to Brute Force. Everything else look good > Cloak: Cloak of Greater Protection and then upgrade to Nemnok's Cloak for on-Bloodied/Near Death effects, This cloak doesn't synergy with Fighter, because most of the time you will stay with > 50% HP > Pet: Abraham I think that this Pet doesn't work with Armor Grace, pick dog that reduce recovery time for all party members, with Unbending you don't need other healing options
  16. I get your point Obsidian overtune Port Maje really hard. Because of that this part is very boring and the basic tactic split -> kill feel very weird Like 20 - 30 min video how you pull/pish enemies stacks
  17. Withdraw can end fights with infinity damage effects (pal/rogues). I didnt understand if with your challenge we need to clear maje ? If yes, then I need Wael or Wizard if no, then I can stay with Skaen, I really like additional invise spell and Escape, Escape with Salvation of Time will give you +50 deflection against all attack The second qestion is enemies with high crush & fire armor like golems ?
  18. I will try to record video with - Devoted/Priest of Skaen | Nature godlike (+1PL + 1PL from Acute will give +1PEN to unarmed fight) 16 INT / 18 DEX / 9 CON / 9 MIG / 10 RES / 16 PER 2 x DW weapon sets - Fists (14 PEN, 3S Recovery) | Club (13 PEN, +5 ACC, -25 WILL, ~28% Lash) & Stiletto (13 PEN, 28% Lash) Acute/Aware/Resolute Inspirations, with Captain Banquet all those inspirations will be never dispelled by enemies spell Plenty of red button / fight reset options Withdraw | Invise | Escape | Unbreakable Resistance for Dexterity (Paralyze) / Might (Stun) + immunies from Captain Banquet Constantly 110 - 120 defenses A lot of healing options Rapid Recovery / Consecrated Ground / Restore / Unbending / Holy Radiance Penetration Strike for heavy armored guys Good Fire AOE spells + free Avatar spell +10 ACC + ~70% Graze -> Hit conversion UPD: I switch race to Nature godlike, because found that most of the time I have more than 50% of HP
  19. That why I think that Pal/Fighter the best candidate for this spell, it can cast all their buffs immediately (you can even setup AI) UPD: It's look like I made an error and you will get +10 more to all defenses
  20. Holy ***t forum eat half of my post, after editation UPD: I fixed it :D As you can see even without Priest single fighter can immediately has +~180 to all defenses, you need to give him only deflection buff. I miss some stack-able bonuses like Mirrored Image (+5 more deflection), Llengrath's Displaced Image (+30 Reflex), and hell-walker can has (+20 Fortitude)/(+20 will)
  21. Enough Paladin/Fighter + Priest (if you want to rise deflection over 200) +~20 from fighter active +~15 from paladin passive +~10 to all defenses from attributes +~10 to all defenses from Conqurerer Stance + Superior Deflection, Bull's Will +~10 to all defenses from The Giftbearer's Cloth + Casità Samelia's Legacy +~10 to all defenses from Bracers of Greater Deflection, Ring of Minor Deflection, Ring of Minor Protection, Wahaki Tua Which will give you in summary 80 !+ 65 = 145 Berath blessing could give you +8 to Reflex, Will, Fortitude and +2 to deflection Cast Fighter inspirations Acute, Aware, Resolve + 5 Deflection, 20 Will, 10 Reflex Use drug that give you to Strength, Dexterity, Constitution ~ 8 Fortitude, 6 Reflex Shield Cadhu Scalth - 22 Deflection from Legendary shield, +6 deflection from Weapon and Shield Style, +~5 Deflection from Heavy Shard Weapon Kapana Taga ~ possible 5 additional deflection and immunity to flanked +~20 + 145 ~= 173 Will +~16 Fortitude ~= 160 Fortitude +~55 Reflex ~= 200 Reflex +~40 Deflection ~= 185 Deflection Then you can spread attribute points between reflex, fortitude and will and make something like +185 Will +185 Fortitude +185 Reflex +185 Deflection There exist buff from Priest that give +25 to deflection and Fit, Strong, Fast inspirations + Salvation of time +185 Will +193 Fortitude +191 Reflex +210 Deflection I never test, but you can try to use food that give +5 to defenses except deflection, don't know if this will work +190 Will +198 Fortitude +196 Reflex +210 Deflection
  22. You don't need 14 STR, 20 INT, but you need resistance to might affliction (if you don't want random death from stunlock), only Amua race has resistance to might STR: 8 CON: 14 DEX: 20 PER: 9 INT : 19 RES: 8 Then you need next bonuses: Alchemic Brawn: +2 CON, +2 MIG Nature's Resolve: +10 Accuracy, +2 RES Cabin boy: +1 DEX, +1 PER, -20% hostile effect duration Captain's Banquet: +20% Damage with Spells, +20% Action Speed, Immunity to Intellect/Perception/Resolve afflictions Dawnstar's blessing: +50% Healing done, +2 Religion This bonuses will make your stats look like 10//16/21/10/19/10 +10 ACC +20% Damage with spells +20% Action Speed Immunity to Intellect/Perception/Resolve and resistance to might affliction -20% Hostile Effects Duration +50% Healing If you has AIM to win all ship combat, then you need some way to stop initial combat and change aggro from you to your summon, without this enemies will destroy you no matter how you strong. I assume only naked fighter can survive first attack
  23. I don't think that you can have both resolve and constitution so low And Moon Godlike is not very good race, dwarf with +15 acc vs wilders or death godlike or human will be better You dont need such high migth, and you can reduce perception by 2
  24. Nope in sumarry you will have ~120 deflection and unbendind will out heal everything else I made mistake in attributes: 6con,6res,6perc
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