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Llyranor

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Everything posted by Llyranor

  1. Not to mention, you can't run over pedestrians while enjoying the sights in real-life most of the time. I've seen the footage/trailers/review from Gametrailers. Can't see I hold much interest in it. I'm not into crime operas, so the story aspect isn't drawing me in. The gameplay itself doesn't seem to be particularly special. The sandbox elements are nice, but I've been spoiled by Crackdown and its fully-fledged 2p co-op through the whole game. In that sense, given the importance I place on co-op, GTA4 is a massive, massive step down. I can't justify myself taking that step. My next sandbox game will be Mercs2, also with full 2p co-op. That being said, the multiplayer aspects are the most interesting part of the game. The (limited, sadly enough) co-op missions sound like the best part, though they seem a very minor part of the game - too bad. However, and this is GTA4's greatest asset for me, the sandbox format could bring some fresh elements to PvP. Having access to the full/a large part of the city in PvP would be pretty cool. Some of the gamemodes also sound pretty compelling. Cops vs robbers sounds really nice. Car chases could be a load of fun. Mafiaworks as well, as each team compete to complete objectives throughout the city. Not to mention pulling all sorts of crap and running down pedestrians in-between all the action. My main skepticism is that my main reason with getting the game would be for the PvP (with the co-op missions being a very very sweet bonus, but only a small bonus). The last game I did this for was CoD4 - a game I've even regretted purchasing (well, trading in - I never planned on using real money to pay for it, but it seemed like a good deal for a trade-in). It was mainly PvP-focused, and I've found that PvP alone cannot sustain me. Maybe it was because the singleplayer in that game kind of sucked. I might pick it up once it drops in price, or once it really seems like everyone else is embracing the mp part of the game and it proves itself to have some sort of lasting value (which CoD4 frankly didn't really have). In any case, it sounds like I condone running down pedestrians, but I don't. I really don't.
  2. Your commie calendar is rated 10/10 too. It's not perfect, but it does what it's supposed to do better than all the other commie calendars. It should actually be 10/11, but who's counting?
  3. How did you enjoy that 10/10 in your face, commie?
  4. http://youtube.com/watch?v=mjzXkd80NOk Plot summary:
  5. Know what else is a 10? My boot in pixie's face. 10/10
  6. Heh, good luck trying to get Kor/jags off CoD4, Krook/pixies. Hahahahahahahahahahahahahahahahgahahahahahsahsaha
  7. I throw away material goods too, but that's because of my excess emotional baggage!
  8. Alright, one more week till final exams (ever ^_^), and then I'm gone for a month (DS backlog clearing time!). I should be back in early June. I'll probably take 2 months off work starting in July. Ikaruga/Crackdown withdrawal And then I still need to finish the Vegas2 campaign, and all those T-hunt maps. And then I need to finish Halo3 co-op in Iron mode. And then Mercs2 and Left4Dead should be coming out shortly. Then Gears2 and hopefully Too Human. Not to mention the upcoming AC6 DLC. Oh, right, and Eternal Sonata. Oooh, Tales of Vesperia should be coming out this year too. And we still need to finish Streets of Rage 2 and 'master' Metal Slug 3. +/- GRAW 1/2. If Nick picks up Rock Band, there's that too (+/- GH3? Maybe). Looks like the year is already set for co-op awesomeness; can't say my interest in PvP has been piqued much, or at all (hahahahahashahaha GTA4). I might take the time off to clear out some of my singleplayer backlog, too. My massive, massive backlog. Let's see, from memory... Lost Odyssey, DMC4, maybe I should touch Bioshock and Mass Effect, AC6 ace + ace of aces, Lost Planet extreme diff (once Colonies comes out, anyway), , mastering Lei-Fei in VF5, finishing Forza2 (haha, never going to happen), and Ninja Gaiden hard mode (ooooh, NG2) + Panzer Dragoon Orta hard mode + Megaman 1-6 if I count vanilla Xbox. I feel like I'm missing stuff, though maybe that's because most of my backlog resides on the DS/PC (hahahhahahhahahahhaha PC).
  9. I ate Feargus for breakfast.
  10. Nick and me might be game. Just set a time.
  11. Though it's true - the jumping is so much more fun than the driving (which is also pretty fun, but no comparison). Rooftop exploration is made of awesome. I wouldn't bother with the game without co-op, though. With it, though, easily one of the best games of last year. I'm in withdrawal mode.
  12. Not in Jade Empire, it isn't.
  13. Yeah, 4p co-op specific missions sound nice, but it's not a big part of the game. Still, I guess if everyone gets it, it might be an incentive to get it earlier.
  14. There goes another 8-ish hours of Crackdown. There's potential for GTA4's mp, but the sp holds zero interest for me. I'll likely wait for a pricedrop.
  15. .... I think we nearly spent 10 hrs on Crackdown today.
  16. Jolly crap, Crackdown is an awesome awesome fabulous co-op experience. The demo has nothing on this. Psychotic difficulty provides a good challenge, and exploration for orbs is surprisingly rewarding. This would have been a serious contender for GOTY last year. This would have been well worth full price.
  17. I have Crackdown. GTA4 sp is irrelevant. The multiplayer does sound like it might have potential. The co-op missions are intriguing, if limited. The cops vs robbers and mafia work ones sound like it might make for nice PvP in a sandbox environment. But it's no full-fledged co-op. It's either bargain bin, or it'll have to be very very exceptional. Very doubtful, as it's not intrinsically my type of game.
  18. Ikaruugaaaaaaaaaa In any case, looks like Crackdown is 20$ at FutureShop. There's one right next to where I'm working currently, so I'll probably pass by and pick it up tomorrow for convenience's sake.
  19. So I picked up the game not too long ago for 360. I'm playing on Devil Hunter or whatever, made it past the jungle mission. So far, it's pretty nice. The combat system is getting better as I unlock new moves. It felt a bit simplistic at first. Doing combos is nice. I wish the game was more challenging. Perhaps why I'm favoring Ninja Gaiden over it so far, though they're pretty different, so I'm not even sure why I'm making the comparison. The platforming/puzzles have been a non-issue so far. The board game was so trivially irrelevant that it didn't bother me at all; if that's the most frustrating the game is supposed to be, I'm not the least bit bothered. The bosses have been the highlight. Despite the relative ease of the rest of the game, they've posed a pretty decent challenge, killing me a few times. The 4 bosses so far have been pretty unique and fun to fight. The 1st one is the demo, so no surprise. The 2nd and 4th were very cool. 3rd one was nice conceptually as well, but fairly easy in execution. So far, I like the game. If subsequent difficulty levels are more challenging while also providing a more extensive moveset, I'm looking forward to those.
  20. Grr... The last thread was locked by spam, but this is a valid topic that warrants discussion. Please keep the trolling and baiting at the door, thanks.
  21. If Hades were a spearperson, he'd want to be able to beat up tanks too!
  22. Grifball is back until Monday. This weekend, we play ball! http://www.bungie.net/News/content.aspx?ty...s&cid=13470

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