Everything posted by Llyranor
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Disappearing Tanks!
Sorry about that. had chili for breakfast. There are only 4 types of people I take seriously. 1: Developers. 2: Moderators 3: Friends. 4: Family. That is it. <{POST_SNAPBACK}> And publishers.
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New Oblivion Interview
I'm quite confident FO3 isn't going to suck. In fact, it's probably going to get great reviews and sell 1,000,000+ copies. Bethesda has enough clout and talent to make that happen. Whether it's a 'true successor' or not remains to be seen. Either way, I'm not really bothered. I don't care enough about the Fallout franchise to be worked up about Bethesda possibly ruining the beloved series. Bethesda makes good games - just not games I like or buy. Fable and Dungeon Siege were good games with good reviews, but that doesn't make them relevant. Just because a game is a RPG doesn't mean it's my type of RPG.
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Civ 4, is it better when all is said and done?
That 4-player session rocked. Stupid freaking raging barbarians
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NWN Writing Contest - The Modules
Well, I'm not making any claims of being impartial. I have my own interests, after all - which are, mainly, to not waste time. Those mods with 5's got much more than 30 secs, actually. The ones with 1's didn't need it. If you don't write the mod in the proper language, can't write a single sensical sentence or don't actually follow the contest rules, don't blame me for throwing away the mod in disgust. I'm not actually going to bother messing up a voting system that already doesn't work. I am not going to go post all 300+ reviews in each and every mod page, especially not for those I deem not worth it. That would be a waste of *my* time. I give a 5 here and move on. This just says the mod didn't manage to captivate me. If anything, it gives somewhat of an indication for players who are looking for the better mods. As to whether my doing so negatively affects those mods for those people and might convince them of giving the mods a low score, I consider it a moot point - if they plan to vote in a fair manner, they should be giving all the mods at least a shot anyway.
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New Oblivion Interview
We don't need to bash Bethesda. The dev quotes speak for themselves.
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NWN Writing Contest - The Modules
30 secs is a lot of time in assessing whether or not the author even has remote potential. There are lots of subpar mods out, and I've been more than generous in giving the ones showing promise a chance. If I feel that the writing is completely uninspiring and that nothing about the design or story even remotely draws me in, then the mod fails. I've willing to give people a chance, but I'm not going to tolerate crap.
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New Oblivion Interview
You played Morrowind too.
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Civ 4, is it better when all is said and done?
Well, just occasionally, really. Haha, guess who's having a 4-player civ4 session without you right now
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Civ 4, is it better when all is said and done?
Yeah, from the civfanatics forums, it seems - as a whole - those who preferred 2 to 3 like 4, but those who preferred 3 don't.
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Huggable WotC
I want Ferret's babies ^_^
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NWN Writing Contest - The Modules
Eight ( submissions will be selected in total: * Three (3) modules will be selected by a panel of judges made up of recognized leaders in community modules development * Five (5) additional modules will be selected based on community votes at NWVault These top eight ( submissions will be reviewed by BioWare senior staff members Kevin Barrett and James Ohlen with the intent on finding and hiring talented writers. Further interviews and additional samples of your work may be required at the discretion of BioWare. 5 mods is a lot, and if those 5 are just going to be popular authors while less known ones don't even get played, then meh.
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NWN Writing Contest - The Modules
Yeah, I admitted being generous. It really depends on whether I think the author put a good effort into it or not. When I officially vote on NWVault, though, things will be a lot more extreme. I intend of doing my part in keeping horrible writers away from Bioware and giving the better ones a better chance. I can't help but think the contest is flawed. Given that so many of the winners will be decided by the community. Honestly, how many in the community will fairly play through all 300+ mods? If you only play the ones from the popular ones and ignore the lesser known potentially good writers, so much for the contest.
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New Oblivion Interview
This is why I play good games in good servers focused on teamwork and tactical gaming.
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CIV Discussion
Also, with these sporadic sessions, we could have multiple sessions going on. Some with just 3 of us, some with 4, some with all 5, etc. Depending on who's on. Heck, Jumjalum is technically in a session with me and Nick, though we haven't played in over a week Hi BB!
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New Oblivion Interview
This is why I play online games.
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CIV Discussion
Hmm, you know what. There are only 5 of us. Instead of making it be a scheduled weekly session, we should be able to have sporadic sessions when we happen to all be on. Perhaps we could be encouraged to be on more during the weekend, and that'll just ensure more sessions during that time, but flexibility will allow us more gaming time in the long run. This, of course, requires that we keep Xfire turned on when we're available.
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Civ 4, is it better when all is said and done?
Coop makes all previous Civs irrelevant.
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New Oblivion Interview
Which is why you want the AI to adapt improved behavior rather than just pumping up its skill numbers. If the AI baddies cooperate with one keeping you pinned down while the other maneuvers to flank you, you can *still* just go rambo and destroy them if you chose a lower difficulty level. That doesn't make it 'bad AI'.
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Jagged Alliance 2
COPS: Power of Law and ALFA both sucked the big one. Any JA made by Mistland is a doomed project. Like I said, though, JA3 apparently *isn't* made by them anymore. We'll see. I'm not going to hold my breath. I just want Sid Meier to make the next Xcom.
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New Oblivion Interview
"on the surface, it's your standard fantasy fare. But I guess because of our game style, we're able to present this depth to the world that you just don't get to experience in other games. Like what kinds of flowers grow, what people's literature and customs are like, how races react to each other. I think a lot of games have great worlds and amazing back-stories that you don't necessarily get to experience, and because of the first-person giant-freeform style of our stuff, you can." Wait, what?
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CIV Discussion
I guess we could try Friday. Any thoughts on that?
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Huggable WotC
I look forward to gutting this Jorian fellow.
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NWN Writing Contest - The Modules
Well, my threshold for crap has gone down. With 300+ mods, I'm less willing to give subpar ones a chance. My criteria for dismissal is pretty much 'Would I really want this author to potentially work at Bioware?' If I can answer within 30 secs, then the next mod gets loaded up. Bioware003: Nice title. Deekin? No. NO. NOOOOOOOOOOOOOOOOOOOO!!!! Oh, right, and writing failed to captivate me. Nice try. Score: 5. A Forgotten Temple: The writing failed to captivate me. Sorry. Score: 5. A Scurvy Death: Erm, the main quest wasn
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CIV Discussion
So, what are we supposed to do, since Deraldin just pulled the big crapper on us?
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New Oblivion Interview
http://www.xbox.com/en-US/games/t/theelder...ginoblivion.htm "Howard: I wish they weren't so smart, actually. We spent forever making them really smart, and probably the last few months making them dumber" "If we focus on anything most though, it is the "dungeon hack" experience. That's the meat of the game. I mean, if you look at Arena, the first Elder Scrolls game, it's basically a giant dungeon hack, and it's awesome. So that was our first goal