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alanschu

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Everything posted by alanschu

  1. Man, you're full of it. Tell you what. Walk into work tomorrow and inform your boss that you're not filing the TPS reports because you have a free mind and will, and are not a slave. <{POST_SNAPBACK}> Uh, you do know that there's a new procedure for filing the TPS reports right? Did you get the memo? I'll send you another one.
  2. Bzzzt. Wrong answer Hans. Would you like to try Double Jeopardy where the scores can really change? The U.N. Sanctions on Iraq were imposed in 1991.
  3. alanschu replied to Fionavar's topic in Way Off-Topic
    It does! I'm looking forward to Monday's game! Good luck!
  4. alanschu replied to Cantousent's topic in Way Off-Topic
    I've grown to use Wikipedia more and more.
  5. My soldier's name is alanschu, so don't worry.
  6. A game like Quake IV might be up your alley. From what I've heard from Quake fans, it's good old fashioned quake goodness.
  7. alanschu replied to Fionavar's topic in Way Off-Topic
    Goooo Oilers! Nice work not giving up! As for Penguin relocation, if they move to Houston, then Columbus would probably move into the Eastern Conference.
  8. Cliches are great. I live in an igloo, and they think I'm slow..eh.
  9. RIP is the Ranger Indoctrination Program which is a 3 week assessment that shows if you will have what it takes to move on to a Ranger battalion and start working your way to Ranger School. <{POST_SNAPBACK}> Is it just me, or did anyone else get goosebumps seeing the word "indoctrination" in there? Good on you, seems to be something you are happy with
  10. alanschu replied to Fionavar's topic in Way Off-Topic
    Ethan is playing like a crazyman. I'm glad too, because it seemed a lot of people wanted to run him out of town at the beginning of the season because he was getting a ton of penalties.
  11. And that's on realistic? Doesn't really look it from what I see, and keep getting tranqued all the time is just having a death-wish (even on easy, but it seems like you had one) <{POST_SNAPBACK}> Yup, it's on realistic. Are you sure you aren't confusing the tranquilizer with assorted plasma shots? Maybe the spit of the grekin (sp) thingy in the sewers does initial damage? I'd show you it from the start, but FRAPS only lets me do 30 seconds of film.
  12. Blah, let me get the expansion and I'll probably be on sometime in the future. I just finished my last exam.
  13. Agree with Volourn on this one.
  14. alanschu replied to Fionavar's topic in Way Off-Topic
    Ethan Moreau with a lazer beam for the GWG. Go Oil!
  15. I just ran up and let some dude with a tranquilizer shoot me. Here's a video: test.wmv
  16. I've played the demo of FEAR, but that was a while ago. What sort of AI differences existed in that game?
  17. My bad on the pistol shots. Headshots do seem to kill, at least from close range. Though I could take a body shot. However, I took zero damage from the impact of the tranquilizer darts. I had to let it drain my health away.
  18. I will go and test this right now.
  19. I figured I'd join Kor Qel Droma up here in the igloos
  20. Can't the OE guys play over the LAN? I'm surprised there's lag issues. Though I have no idea what it takes to host numerous people on those games though. I haven't looked at the server yet, but perhaps a switch to 16 players if it hasn't already been done? I tend to prefer the smaller maps anyways as it's more infantry mayhem, which I find the most fun :D Exams will be over tomorrow, so hopefully I'll find a way to introduce you to my friend Mr. Abrams :D
  21. Need more resources for better AI. Unfortunately they're going towards graphics I remember the Electronic Arts representative that spoke at my school mentioned that with the upcoming generation of games they expect, as a percentage of total resources, the amount allocated towards AI to go DOWN. Now this still means an absolute increase, as there's more total resources to go around. But it's still disheartening
  22. I don't recall the patch making a difference, but it's been soooo long since I've played it without the patch. Tranquilizers anywhere don't = instant death. They poison you and you slowly lose health on your body. I guarantee you that you can still take pistol shots to the head on realistic though. I doubly guarantee you that you can survive headshots from the assault rifle, which has a ridiculously low base damage (3 I think). I've gone into many fights without the buffs against weaker weapons and sustained damage to the head. I don't know if Deus Ex took range into consideration (it is an older game), and I doubt if it reduced damage for glancing shots. The sniper areas were tough though, but the game's AI is less than stellar, which gives you ample time to get away before they even recognize you (this is based on distance however). The dumb AI is probably a "good" thing though.....if they could see as well as we can, it'd be impossible to play the game from a sneaking perspective. I find this to be the norm in all "sneaking" type games: In MGS the enemies have particulaly short and narrow vision cones. Deus Ex the badguys have better hearing than they do vision. Thief is the same way. Splinter Cell is probably the "best" for the AI noticing you, as it has a distance to observability measure. You can be in brighter areas farther away, but in bright light you'll always be spotted if he's looking at you. However, they don't recognize silhouettes, as you can be in a completely "dark" area, with bright all around you, and never be spotted. I wonder how enjoyable these games would be though if the AI passed the Turing test.
  23. I agree with your stance in online gaming, and really enjoy the medic class in BF2 in particular (as it's possible to still do something even when the guy dies....I love running around with the defibrilators! :D). However, in single player you still run into the situation where what happens if the medic dies? Or do you just make him invulnerable? And if so, does that really change anything?
  24. Headshot/Bodyshot only equal dead with some weapons though. Typically the sniper rifle and the MJ12 commandos. Even on the "realistic" mode of Deus Ex, you can still survive a shot to the face from a pistol. And you only walked slower if you had both of your legs shot out (which put you into a permanent crouch). However, I typically play those games in a sneaking manner, and even then there is a wide variety of ways for a player to prevent one-shot headshots/bodyshots given the buffs and armor and whatnot you can utilize. However, it's a specific difficulty level, and approrpiately the hardest difficulty. I agree that they are different style games though. "Realism" in that game is a bit bizarre though, as who really knows how a nano-augmented person really acts

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