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alanschu

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Everything posted by alanschu

  1. Yes they do. For example, the PS2 version of a RE can only be played exclusively on a PS2. If you try running it in an X-Box, it doesn't work.
  2. The reason why I liked it is because of the context it's used in. If it fits the world and provides appropriate atmosphere, how can you not like it??
  3. That's what makes it great for me. Plus it has an awesome soundtrack. <{POST_SNAPBACK}> I love the "Isolated" track in Jeanette's place.
  4. alanschu replied to Fionavar's topic in Way Off-Topic
    Could *HAVE* used him....sorry, just bitter after the loss. Though 2 goals against, and from what I hear they were deflections and very difficult shots to stop, is not too bad. Need more goal support. At least we got a point though. Here's hoping Robbie Schremp can walk right in and be a dynamite offensive player as a rookie next year.
  5. alanschu replied to Fionavar's topic in Way Off-Topic
    Ah, but then suddenly out of nowhere, Mike Morrison becomes "The Wall" and Edmonton sweeps its way to the cup "
  6. It is an interesting phenomenon that RP usually starts out great, but as games progress (not just Bloodlines), it becomes increasingly hack and slash with less roleplaying elements.
  7. Distances should not matter. Unless you're concerned that the speed of light isn't fast enough to transmit. If it had the range, we wouldn't be able to notice any delay regardless of where you were standing on the entire planet. It will definitely require more bandwidth. Though I've not known current input peripherals to be particular bandwidth hogs. The rest of your points are valid concerns, but I don't think delay will be much of an issue
  8. My question was pretty rhetorical. Though you do get marks for the correct answer
  9. Gauss Rifle.
  10. One of the biggest concerns with adaptive AI is that it's not finite. How do you verify that it runs flawlessly?
  11. Why would there be a delay like you seem to indicate?
  12. I'm sure there'd be sensitivity settings to set for this to happen. Why wouldn't there be this type of precision?
  13. Now imagine that YOU are a parent of someone that develops a mental illness... Or care for someone that has one... Imagine if you were that person's spouse....
  14. Get him the Pirates PC game Might be a little too complex for him though. EDIT: How about Pirate Lego? Yaarrrr!
  15. Well, then that wouldn't truly be paralyzation then would it? Speaking of paralyzation, it's a cool/bizarre feeling. I remember getting my wisdom teeth pulled and they froze my jaw...it was wierd looking into a mirror touching my jaw and not feeling it at all! I needed that mirror to drink the gingerale they gave me, otherwise I'd just spill it everywhere :D To the topic at hand, I do disagree with a shoot-to-kill policy. The man had a mental disorder and killing him because of it isn't far off from euthanasia now is it? Speaking of which, I thought you were generally in favour of extreme reactions Hades. Weren't you the one that openly stated that you supported simply dropping nuclear weapons on terrorist nations?
  16. How can someone be completely paralyzed, yet feel everything?
  17. alanschu replied to Fionavar's topic in Way Off-Topic
    Wooo Go Oilers!
  18. With Kreia I needed a different strategy. I found out that Force Crush essentially incapacitated Kreia, so I litterally just spammed "2" and was able to essentially "juggle" her to death. I did have to take a time out to kill those lightsabers she spawns though.
  19. There was a bit of twinking involved. I think it was with a dual-bladed saber with insane strength (all my points put into it) as well as uber-crystals. It did make me laugh out loud. Admittedly it wasn't on my first time playing it however. Though I didn't struggle with him my first time. Ironically, the only time I struggled with him was as a Consular. I found him more difficult because he had excellent resistances and saving throws.
  20. Well, Sion was only stretched out because of Combat. I literally just kept hitting '1' to keep doing flurry. Which was overkill because I was able to get him down to zero health in almost always a single flurry. Malak required more button pushes and time simply because I had to do some moving to the tanks. I was able to get him down to zero health in a single flurry though
  21. I thought Malak was pretty straight forward, as well as Sion and Kreia. Dear Lord if JE was even easier! :D Master was easy too! Just had to talk to him
  22. alanschu replied to Fionavar's topic in Way Off-Topic
    oooooooo. I'll be able to watch some of it then. Starts soon too!
  23. If it's just feeling, than the definition is pretty arbitrary. The reason why I care is because you yourself seem to have as much interest concerning what other people consider CRPG games. Furthermore, you go on to say that your definitions should be obvious to someone like Sawyer because he's the designer. I have no problems if you have your own perception of what a CRPG is. Just don't act surprised when people call you on it because it doesn't match up well with what the rest of the world considers one.
  24. How is it not a CRPG? You have equipment, character stats, a story placed in it. You have skill builds. Just because you chose to play it one way....
  25. Fallout was "classless" you could be any "class" you built a skill set for. <{POST_SNAPBACK}> I know that. Hades was using it as a reason why Silent Storm is a CRPG.

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