Everything posted by alanschu
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Turn based startegy game
I enjoyed the second one. It's the only one I've played though.
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Forum Anniversary?
A classy one! Any chance to wear a tuxedo! *looks up his closest formal wear store*
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Mythic structure in RPGs/video games in general
Did someone just say that a computer game cost a mere couple of thousand dollars to make in 1996? And that it's not much more expensive today?
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Star Wars Cantina
So why would they want to develop it in house? I'm not sure if the fact that they didn't provide much post-production support as being very solid evidence that they would want to develop it in house.
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Bloodlines
That may be true, but it's not how the memory architecture works. I doubt that that is how memory modules are sold as well, especially seeing as they typically follow binary patterns (you can buy 128MB, 256MB, but you can't just go to the store and buy a 200 MB module). Also, given the context of my statement, with respect to memory, 2 GB is indeed 2048 MB using binary notation. The interpretation I was under the impression of (and I could very well be wrong), is that it's not uncommon for upper addresses to be reserved for the kernel. The reason for this is because extensive memory managers that I've seen typically place the kernel near 0x8--------- for it's intial start. (This has always been wierd for me, because if you didn't have 2 GB of memory, technically you'd never hit 0x8------- because 0x80000000 is the start of the 2048GB......if someone else is more in the know, then please correct me).
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Do you consider video games as art?
It's something tha only a coder would most likely understand. There can be certain parts of code in a game for example that are so clever, and work so beautifully that it can be appriciated as being art, because it's been constructed with such skill, and such imagination. Yet the end user usually doesn't see this, and better still, the end user can't even tell that he's probably being tricked! As for that efficiant memory management algorithm, that works like magic, well nobody even notices. <{POST_SNAPBACK}> I am a coder. Even still, this wouldn't explain why only good programming is considered. Especially if your programming is visible to the user, such as GUI programming. Yes much of it is hidden, but if you're going to include programming, then I'd wonder why only "good" programming would be considered.
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Star Wars Cantina
yes, they were PRODUCED in-house. I'm talking about DEVELOPED and produced and with an LA employee writing the storyline. I'm not saying it should happen. I'm just saying that I believe a number of LA employees are pushing for that and that is one reason we haven't heard anything. <{POST_SNAPBACK}> Err, couldn't you say that about any outsourced project?
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Bloodlines
Err, that's just because of the messed up binary system. A kilobyte is 2^10 bytes, or 1024 bytes. A megabyte is 2^20 bytes, or 1024 kilobytes. When people refer to 1 GB, they are referring to the 1024 megabytes, not 1000 megabytes.
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Day of Defeat: Source
I like the idea of steam. They just underestimated it for HL2 launch. I bought the collector's edition, and it was quite frustrating to wait upwards of an hour just for the game to unlock. Eventually it just timed out, said it would let me play on a provisional basis, and would ask for me to log in at a later time.
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Bloodlines
What happens if you cut back to 2 GB?
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Bloodlines
Did it make a good difference? EDIT: 2.5 GB of RAM?? Once you pass 2 GB, don't you start to see diminishing returns given how kernels (in my exceptionally limited experience) tend to reserve the upper block of memory exclusively for the kernel (given the 4GB maximum....assuming you're living in the world of 32-bits).
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Star Wars Cantina
That would make sense, given that the first two KOTOR games were made in house. ....
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Whatever happened to F.E.A.R ?
I like Operation Flashpoint right up until I had the squad commands to deal with. I just sucked so much with them that I really, really struggled from that point on. I remember being stuck behind enemy lines at one point, and that was a lot of fun, avoiding tanks and patrols so I could get back to base.
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Day of Defeat: Source
Can't be any worse than the day Half-Life 2 was released.
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Bloodlines
My next computer is likely getting 2 GB, just because memory is cheap (and I finally have a decent paying job).
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Duke Nukem 4 Ever!
I don't know if we ever knew what it was "about" perse. Just that it involved Duke. Of course I could have just forgotten too. To be honest, a bit of me hopes the game somehow kicks serious ass.
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Star Wars Cantina
I'm game for Bethesda. Muahahaha....let the fun begin!
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Day of Defeat: Source
Unless I'm good at MP!
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Mythic structure in RPGs/video games in general
Wasn't there a famous WW2 quote from like Patton or something about how Courage is not the absence of fear, it's feeling the fear and doing it anyways.
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Day of Defeat: Source
I have not heard anything about it. Then again, I have not followed it's development really at all.
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Bloodlines
It sounds more like you've overextended your RAM and are now using virtual memory, if you're getting that much HD usage. How much stuff do you have running in the background? Any other areas that memory might be getting used up?
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Day of Defeat: Source
It's typically been just MP in the past. I suspect it's a lot like CS:S and will just be MP as well. With respect to the rifles, the German MP44 was a very, very effective rifle.
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Do you consider video games as art?
A different interpretation of the term, no doubt
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NHL
I honestly could not care less. Meh. In other news, the Pacific Division has everyone with at least .500 records against division opponents :D
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Bloodlines
I do have a good harddrive. Not sure on the speed exactly, but it is an SATA drive. 160 GB. I do notice a bit more stutter now than when I first played it (which is when I first got my computer). I suspect my OS has become a bit "bogged down" as Windows OS' seem to enjoy doing.