Everything posted by Hannibal_PJV
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Nightbelly Boa in Quest Mode (Patch 1.0.3.5)
Hannibal_PJV replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Nightbelly works just like intended... Is it fun, or is it good villain In the quest mode is completely different question, but nightbelly works just like it should work.
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Lost daily gold bundle and all gold collected
Hannibal_PJV replied to Maikdus's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Check out your google play account.
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Quest mode stuck in store
Hannibal_PJV replied to acheng1's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Story mode should be in the cloud... But it don't hurt to back upp them too...
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Quest mode stuck in store
Hannibal_PJV replied to acheng1's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Interesting. Copy your quest mode save to PC and remove the app and reinstall it ...
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Quest mode stuck in store
Hannibal_PJV replied to acheng1's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)... Hmmm what device you have? Have not seen this before by anyone else... In worst case you may have to reinstall the program, if the game itself is corrupted...
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Lost Progress after IOS update
Hannibal_PJV replied to Archangelrey's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)The iOS upgrade caused for me that the game Center account was not open anymore. I have to login in the game Center again and after that the game worked as it should be. Check this out, it may be the reason...
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Daily Gold Not Available
Hannibal_PJV replied to mrmattamus's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Are you sure that you have active google play account in your device? Otherwice the dayly gold and olmost anything else is not working.
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Corrupted savegame
Hannibal_PJV replied to BladeBrown's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Refund is done by google store or Apple store. As to anyone else. I would advise that you keep own backup of those files in you own Computer. You can Also contact Obsidian customer Service and ask if They have backup of previous save files. I am quite sure that They will and can provide somekind of "go back in time" Service in cloud saves like any other clod based save Service, but I don't know if it is allready working.
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Anyone else finding the randomness to not be so random?
From dev post there Are card tables and Draws Are based on those. Not sure, but I think that "cards" in the deck Are pointers to those card tables. I am not professinal programmer, only studied it lightyears ago... So I supose that random function make pointers to those card tables and other random funtion change those pointers locations in location tables. Someone with real experience with Unity engine can make much better estimations how this work in practice. But what is known is that cards Are arranget in somekind of loot/boon tables and you can add, remove, move cards in those tables. So that above cards in quest mode Are in different pool of cards than in story mode. Old fachion random Number vere based on seed Number. If you give the same seed, you get same result. So you have to had a prosedure that changed that seed Number to each random check. I don't have faintest idea how random generation works in unity, but post above seems to say that it is basically the same even today.
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Please separate the big red Y/N dialog options
Aaa... Many thanks! I was considering those so big that didn't even think of those. Yes, They could be a Little bit more far away to each others, but I have never done mistake plessings with those huge buttons. But definitely 8" version or smaller device could benefit for bigger separation. Somehow I was thinking those buttons that Are in the cards and as you said, there is more space between them but Also those buttons Are smaller, so I actually have had one misspress with weapon recharge. But in that day I was playing too long in anyway...
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Before the Flood: can't go forward OR back due to crashing
Hannibal_PJV replied to Zed the Sharp's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)In quest mode you have to manually copy the save folder.
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Possibility to have a continue button for automatic cards list presentation and minimization
Hannibal_PJV replied to RedPred's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Maybe They don't want you to know what exacly is in there? But yeah, it would be nice to know. Now I normally don't waste time to inspect those piles.
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Fastest scenario for Legendary difficulty ?
Hannibal_PJV replied to RedPred's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)Yes. Quest mode and story mode has separate card pool tables and there Are now some "issues" conserning some cards.
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So now what?
Hannibal_PJV replied to xxgrendelxx's topic in Pathfinder Adventures: General Discussion (No Spoilers!)Yes, the story mode has to go top at this moment, but quest mode has more possibilities in the long run!
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Please separate the big red Y/N dialog options
Yep... I have iPad air2 and there is enough space... Phones Are completely different thing and They will get their own ui eventually.
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Quest and Gallery/Vault Discrepancies
Hannibal_PJV replied to firestormkirby's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Possible. I have seen other cards too with different adventure dumbers. Lizard is one of those.
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Rusty dragon prompts to close immediately, can't explore it
Hannibal_PJV replied to Faranim's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Was the location black by any chance during the play? I have encountered some times a situation, when the screen backround is black, the card counter of the deck does not work and I get something like 3-5 cards and then the location closed down and the screen calculator show's that there still Are cards in the location. Newer, ever have had a situation where villain would be is premateraly closed location. I supose that it is hard coded that you can not close, if there is a villain in the location, but have to play even more, if that would happen... Because that would be very bad. But as I said not has happened so far. Now it is more like a annoyance, because you can not find "new cards" when location get closed too early. It only makes the game easier, but it definitely is a bug. Not game stopping, not so far at least. Yes, happens in quest mode, but I have not played story mode for a while.
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Quest mode froze at spell reward
Hannibal_PJV replied to Laserdad's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Phones Are not supported so there is always bigger risk that something horrible happens. Some people have been trying to click different character and the managed to get ahead in that screen. Also the arrow right does not sometimes clow and you still can go ahead. But if the gear icon or wault icon does not help, then there is big posibility that you have to restart. One thing is to wait the phone support, but it can take time and there is not quarantee that it will retroactively correct things. I personally play quest mode very conservativaly, only using characters that Are at exacly same level, so there is less things that can go wrong. And Also be sure that none of the characters die in the quest mode, or at least forfeit immediately if that happens. The game still have some difficulties with different level characters at the same Group, thoug it is much, much better now than in the beginning.
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So now what?
Hannibal_PJV replied to xxgrendelxx's topic in Pathfinder Adventures: General Discussion (No Spoilers!)Yes, new adventure pack add new cards to the quest mode pool too (after you Are high level enough) And yes, pathfinder adventures is considered the easiest game of the whole series, so the chest cards only make it even more easier. That is why there Are three separate difficulty modes in the digital version. Those wild card powers can really "spoil" the day and They Are the mean that player van use to get some challenge in this game. What the quest mode really need, is some custom locations. They would definitely add variation to the quest mode and Also balance out those treasure chest cards. Threre Are Also so some promo banes, but a Little bit more would not hurt! ;-) If I may hope. But as I allready said, new adwenture packs ads more variety to the card pool.
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Please separate the big red Y/N dialog options
Hmmm... There Are now at least 1 cm space separating them. You want them to be even longer distance to each others?
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Before the Flood: can't go forward OR back due to crashing
Hannibal_PJV replied to Zed the Sharp's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Can you remove characters From your party and use them then in new party?
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Fastest scenario for Legendary difficulty ?
Hannibal_PJV replied to RedPred's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)I personally use quest mode, so that I don't get bored. The only problem is that sometimes you just get combinations that Are not easy to win or cause a bug to appear that forses forfeit. But in anyway you get some real progress along the gold. But most people thinks that a scenario where you collect only allies, with high charisma character, or characters Are the fastest one, or the poison pill and trap experts. So usually guite small croups.
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Anyone else finding the randomness to not be so random?
Yes, has done that with real dice too... They just hate you sometimes )
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Soft-lock shutting down quest mode: Crow Bait bury
Hannibal_PJV replied to BeriAlpha's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Hmmm... So the forfeit button is the only way to continue?
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Meresiel role card.
Hannibal_PJV replied to Urtar37's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Dead characters does not get scenario rewards. That Merciel part is the strange one. If you go to character info, does it show the scenario completed or not to those two characters? (Completed tab)