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Hannibal_PJV

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Everything posted by Hannibal_PJV

  1. May be emulator problem because in iPad the dice seems to look really good. Have to try Android Also some day. Does anyone with Android device seen this problem?
  2. They go back to the Gaming aka the vault. You can see them again randomly, if They happen to be in any location later in the game. See the rules PDF in here: http://paizo.com/products/btpy8x6l
  3. If the characters has same nick Name... maybe. But Locked characters has normally mean corrupted save game in previous incarnations of the game.
  4. Also it tells that the bug is relatively easily reproduced. Some bugs Are not. And it is easier to fix a bug, if you can make it happen easily.
  5. Amiri offer speed compared to Valeros, so it is not so easy task to chose. I would say that anything goes, depending on your playing Style.
  6. Go to settings and start game Center from there. It was moved there during the os update.
  7. Keep your fingers crossed and hope. Or chose a hero who can beat him without any help... eventually he will come down. But yeah, he can be real pain in the... I Have strugled with him a couple of times But They say, the Taller, the harder it hits down!
  8. Don't press arrow Until you have make all changes... it is according the rules. Stage 1: remake decks using cards find during the scenario and cards in characters decks Stage 2: if the decks Are not legal after stage 1, add card(s) from the box using cards that Are two levels below character level. So if you press arrow, you have by passed the stage 1. So in you case, if you did put Deathbane to common area during stage 1, it is nor available at stage 2 because there Are enough weapons in the characters and because Deathbane is less that two levels below characters.
  9. Newer met this one. Does other cards that make you roll a die work? Chests, greater cure and so on?
  10. Well at least it is then constant bug, somthe fix should affect all instances.
  11. Oh... interesting. It is the Amiri move at the end of the turn power? Have worked on my games so far, but have not tested Amiri after the last patch. I will test it to see if that is something new. Edit: Yep, the Amiri move action is only useable if you chose the arrow icon, so there is some trigger bug in there.
  12. You can remove the bugged character from the team and "build" a replasement. Not sure if there is any other posibilities at this moment.
  13. Yes, you need to press the trashcan button.
  14. Horsechopper is a Goblin weapon, so hard to use if you know how to use weapons... Little buggers
  15. There seems to be general problem of using cards during another players turn. It can move card to wrong character and or change the active character.
  16. No, but similar to other dice based difficulty bleeding bugs. And there has been guite Many of them. Normally it has been about villain bonus added to summoned bane. But yep, this is first time (I think?j when hero roll bleeds to bane check. But I have a funny feeling that linis d4 has bleeded even before... but not sure of that...
  17. My personal hope is that dev will develop new locations to the location pool for the quest mode to allow greater variance. But I am sure that this kind of hope is not very high on the todo list. But it would definitely improve the user experience, if there would be more variation to the locations (and boons and banes).
  18. Sometimes going to vault and back can fix that. Also restarting app can fix that. If not, the forfeit is only way to go. But I have managed sometimes to go on with one of those two workarounds.
  19. It has long time been possible that difficulty bonuses stack and go to wrong check. So old bug, but good to keep count!
  20. In quest mode there seems to be more like 2-5 different settings, so it means because there is so few posibilities, you see most of them too Many times. It is not rnd problem, it is a problem of having too few posibilities in the Beginning... So not all locations Are in the pool all the time only some of them. Think that you try to draw 1 random Number from 3 posibilities... you see same Numbers guite often. We just don't know the location or hensman, or the villain pool...
  21. The dev has said that there is no purposely bias in dice rolls. So if there is a end problem, it is in all difficulty levels. I have not personally seen anything strange in the random generation except some villain or hensman Ogres with d4 that should affect the check. But those Are known errors.
  22. It happens from time to time. Weapons that give reroll Are good. And any extra dice Also. Also ally that gives direct pluss can help. I have made some very lucky and very unlucky rolls in both physical and digital version of this game so I am used to them Three dice have to get 4... can not go wrong... have to get 12 with 2d6, no problemo. Dice games Are sometimes like that. But augyry, Magic class and other cards that allow you to seee what is next Are very usefull, so that you can be sure that best character is taking the roll. So scouting is the way to go!
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