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brandondash

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About brandondash

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    (1) Prestidigitator
  1. I use a different login for my Game Center and my App Store. Out of nowhere I was FORCED into the App store account when I launched your App today. I have no idea how it did that, but now all of my progress is gone. I need to switch back. What do I do?
  2. Worst all-around has to be Zen Archer Sajan. He's weak at exploring. He's weak at staying alive. He has no utility to speak of. He has to kill himself to get anything done. A lot of that can be mitigated if you go Drunken Master, but even then he's a one trick pony. Worst in a small group I'd say Harsk. His power is inversely proportional to the number of teammates he has.
  3. I ran through the new adventure and I gave the codex to Kyra. At the time I didn't think anything of it because "It's a bunch of divine spells. Why wouldn't I give it to her?" Now I'm not so sure. After playing with it a few times two things have become clear to me. This thing is freaking awesome Kyra doesn't need it. I'm thinking that 3 free divine spells are great no matter who the character is. That means we need to theorycraft about the metabuilds of the various characters to determine who would get the most benefit for the least drawback. "What drawback?" Well if you're like me you prefer to play with bigger parties (3 is the minimum). Big parties mean everybody is burning all their cards in a race against the blessing timer. That means your life total can get precarious toward the end. I've had plenty of characters die for the greater good to finish a 5 person scenario. Every single card counts, and the Codex is one less. Maybe not a big deal in a 2 person team, but definitely a big deal in some situations. We need to turn this into an advantage somehow. My first thought is to give it to anyone who specializes in cycling decks, whether it be through spells (Ezren), blessings (Seelah, Kyra, Merisiel), weapons (Harsk, Valeros) or base kit (Sajan). Right now I'm thinking Sajan so that I can get to his healing staff as many times as possible. I'm interested in what other people think about this!
  4. Role Card: Hospitalier Skill Feats: Str+2, Wis+3 Power Feats: +1 hand size (total 5), Crusade, Ceaseless Crusade, Inspired Grace, Iomedae's Benediction, Healing Hands, Inheritor's Favor Card Feats: Weapon 3, (+2) Spells 3, Armor 3, Item 0, (+1) Ally 3, (+2) Blessing 8 Weapons: Mokmurian's Club, Shock Glaive + 1, Bastard Sword + 1 Spells: Scrying, Major Cure, Restoration Armors: Elven Breastplate, Breastplate of Fire Resistance, Steel Ibis Lamellar Items: Allies: Poog of Zarongel, Father Zantus, Evangelist Blessings: 4 Blessing of Iomedae, 2 Favor of Iomedae, 2 Blessing of Gozreh I posted a few weeks ago talking about how overpowered Seelah is (http://forums.obsidian.net/topic/89239-seelah-is-far-and-away-the-best-all-around-character-thusfar/) and she has only gotten better. Healing Hands The additional power has let me select her signature specialization ability, and now I'm considering dumping healing spells entirely for more utility. Trading a single blessing to heal is just icing on the cake for this juggernaut and I can't wait to see what kinda cards I get from opening chests in the next few weeks.
  5. Yes when you press the trashcan button you cannot activate Ceaseless Crusade. That's the bug.
  6. I'm a little late to the Seelah party, but what's the reasoning behind your choice of Horsechopper +1? A base Seelah should have Weapons Proficiency, and that particular card has the notorious "If proficient with weapons, the difficulty of this check is increased by 4" text. Seems like you'd be better off picking almost anything else. Edit: Clarity I have replaced Horsechopper since posting this. At the time I had no better magical weapons and my reasoning was that it was better to have a magical weapon with worse rolls than to have a normal weapon that flat out wouldn't kill some monsters.
  7. iPad Air 2 iOS 10 It would appear that if ever you manually navigate to the discard phase of your turn, you cannot activate Ceaseless Crusade. If you end up in the discard phase incidentally (too many cards when you hit double red right arrow to end turn) it will still allow you to activate Ceaseless Crusade. If you end your turn without stopping on the discard step (proper hand size when you hit double red right arrow to end turn) it allows you to activate Ceaseless Crusade. This can be annoying since it's often useful to recharge multiple armor pieces on your turn.
  8. poog of zarongel father zantus staff of minor healing and of course... don't burn cards unless you absolutely have to
  9. Prescript: I haven't played the tabletop version of the game, and I don't know what challenges await us in future adventure decks. What I have done is play through "Hook Mountain Massacre" on legendary with every character specialization, and although I hold a special place in my heart for Drunken Master it is obvious Seelah is the best character regardless of which kit you choose. Role Card: Hospitalier Skill Feats: Str+1, Wis+3 Power Feats: +1 hand size (total 5), Crusade, Ceaseless Crusade, Inspired Grace, Iomedae's Benediction, Inheritor's Favor Card Feats: Weapon 3, (+2) Spells 3, Armor 3, Item 0, Ally 2, (+1) Blessing 7 Weapons: Horsechopper + 1, Impaler of Thorns, Shock Glaive + 1 Spells: Scrying, Major Cure, Cure Armors: Elven Breastplate, Elven Breastplate, Magic Half-Plate Items: Allies: Poog of Zarongel, Toad Blessings: 5 Bless of Iomedae, 2 Favor of Iomedae So there she is. I'd rather have Father Zantus over Toad but I can't seem to get one to save my life. I've set her nickname to "Unstoppable" because that's what she is. She can solo any scenario in the game with ease. She can play support. She can carry new characters through adventures. She can't be killed. When I play her with other people they can't be killed. She has literally zero weaknesses. Crusade/Ceaseless Crusade: These two powers enable her to burn through location decks faster than any other character in the game except Ezren (and even he can only outpace her under very limited circumstances). The speed alone merits her placement in the top tier. Anyone who has tried to finish a scenario with five people knows what I'm talking about. The thing is, speed is only half of the benefit of Crusade. This power makes her the first/last/best choice for any location where you have detrimental effects when exploring or disadvantages to staying: Mountain Peak Shrine to Lamashtu Inspired Grace/Iomedae's Benediction: Dexterity Roll? No problem! Intelligence Roll? No problem! Combat? No problem! Having an extra d6 for any check in the game would be insane even it had a heavy drawback. With Seelah you get an extra die and it costs you nothing - no recharge, no bury, no discard. It might (less than half the time) thin your deck by a card, but with as many as six heals available to you (3 spells, 2 allies, healing hands power) the risk is effectively nonexistent. This power removes every potential weakness Seelah has for free and allows her to eschew bringing teammates the game is designed to require. Inheritor's Favor: Another insane power only available to a few characters. Whereas most characters get powers to boost their blessings, Seelah (along with Merisiel and Kyra) gets to recharge hers. Recharging your blessings instead of discarding? Yes please! This power is what enables Seelah to maintain a strong solo presence while simultaneously freeing her up to take on more support cards (Scrying and Augury). She effectively never runs out of cards and can always help someone in desperate need of help with their check. TLDR: Fastest location diver, insulated from various location-based detrimental effects, free dice for any check, and recycling of blessings, oh and she's a healer. Nobody can compete. brandon- edit: Replaced Horsechopper+1 with Bastard Sword+1. Replaced Toad with Father Zantus. Replaced Cure with Improved Aid.
  10. Topic. My daily gold redeem button tells me to pay again, but my thirty days aren't up. What do I do? Edit: also a chest is showing -1 gold to buy, and when i attempt to redeem it cannot go through
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