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Dr <3

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Everything posted by Dr <3

  1. After a lot of solo run my idea is that the best weapon is actually purgatory sabre or bittercut ( the last if you have not so High acciracy). In my experience purgatory outdamage drawn in spring in most battles ( they may be on par with low dr mobs, but with High dr sabre + annilation do much more for you than wounding) and the Life steal do wonders. In solo with the majority of class you need more def as possoble, so the best solution is go for sabre + shield. Actually at the moment i'm playing fake solo monk( i have companion only for caed nua quest), since i have unlimited full attacks with torment reach i'm going with resolution + purgatory ( double purgatory will be better, as sono i have the wax). Very good DMG and Life gain, tryed the same with double drawn in spring but the results are way inferiore. Good DMG = crits for more than 100 DMG, with no Priest buff or other things like champion boon on kill from steadfast.
  2. But also that beast is nothing compared with my new monk... I took both turning wheel and swift stikes + 25% lighting lash talent. Weapons: dual wield resolution+ purgatory, both enchanted with lighing lash. It is so strong it makes me laugh every time. Soloing with monk means you are never short of wounds, with veteran recovery, shood of faith and purgatory Life steal you are kinda immortal. I spam torment reach while swift stikes remains constantly active. So i do 80-110 DMG x2 to the First monster in the line every hit and huge DMG in all the cone behind. 3-4 shots whole Group is dead. Always. For math sake, fully optimized with 10 wound you deal : sabre High DMG + 25 fighting lash, + 25 swift strike fighting + 10 from harth of the storm ( 20% of your +50% fighting DMG ) + 50 crush DMG + 50% fire DMG from turning wheel + vulnerabile attack --> + 160% for normal attack. For crits you have to add + 50% from crit, + 50 from annilation + 30 merciless , +30 durgan --> + 160% for an overwhelming + 320% total. I took no poderous attack ( +20% DMG, -5 precision because crits are so good that i don't want to lower them). And a lot of this DMG get converted to pure crush for the cone behind the First monster while you spam torment reach. That rapes everything and everyone. You don't even have to care about the whole 0- recovery thing since you do "full attacks" all the time, more DMG do far more for you than a bunch of speed. Note: This set-up in the end do better DMG than double bittercuts + spirit of decay, at last as long as you manage to crit people with High chance. If i have to resume : double bittercuts: more reliable, you do more DMG in normal hits. Resolution + purgatory lighting enanche: more DMG overall, crits go crazy, less DMG to high deflecion mobs.
  3. I'm playing a warrior with dual wield bittercuts, with all' the talent for more DMG ( weapon specialization, vulnerabile attack, weapon master and so on + spirit of decay + merciless hand + durganize ). Works very well, i start the fight with the prone ability that deals double attack for 80+ 2x corrode damage. And after prone more crits follows :D Sabre DMG, +25 corrode lash, + 20% from spirit of decay, + 10% weapon master, + 15% weapon something+ 20% ( and -5 precisione) from talent, -5 dr from vulnerabile attack. This is +90% DMG every hit , + 200% for crits (50 crit, 30 merciless, 30 durgan). And everything in corrode/ slash so the dr of mobs in never a problem
  4. Anyway spare the Life of the virthack do something for you in the expansion or you just plain and simple lose the spear?
  5. The only thing i don't like on the devil is the 10 in agility, the rest is good enough. Anyway a great companion to have around, i like to build her swodr+shield
  6. ( disclaimer: i play solo most of the time, my opinions are oriented in solo play, where you need always to be tanky enough to survive) I love wizard over druid, because you have so much more flexibility... What really disappoint me of druid is that they lack any kind of good self buff... Wiz have alacrity of motion, llengrat displaced Image, a skill with +75 defence,citazel martial power, awesome evocated weapon... Lots of option, lot of power, lot of flexibility. Druid is like : cast storm/ insects/ aoe nuke or cast storm/ insects/ tranform and buthcer people ( but you will die anyway much faster than wiz). And a full buffed wiz with citazel lance fell much better that a fully optimized shapeshift druid, the druid maybe can do more DMG every hit, but will die really fast. And i don't want to speack about a wiz with llengrat blunt wisdom optimized for blast :D
  7. Did someone have the codes for console unlabored blade and spelltongue?
  8. I don't know, but in the pach notes they write that now you can " sneack attack " from prone and stun caused by weapon, wich i suppose was the real answer you wanted
  9. The ring should be in the abbey in the room with the weel for mahnea's quest
  10. Btw dragon shield is the new god mode for barbs? Taste for the haunt multiple times every hit sounds like a great plan!
  11. Also for you the mantle that do overwhelming whave on crit works multiple times in combat? Is a bug or intended? I'm in wm versus the languefath and actually the fight are: they paralyze me, they crit me every shot, overwhelming wave process 4-5 time and kill Th all'
  12. I don't understand how Dawn in spring is the highest DPS weapon, i thougt it was rimecutter ( have a lash and annilation and speed, Dawn in spring can not have a lash)
  13. Ok good points. I agree on everything exept that shood in faith actually don't work while you are tranformed, while Moon godlike healing does. The problem i have most with my shapeshift druid is that he really dies to quick and easy, i feel i need some kind of protection, and unlike the wizard druids self buffs/ healing are Pretty meh. Dangleman form may play a role, but is not the veil/ llengrat displaced Image/ citazel martial power
  14. I suggest Moon godlike because the shapeshift druid in itself is very glassy, you will need that healing. I tried also fire godlike but you die really to fast to abuse the flame retaliation. No head slot don't hurt you much as you " lose " all' equipment anyway while tranformed. The only real "good" equips for the build are the belt and something that gives you more int before the transformation. Anyway you made a really good choice for your build for when shapeshift expires... But where is the "restore shapeshift" sceptre? Is a must go! And AngiĆ² gambesone that gives you daom can be a good armour too ( i hate drink potion every fight) I agree with you about the Wolf, the knock down do wonders for you also if it is only 2/rest. The second best alternative is the cat, as he has a bit of more " base " attack speed, have a built in frenzy and more important do slash DMG ( there are less enemys immune to it ) Edit: i'm also against vulnerabile attack, with your base DMG be so High, i feel that the +5 DMG are not worth -20 attack speed. Anyway maybe you have already done proper math to prove me wrong :D
  15. I was fighting Ice elemetals in wich corrode applyes always instead of slash. I have observed that the DMG is never higer of the expected One. But this evening i will try your method.
  16. Yesterday night. Bittercuts in 1 h and normale sabre in the other. Both upgraded to exceptional quality. Spirit of decay talent on line. In the inventory window the DMG for both sabres was 20-30. The bonus displaced was strenght and weapon specialization. Same bonus and same DMG for both swords, no +20%/or something for bittercut. In combat both deals same DMG, no coorode lash or something added to bittercuts, she just do the damge in corrode instead of slash. Lash effect added: burn for normal sabre and corrode for bittercuts. The lash did for both swords 25% of the DMG, no enanche of the corrosive One. So i claim it doesn't work at all'. Probaby is a collaterali effect of the druid elemental DMG removed from spell or something...
  17. With 3.02 i discovered that spirito of decay actually do nothing to the bittercuts DMG what a bitter surprise
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