Everything posted by QuiteGoneJin
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Any estimated date for 4.2 beta?
QuiteGoneJin replied to anishar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)For some reason my game is still in ver 4. something, https://gyazo.com/7daf4a8a1705e2e7267898dc421c859a any idea how to force an update? Already verified files in steam and made sure im opted into beta patches, nothing.
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Any reason im still using v4.1.2 not patch 5.0?
Opted into beta patches (https://gyazo.com/33af14951ab5a970b8120e4cb9312507), verified all files on steam, game says this; https://gyazo.com/7daf4a8a1705e2e7267898dc421c859a still.
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Turn based POTD party composition
Tell me more about this tactician priest build.
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Update #60 - Patch 4.1 - Turn-Based Mode Beta
Yeah it's really disappointing.
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Can someone please test dual damage type weapons in TB for me please?
QuiteGoneJin replied to QuiteGoneJin's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Are you using any mods? Just curious.
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Can someone please test dual damage type weapons in TB for me please?
I'm kinda shocked that this is happening and wondering if its just me, cause if it's not this bug completely kills MANY if not most martial builds in TB. When I use greatsword in turned based against pierce resistant monsters it still calculates damage of pierce not slash. This happened with the great maul or whatever its called too. I want to know if this is just me or not as I am less interested in RTwP and now cant play TB at all. Super frustrating.
- Evasive Fire out of balance
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[Bug] ALL weapons with 2 damage types are using the most resisted damage type, this bug keeps ruining EVERY martial build
QuiteGoneJin replied to QuiteGoneJin's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Yeah TB. Guess I have to give up on that mode for now.
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[Bug] ALL weapons with 2 damage types are using the most resisted damage type, this bug keeps ruining EVERY martial build
QuiteGoneJin replied to QuiteGoneJin's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Skellies in the digsite is the first place I'm noticing it.
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[Bug] Island Amaua not immune to Gorrecci slog zone, still...
QuiteGoneJin replied to QuiteGoneJin's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Always has been for me iirc.
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[Bug] ALL weapons with 2 damage types are using the most resisted damage type, this bug keeps ruining EVERY martial build
Ugh, game shelved for now. Brutal bug.
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[Bug] Island Amaua not immune to Gorrecci slog zone, still...
Small issue I know but come on guys....
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Woedica fist weapons and Monk multiclass?
ok, ty kindly.
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Looking for a sniper build
Did they ever fix AA's imbues not scaling?
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Woedica fist weapons and Monk multiclass?
Has anyone tested to see if this is a smart combo?
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Update #60 - Patch 4.1 - Turn-Based Mode Beta
You must be the lucky one that didn't run into 10+ builds in a row that are garbo for this mode, finally hone in on a few builds you like only to realize bugs make them unplayable too, then have to wait for beta to end. I WANT TB to be fun, it seems it will be once its ready.
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Greatswords doing pierce when its no pen and slash is better
No one else able to confirm? (TB) plz?
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[BUG] Essence Interruptor, does not deal "best of shock/pierce" damage as described!
QuiteGoneJin replied to Enurale's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I'm also noticing my great swords are doing piercing damage instead of slashing to piercing resistant and even immune creatures, this seems related.
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Greatswords doing pierce when its no pen and slash is better
It's def not an estoc, my fear is its one of my mods so I'm gonna stick to asking around for now and ill test it with mods off.
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Greatswords doing pierce when its no pen and slash is better
Yeah realized after this i posted it in the wrong spot, my apologies.
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Greatswords doing pierce when its no pen and slash is better
I've been noticing this in TB since it came out, anyone else? Making the dig site near impossible for G Sword users.
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Greatswords doing pierce when its no pen and slash is better
I've been noticing this in TB since it came out, anyone else? Making the dig site near impossible for G Sword users.
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How is Tyranny compared to Deadfire?
QuiteGoneJin replied to Verde's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)For me Con's; Super short, much more broken magical system that turns everything into the same playstyle Pro's: Very interesting story Finally some good martial animations and gap closers Verdict, a fun distraction but ends like someone died mid writing.
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Making non evoker/no subclass wiz work, ie this mod and spell shaping
Looking at this mod, seemed a little OP for evoker and turns it into a very one trick class (though wasnt it already); https://www.nexusmods.com/pillarsofeternity2/mods/298?tab=description but I am curious if spell shaping plus this mod (in TB) could turn into something interesting. Like a baseline con/might low res transmuter for aoe CC and dmg. Questions; 1) how well does spell shaping work? does it really add a lot of depth to the class, ive never used it and the tooltip is vague 2) with the above info and the extra initiative, casts and power levels what non evoker would you build and how would you play it?
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Would love to see a pinned Turn based builds thread :)
Yes please. Also wondering if anyone's made a good martial build around reposte, opportunity attacks, cleave, mob stance etc to get more then one attack per round. I tried carnage and even with a mod that increases its size accuracy and damage its crap cause its based off of weapon base damage.