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Deadly_Nightshade

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Everything posted by Deadly_Nightshade

  1. I agree, fifteen years is a ****-load less than the bastard deserves - to bad torture is prohibited in cases such as this...
  2. All jokes aside, it is commonly accepted that future serial killers will target small-to-mid-size animals, like dogs, cats, or rabbits, before they branch out and start victimizing humans. Unless there is someone with a disturbing fetish for bunny blood and brains, it seems that this could be the case.
  3. http://news.bbc.co.uk/2/hi/europe/7494184.stm
  4. Bah. More stupidity on the part of governments and ratings agencies, what else is new?
  5. How moddable is ME? Not that this fact could make up for the DRM, but it's nice to know anyways - just in case they end up putting out a "light" version.
  6. Fallout 2 is complete - my loyal team of Vic, Miria, and Cassidy -aided by some turncoats and the cracked turrets- easily beat the final boss. Now on to another game - maybe I'll give Culpa Innata another go...
  7. Fallout 2 - The Enclave shall fall today!
  8. There is no proof to back this assertion, although there is plenty of evidence that preaching hate can lead to tragedies.
  9. Yeah, well, maybe children should be taken away for that - it's just another form of child abuse.
  10. time to get a console huh? Blasphemy! EDIT: I'm still playing Fallout 2.
  11. Well, let's just say that I thought people would be more "morally flexible."
  12. Wow, there are a lot more good and neutral people than I expected.
  13. How so? He, or she, never asked for any links.
  14. Congratulations! Anyways, I went to my orthodontist today and got an estimate for some dental work - fun, fun, fun...
  15. Both the newest nVidia drivers and cards do not like Kotor II, so the 8xxx, 9xxx, or 2xx series is, most likely, your problem.
  16. You have to spend monies to play - and thus I will not.
  17. I would say, although this is just a guess, none?
  18. Most likely, yeah. A friend of mine turned into a real gun-nut and collector. He now stores all his guns in a huge vault at his home with a computer that registers every time the vault-door is opened, along with an automatic camera taking pictures as well. I think that he pretty much owns enough to mobilize a private army. I know a few people like that as well, although I doubt they have that many guns... Although I have not seen all of their collections.
  19. Chaotic Evil Human Rogue (3rd Level) Ability Scores: Strength- 14 Dexterity- 17 Constitution- 17 Intelligence- 19 Wisdom- 17 Charisma- 19 Alignment: Chaotic Evil- A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend. Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like. Class: Rogues- Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item. -------------------------------------------------------------------------------- Detailed Results: Alignment: Lawful Good ----- XXX (3) Neutral Good ---- XXXXXXXXX (9) Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19) Lawful Neutral -- XXXXXXXXXXXXXXX (15) True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21) Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31) Lawful Evil ----- XXXXXXXXXXXXXXXXXXXXXX (22) Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXX (28) Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (38) Law & Chaos: Law ----- XXX (3) Neutral - XXXXXXXXX (9) Chaos --- XXXXXXXXXXXXXXXXXXX (19) Good & Evil: Good ---- (0) Neutral - XXXXXXXXXXXX (12) Evil ---- XXXXXXXXXXXXXXXXXXX (19) Race: Human ---- XXXXXXXXXXXXX (13) Dwarf ---- XX (2) Elf ------ XXXXXXXXXXXX (12) Gnome ---- XXXXXXXX ( Halfling - XXXXXXXXXX (10) Half-Elf - XXXXXXXXXXXXX (13) Half-Orc - (-4) Class: Barbarian - (-2) Bard ------ XXXXXX (6) Cleric ---- (-4) Druid ----- (-27) Fighter --- (0) Monk ------ (-25) Paladin --- (-27) Ranger ---- (-2) Rogue ----- XXXXXXXX ( Sorcerer -- XXXX (4) Wizard ---- XXXXXX (6)
  20. They could have easily changed it to make a Darkside character defeat his, or her, opponents in a different manner - role playing games do that all the time.

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