Everything posted by Boeroer
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
No. Silver Flash procs Divine Mark with every second shot (~47% per shot: 10% chance with every one of the 6 pellets) and blinds in a cone shaped AoE (friendly fire). It is clearly better than Lead Spitter.
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[Spoilers] Interesting Console Command Finds
It's not unique I guess but a standard weapon for some nagas. You can actually cycle through all items with tab if you know how to start. For example headgear always starts with Head<tab> and so on.
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What multiclasses have you played with so far?
Does Minor Blights work with the rod proficiency/modal? I thought I tried it but couldn't use it...? As I already said: I really like the rod of the Priest of Wael. Its lash gets carried over to the blast and its base damage is good, too. If one would combine it with Sharpshooter + Driving Flight it might be too good. What about Blast + Driving Flight + Swift Flurry? Stack overflow?
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Companion Guide needed.
Yes, it's a totally viable alternative. I have no problem with a slower pace in general - if I can trade the speed for survivability.
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
No, both wounding's and ranger's pet damage will not get documented on the char sheet. That's a reason why a lot of people don't realize how powerful wounding (and animal companions) are. You can download and install MaxQuest's UPMod. It documents all damage sources correctly if I'm not mistaken.
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Help me build Solo Potd Barb plz
To maximize HoF you'll also need Vulnerable Attack, One Stands Alone, Merciless Hand & Dungeon Delver, Gauntlets of Puissant Melee or Gauntlets of Accuracy, maxed MIG and maxed INT. And Dragon Leap is also very helpful in order to reach the center of the throng. It's difficult to position yourself perfectly without the leap. An alternative would be the Cape of the Cheat that gives you Escape 1/encouter. Oh, and always target the strongest/most healthy enemy with HoF. Because if the initial target gets killed by your first swipe then the second swipe will not be executed - and that's a bummer.
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Companion Guide needed.
Because you can stand in the frontline and move over the battlefield without getting knocked out while trying to reach your priority target. And the plate gives you +2 survival which lets you reach 14 survival. Plate penalty while casting was never a problem for me. It only affects recovery and not casting time. The main reason for the plate is Frenzy though. If you run around a bit to reach enemies like casters and such you most likely will catch a disengagement crit - then you can shift. Of course you could also use Jack of Wide Waters and cast faster. Or even use Angio's Gambeson and activate Alacrity 1/rest for a massive speed boost in an tough encounter. I just remember that Consecrated Ground from Shod-in-Faith stops once you shift (rel. new nerf). So you can choose something else that triggers on crit instead - like Greenstained Boots for example.
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Help me build Solo Potd Barb plz
Dual Bittercut with corrosive lash and Spirit of Decay is the best option for Heart of Fury (and Barbaric Blow). Another very potent trick is to cast Combusting Wounds onto the crowd before using Heart of Fury. For example with a Ring of Searing Flames. It adds a lot of burn damage to your physical damage and can make a big difference when fighting tough enemies (e.g. bounties).
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[BUG] active modal stays active when summoning a weapon
I don't really know if this is intended or not, but I guess not: When you use a sword and switch on the modal "half-sword" for +2 PEN and then summon Concenhalt's Parasitic Staff, you will keep the active modal and the staff gets +2 PEN.
- Summoned weapons: Universal but not for the Devoted?
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[BUG] Concelhaut's Parasitic Staff is not parasitic
Hi! As the title says: the summoned staff has no draining effect despite its text description. I guess no screenshots or something needed to reproduce this.
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The strongest beta build
Haha, hilarious. Blast seems to be the same cheesefest as Carnage was in PoE beta.
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Anyone played any of the druid subclasses?
I wonder what happens if you multiclass ranger/fury and pick Driving Flight (if it's still in)?
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
You don't need to do that. Wounding damage stacks. The Mad Hornet only did it because of Deep Wounds (which don't stack). In order to get the most out of Deep Wounds you need high MIG, high INT and hit different targets. With wounding you only need high MIG (low INT is even better) and you can simply fire at one enemy all the time. You can't see it on the enemy (but in the combat log): the wounding damage stacks.
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
Which micro do you mean? It does woundig damage automatically. Woundig is a raw lash and gets more powerful with MIG. The base value is 25% of your pre-DR damage roll. If you hit for 40 damage pre DR that's additional 10 raw damage with 10 MIG. If you had 20 MIG it would be 13 raw damage (and so on). With decent MIG it's the best dps ranged weapon for a ranger in general. Imagine you meet an enemy with 20 DR: your initial 40 damage would be reduced to 20, but the raw lash would still hit for 13. This is the power of woundig. It also works against pierce-immune foes. The damage from Predator's Sense which triggers 100% of the time comes as a bonus on top (if that's what you meant with micro). Another plus: you can get Persistence very early and start enchanting it with a lash and quality (fine, exceptional...). So you profit from those investments throughout the whole playthrough. I would even pick Stormcaller over Rain of Godhag Field. With a bow cipher I would always use the Rain, it's the best focus generator at range - but not with a ranger.
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Anyone played any of the druid subclasses?
Well, there are offensive AoE "spells" that are really good. But those are fast cast and don't do damage but either lower AR or disable (looking at chanter's invocations). I seriously don't understand why Hel-Hyraf is a tier-1 fast cast and lowers AR by 5 while a tier-2 looong cast like Expose Vulnerabilities only lowers it by 2. And I don't think that Hel-Hyraf needs a nerf (well, maybe a bit) but that wizard/druid/cipher/priest spells need a hefty buff. Either in the magnitude of the effects or casting time. Or both. Fury in theory is nice because elemental spells do more damage while you are shifted. But basically it's only Returning Storm that profits (you cast it before shifting and it stays "on" and profits once you shift) because all other elemental spells except the one Sun-Thing take so long that shifting is over after one or two spells. Suuuupermeh! The ranged attack is not powerful enough to balance that out. In theory it's a nice subclass though.
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[Suggestion] Save adventurer builds
Superawesome, thanks! I mean it should be easy. If you save a lvl 3 adventurer he gets unlocked once your main char hit lvl 4. If you save a lvl 16 adventurer he gets unlocked once you hit lvl 17 and so on. Usually players pick up their adventurers early in the game anyways. I think this would be easiest. A great, great feature would be if you could save a max level adventurer with name, portrait, backstory and share it. And his level-up decisions would also be saved (basically like auto-leveling for official companions or the beta mercs) you can pick him up at lvl 2, 3, 15 - doesn't matter. If you enable auto-leveling he will get leveled like the build describes, if not you can level him yourself. But version 1 would also be fine.
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Anyone played any of the druid subclasses?
I played them all and they are all good, although I think that the Fury is the weakest atm because offensive spells suck compared to melee.
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[CLASS BUILD] Counselor Ploi (charming paladin supporter tank)
Early game is the hardest part. But still the paladin should at least be as tanky as the Chanter. If you send him in first so that he gets all the heat that may explain why he gets pummeled so hard while the chanter isn't. You can cast Lay on Hands in advance if you know he will get attacked soon.
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
Persistence with durgan steel is the highest single target dps weapon for a ranger due to wounding. You need high MIG. It's also very good for a ranger because its wounding triggers Predator's Sense. The Rain of Godhagh Field is the best ranged weapon for a cipher. That's because wounding doesn't generate focus. Lead Spitter is great for burst damage, but its dps is strictly inferior to bows.
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[Suggestion] Save adventurer builds
Hi, just reposting this here so that it gets the attention it deserves in this backer beta feedback/discussion forum: https://forums.obsidian.net/topic/94988-suggestion-save-adventurer-builds/?do=findComment&comment=1960067 Gromnir made the great suggestion that we should be able to save adventurer-builds/profiles (preferably with a portrait and a name) so that you can pick them up in another playthrough. I think this would be a great thing to have. It not only makes it easier and more convenient to hire an adventuerer (without the need to level him up to level X every time) but it also would make the process feel more "real": having adventurers with names and faces and maybe a history, sitting in the inn, waiting for work instead of those faceless Jon Does all the time.
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Barbaric Blow can be used on ranged weapon
Barbaric Blow also worked with ranged weapons in PoE1.
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Companion Guide needed.
Aloth: basically this: https://forums.obsidian.net/topic/83681-class-build-zeblastian-hurtstacker-autoattacking-double-trouble-dps-wizard/ Durance: basically this: https://forums.obsidian.net/topic/86277-class-build-fire-priest-ranged-sup-offdps/?hl=+fire%20+priest Sagani: grab Persistence and enchant it as high as you can and also slab on durgan steel. Use Weapon Focus Peasant, Marksman, Twinned Arrows, Stalker's Link and Stunning Shots and Give the fox Predator's Sense, Resilient, Vicious and Merciless Companion and Takedown + Brutal Takedown. Focus on casters. Wounding from Persistence will trigger Predator's Sense all the time, plus Persistence is the best ranged dps weapon against single targets. Cloak of the Frozen Hunt, Gauntlets of Swift Action or Accuracy. Grieving Mother: Forgemaster's Gloves and Belt of the Royal Deadfire Cannoneer (6 Firebrand uses per rest), Scion of Flame, Veteran's Recovery, Two Handed Style, Apprentice's Sneak, Maegfolc Skull or some other +3 MIG item. Jack of Wide Waters. Glanfathan Stalking Boots. Skill survial to 14 (is it poissible with GM? Forgot...) an pick bonus damage against flanked enemies. Use Phantom Foes to trigger flanking bonus all the time and use Mental Binding to paralyze an opponent and crit with Firebrand... Hiravias: Veteran's Recovery, Survival 8 or 14 (pick healing bonus), Two Weapon Style, WF Peasant, Wildstrike Shock, Greater Wildstrike Shock, Fast Runner, Heart of the Storm, Wildstrike Belt, Sanguine Plate, Shod-in-Faith boots, Black Sanctuary Shield. Cast Natiure's Balm and Nature's Whatever (later Moonwell) and Form of the Delemgan, Relentless Storm and then Avenging Storm run into melee. When receiving a crit -> spiritshift (if you don't want to wait for a crit just shift right away).
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The strongest beta build
Wouldn't it be easier to pick a Nature Godlike? Sure, it "only" gives you +2 Power Level with an inspiration, but you don't have to juggle around with low endurance (on your and the enemies' side). The 5 second window of the Ascendant is totally stupid. I wish they would just remove it completely or at least extend it to 10, better 15 secs. Most spells of the cipher take longer than 5 seconds to cast (with 10 DEX) and you can't generate focus anymore if you start casting before reaching max focus. Whoever chose that value of 5 seconds didn't really think it through. Besides that: nice!
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Help me build Solo Potd Barb plz
Frightened and Terrified do not add sneak attacks. Taking Apprentice's Sneak Attack can be benefical if you have means to trigger Sneak Attack. There are several options (less for a solo barb because you can't get some nice items from stronghold adventures like the Binding Rope for example). But there are some nice options left: The aforementioned Colored Coat triggers Wicked Briars which also hobbles periodically in an AoE - so Sneak Attack will also get applied with Carnage. Eldryn's Jacket can cause Blind when you get hit or crit. all weapons that stun or prone on crit can unlock sneak attack on that target (Hours of St. Rumbalt, Tall Grass, The Temperacl, Mabec's Morning Star, We Toki, Godansthunyr, Starcaller, Cladhaliath) Spell bindings or scrolls that cause an affliction (like Amulet of Summer Solstice - Sunbeam/blind or Sun-Touched Mail of Hyan Rath - Sunbeam/blind and so on) However, for a solo barb I would always prefer Gallant's Focus or Vulnerable Attack over Apprentice's Sneak Attack. Even an elemental talent for the lash on your weapon (like Scion of Flame for a burning lash) is better in my opinion. Appr. Sneak only adds 2 damage per swing on a heavy one hander and 2.5 to two handers. Vulnerable Attack will give you +5 damage per swing with a speed loss (which doesn't matter for retaliation, Blood Thirst and Heart of Fury) and is clearly better in this case because it comes with no preconditions. Even an elemental talent on a lash is better: imagine you roll 30 damage on average with a hit and 47 with a crit (and this is only with mediocre dmg bonuses and enchantments). Then something like Scion of Flame will give you +1.5 on hit/+2.4 on crit for the lash without preconditions. With Bittercut or Firebrand it's even better because it also gives you +20% additive weapon damage without preconditions. Of course if you can take Gallant's Focus AND Vulnerable Attack AND an elemental talent then it's good to take Apprentice's Sneak Attack as well if you have talent points left.