Everything posted by Boeroer
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[BUG] Long Pain + Driving Flight + Swift Flurry = friendly fire
Hi! I just tried the above combo with a Shattered Pillar/Sharpshooter (adding Long Pain and Driving Flight via console). I couldn't determine which of the three abilities causes this (I guess it's not Swift Flurry), but if you combine them like I did your Long Pain Fists will work with Driving Flight and trigger a lot of crit-flurries. First of all the "jump" of Driving Flight exceeds the max range of Long Pain (5m). This means the jump has a longer range, which is odd (also happens with scepters by the way). It seems the jump has its own range while it should inherit the range of the use weapon. Secondly the jump from Long Pain + Driving Flight will also hit friendly targets, including The Village People (...) and your own character. I managed to kill myself multiple attacking some CRE_Dummies. I didn't have this behavior with other weapons + Driving Flight (including summoning combos like Minor Blights + Driving Flight), only with The Long Pain so far.
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Long Pain damage increase
Depends. Attack animation and recovery will become slower and your dps will suffer. Also the summoning process of The Long Pain is quite lenghty. With low DEX you're summoning around like forever - it's no fun. Better dump RES.
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[DEV] I've made a superb CHINESE local for POE 1
Phew - hats off! I hope OBS will just hire you for Deadfire. Not that I speak Chinese at all - but for all those fellow gamers in China.
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An Exercise in Tankiness (an untested Class Build-ish topic)
If you can't get hit anyways: why not less CON and more MIG?
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Long Pain damage increase
Did you miss this? I think I listed everything you can (and can't) do with the Long Pain in that build description. As far as I know nothing has changed since then. Since the base damage scales and is insanely high at higher levels, every dmg bonus you can get is golden (crit, Merciless Hand, high MIG, also hater talents - but also lashes like Lightning Strikes and Blood Testament). Total opposite of Transcendent/Novice's Suffering where additional dmg bonuses besides MIG don't work with the flat "suffering" damage bonus.
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[BUG] Wizard Summoned Weapons Aren't Benefiting from Bonuses to Power Levels
I agree.
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[BUG] Wizard Summoned Weapons Aren't Benefiting from Bonuses to Power Levels
Two resource pools...
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I really wish there was a non-shifting Druid kit
No. Livegiver gains +5 power level for Rejuvenation spells while shifted and suffers -5 Power Level once the shift ends. You really want to shift as a Livegiver.
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[BUG] Wizard Summoned Weapons Aren't Benefiting from Bonuses to Power Levels
But you already get +3 PEN, 50% hit to crit and grazes with your scaling summoned weapon. A bit lower power level isn't that bad. There has to be some kind of drawback if you multiclass.
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[Beguiler] What is illusion cipher spells?
Obviously you have to multiclass with a Trickster, Priest of Wael or a Wizard in order to get Illusion spells.
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[BUG] Wizard Summoned Weapons Aren't Benefiting from Bonuses to Power Levels
And that would be bad?
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Two Weapon Style with 1h ranged + melee weapon
You should post this as a bug. Sounds like one.
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The strongest beta build
Yeah, check this :D I think can top that: try Sharpshooter/Monk with a blasting rod, Swift Flurry and Driving Flight. Driving Flight doubles the blasting (every projectile triggers two blasts: one normal and one from Driving Flight) and every blast has the AoE-potential for a crit. Usually you oly need one shot for a group of 10 spawned dummies. I guess it's even deadly and superpowerful when Swift Flurry gets fixed. You can still get 4 crits/hits per victim from one shot.
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[BUG] Lashes from Wildstrike and priests' weapons get applied to spell damage
Hi, if you cast a damaging spell while shifted and have picked wildstrike <whatever>, your spell will also get the lash. Same thing if you are a priest and summoned one of the faith attuned weapons. The lash will get applied to damaging spells as well. Bug or feature?
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sworn rival spell accuracy
As far as I know it doesn't even work with ranged weapons, only melee ones.
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Thoughts on Wizard Summoned Weapons
Maybe. I also wondered where the 2% came from.
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[BUG] Citzal's Spirit Lance last much shorter
You have to substract the casting time (75 sec) of course.
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Thoughts on Wizard Summoned Weapons
Correct me if I'm wrong but doesn't also the base damage scale with Concenhaut's Staff? I had the impression. I didn't look at it very closely though because I immediately cast it away when I realized that the weapon is bugged (no draining). Besides the scaling quality the priest weapons' lashes seem to be determined by power level as well if I see it right...? With a Nature Godlike (+2 Power level) I got +62% lash instead of 60% at lvl 6. So maybe it's a flat X% + 1% per power level?
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[Poll] Throwing weapons in PoE 2
Boeroer replied to QuiteGoneJin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Like "Pukecaller"?
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Easiest Solo Build? Best PotD Party?
You also get a chant that helps against dragons and lots of summons which is very helpful in a solo game. Open with a figurine and then summon some ogres to distract enemies. Chanter can also use mind control. A paladin with maxed out defenses is quite boring (until lvl 13) and tedious to play but a rel. save bet. Early Outworn Bucker helps a lot. Later get Drawn in Spring. Priest is a bit hefty at the start but is good later on. With all those buffs (esp. Radiance + Devotions + Minor Avatar) you can land everything on a dragon. Summons and mind control items (Munacra Arret, Spirit Spiral, Ring of Changing Heart) help to distract enemies while you buff (and buff and buff) yourself. I would use a priest who has another "Symbol of <whomever>" -damage type than burn. Because if you meet burn immune foes you would be screwed. Shining Beacon, Storm of Holy Fire and so on - all burn damage. So either Berath (corrode), Skaen (pierce) or Wael (freeze). Combusting Wounds + multiple pulsing effects is always very nice. There's also the Colored Coat which triggers Wicked Briars. That also is great with Combusting Wounds. Paladin + Sacred Immolation, Druid with Nature's Terror & Wicked Briars + Venombloom, Wzard with Chillfog + Wall of Flame, Barbarian with Hearf of Fury and so on are all great with Combusting Wounds. My best experience with a party is with Spark the Souls of the Righteous - but when goind solo you don't have that many allied bodies. Wood Beetles and Skeletons die too fast...
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
No. Silver Flash procs Divine Mark with every second shot (~47% per shot: 10% chance with every one of the 6 pellets) and blinds in a cone shaped AoE (friendly fire). It is clearly better than Lead Spitter.
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[Spoilers] Interesting Console Command Finds
It's not unique I guess but a standard weapon for some nagas. You can actually cycle through all items with tab if you know how to start. For example headgear always starts with Head<tab> and so on.
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What multiclasses have you played with so far?
Does Minor Blights work with the rod proficiency/modal? I thought I tried it but couldn't use it...? As I already said: I really like the rod of the Priest of Wael. Its lash gets carried over to the blast and its base damage is good, too. If one would combine it with Sharpshooter + Driving Flight it might be too good. What about Blast + Driving Flight + Swift Flurry? Stack overflow?
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Companion Guide needed.
Yes, it's a totally viable alternative. I have no problem with a slower pace in general - if I can trade the speed for survivability.
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Can a Ranger stay with leadspitter all game? Over godagh/stormcaller/persistence? I can't choose what I want to use.
No, both wounding's and ranger's pet damage will not get documented on the char sheet. That's a reason why a lot of people don't realize how powerful wounding (and animal companions) are. You can download and install MaxQuest's UPMod. It documents all damage sources correctly if I'm not mistaken.