-
Posts
22864 -
Joined
-
Last visited
-
Days Won
370
Content Type
Profiles
Forums
Blogs
Everything posted by Boeroer
-
Well barbs have 25 starting ACC which is not bad at all. Only Carnage starts off with 15 which is really bad and can lead to the false impression that a barb can never hit stuff. Luckily it gets +1ACC per char level. With Accurate Carnage it will be on par with your base accuracy at lvl 5 and after that be even better. So in theory (letting buffs like Disciplines Barrage aside) barb's Carnge will have better auto-attack ACC than a fighter. What's really abysmal about barbs is their deflection (for a dedicated melee class).
-
Yes, I guess most of the time they will have no clue what's really happening. Most likely they will just point with all party members on one enemy & klick attack while they will cast the occasional spell every now and then. But that was the same with PoE I guess. THing is that you start like this all over again even if you understood the mechanics of PoE. And that's a pity. But still: even though I already spend 180+ hours on the beta I'm still a bit lost from time to time in combat and think "Aw man, that was a stupid thing to do". And that's with 4700+ hours of PoE.
-
Ok, but the beta is not equal to the final game. So many things will change that it's of no use to consult you on a build that most likely will not work the same way once Deadfire comes out. Also, the beta is only from lvl 6 to 9. So there's hardly enough info atm for a complete build for a whole playthrough with the final game.
-
I'm playing a barb with Firebrand and Blood Thirst (0 recovery after kill) in combo with a Dragon Thrashed Chanter - and there's still enough kills. Carnage with Firebrand is a bit like Sacred Immolation. So I guess there will be enough kills. Dragon Thrashed also helps to bring enemies' endurance down so that Sacred Immolation or FoD can kill more early. One or two kills of the chanter are not that bad since Inspiring Triumph doesn't stack with itself (?).
-
Project Eternity: Wiki
Boeroer replied to Tigranes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So I looked at the source of the wiki page and saw that you grab the data from several sources, e.g. all unique daggers are assembled via the keywords "dagger" and the (kinda) boolean value "is_unique" from the Cargo table "Weapon_poe1". That itself is a great concept since you only have to edit one data source and it updates all relevant wiki-sites. But the Cargo tables seem to be incomplete? Also, adding soulbounds to the lists seems to be easy as you'd only have to add 'OR is_soulbound="yes"', right? I would be willing to add the missing weapons into the Cargo tables. But I don't know how to edit them, let alone find them since I never tinkered with Cargo or even MediaWiki itself (I mean other than WYSIWYG). -
Exactly. One can browse through PoE's character builds subforum and discover the vast amount of stuff we all figured out with LOTS of testing and discussion. I believe most of it wasn't even known by the designers: Confident Aim being a multiplicatve damge boost since it raises min base damage how do lashes work how does the Wildstrike Belt work Iconic Projection, Thorny Roots and Brutal Takedown only have to overcome 1/4th DR what does stack and what not (buffs, debuffs, DoTs) how does wounding work compared to other DoT effects why is Marked Prey a lash effect? does the speed enchantment on weapons even work? Is "crit damage multiplier" really a multiplier? single weapon usage gives your inital attack +12 ACC, but not the second roll if you do something like Knockdown (1. attack +12 vs. defl., then+0 vs. fort.) Novice's Suffering, Transcendent Suffering and Long Pain gain ACC bonus via scaling, but that bonus is NOT applied to special attacks like Force of Anguish or Knockdown, only auto-attacks offensive abilites like Carnage, Knockdown, Blinding Strike, Minor Missiles and so on get +1 ACC per char level compared to auto-attacks it doesn't stop my head explodes ...stuff like that and TONS more. Nothing of it was documented. Newcomers had to come to the forum and ask the same question over and over again and we answered those questions while a simple official documentation could have done the work. Sure, that would lead to a less busy forum. Hey! Maybe that's why?
-
Would be very nice to have. But honestly: dream on... edit: But maybe MaxQuest will do another of his nice web-applications where you can do this.
-
Purchased on steam but I see no way to get beta..
Boeroer replied to Zedicide's question in Backer Beta Bugs and Support
That's because you pre-ordered the main game and not the beta. The beta is only accessible to Fig backers who backed a tier that contained beta access or pledged extra for beta access. This means that Fig backers pledged for the game itself (like you now pre-ordered) AND pledged for the beta (20 bucks) - which you didn't do. The only way to get access to the beta now would be to find a backer who didn't pledge for the beta, trust him 20 bucks so that he can upgrade his pledge to beta access and then hand the beta key to you. Here's the answer of community manager AarikD in another thread on this matter: https://forums.obsidian.net/topic/94318-welcome-to-the-deadfire-backer-beta/page-6?do=findComment&comment=1978100 -
[2.0 Beta] Retraining Wizard Also Resets Grimoire
Boeroer replied to LaSpeakeasi's question in Patch Beta Bugs and Support
Because else you can get all spells just by retraining. Write them in a grimoire, retrain, write in a grimoire, retrain until you have them all. At least with the additional money this hurts a bit more and you can't abuse it in the early game. Also, the upside of wizards' grimoires compared to priests' and druids' spell catalogue is that wizards have WAY more spell choice. The downside is the use of a grimoire. -
One-Eyed Molina's Gold-Fingered Spike Flinger
Boeroer replied to daveyeisley's question in Patch Beta Bugs and Support
There seems to be some vodka problem. The same mistake happened in the Deadfire beta as well (several times). I think they moved from "Reload Time" to "Reload Speed" so that the terminology fits with "Attack Speed" and somebody really got confused. -
Project Eternity: Wiki
Boeroer replied to Tigranes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Also missing (out of my head): - Blesca's Labor - March Steel Dagger - Captain Viccolo's Anger - Bleak Fang - Oidreacht - Vent Pick - Silver Crow Axe - The Flames of Faîr Rhîan - Danulya - Delem Raŵdha - Treave's Conqueror Spear - Sheathed in Autumn - Lysandra's Blade - Shame or Glory - The Last Blade of the White Forge - Whispers of Yenwood - Cat's Claw - Godansthunyr - Strike Hard - Jarpie's Warhammer - The Blade of the Endless Paths - The White Spire - Drake's Bell - The Hours of St. Rumbalt - Tidefall - Jêna's Lance - Spectacular Spetum - Half-Mast Several ranged weapons are also missing. Please bring them all back and also put in the soulbounds. I also liked it better when there was one page with all unique weapons, not seperated by melee and ranged, but I can live with that. -
Then you should have encoutered several bugs.
-
I did! It does not.
-
Edit gilmore ?
Boeroer replied to rtokar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Definitely! -
Nice idea with the mind-control "ying-yang" apporach with a Goldpact Knight. And extra points for main duty number 3. Don't know if you know: before getting BotEP you can use the Spectacular Spetum from Vincent Dwellier (CRPGentlemen). It's also WF Adventurer (since its a pollaxe) and marking. Obtainable fairly early and not too bad as FoD variant. One question though (because you took Scion of Flame): why put a shocking lash on the Hazel? For burn-immune foes?
-
Try a Ascendant/Wizard with Minor Blights (+ dagger in offhand). You will reach max focus pretty soon. Did somebody check if explosives (grenades and such) generate focus?
-
Edit gilmore ?
Boeroer replied to rtokar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Well, the initial question was answered properly, so we might as well have some fun. -
Edit gilmore ?
Boeroer replied to rtokar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I hope you watched Firefly instead. That would patch things up. -
No, sadly not. It's just the usual burning lash of Shared Flames. But still: Mith Fyr + Shared Flames is great for summons' damage while you can stack Ancient Memory and Zealous Endurance (Robust AoE regeneration at later levels). Paladin/Beckoner is a great combo. I like to use a pike to lower enemies defelction and send all skeletons onto one target. In theory this should be great with Combusting Wounds. But at the moment it seems to do nothing?