Ok, now Priest trinkets. THey will be switchable like grimoires so you are not stuck with one during combat, you can use the trinket slot + Quick Item slots. Here are some ideas that I wrote down. Some of those spells are copies of other classes' spells, but they'd get their own icons and names and sometimes even altered effects. The intention is to make it less "cheap" to "steal" spells from other classes. But we have to widen the spell choice a little bit. Else you could only do 3 or so trinkets since the original spell choices of a Priest are not that numerous. Anyway here is what I came up with. Feel free to comment and post your own ideas:
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Name: Dyrwoodan Prayerbook
Why: Widen spell portfolio. Promote the use of the prayer spells which most Priests don't pick at level-up.
Description: This small book contains simple and catchy prayers and litanies. Variants of those are used in most churches throughout the Dyrwood. Although the different churches all have their own interpretations they mostly have the same effect on the common believer.
Contained spells:
1. - (maybe Blessing?)
2. Prayer for the Body
3. Prayer for the Spirit
4. Litany for the Body
5. Litany for the Spirit
6. -
7. -
8. -
9. -
Additional effects:
• +1 PL with Inspiration spells
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Name: Sermon of Punishment and Redemption
Why: Eothas-themed (because the whole game is about Eothas). Widen spell portfolio. Promote punishment spells for priestly DD builds
Description: Saint Rumbalt was among the first of the Eothasian pilgrims to take up the Emperor's offer of resettlement in the distant territory of Readceras. A dedicated priest of the Shining God, Rumbalt was regarded as a leader in his community, known both for his unwavering dedication to his congregation and his stern vigilance against lapses in doctrine. What survives of his sermons reflects this duality, for he emphasized the redemptive power of the faith even as he warned against the dire punishments awaiting those who rejected Eothas' beneficence.
Contained spells:
1. Barbs of Condemnation
2. Pillar of Faith
3. Divine Mark
4. Shining Beacon
5. Searing Seal
6. Pillar of Holy Fire
7. Storm of Holy Fire
8. Symbol of Eothas
9. Light of Eothas
Effects:
• +1 PL to all Punishment spells
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Name: Building on Solid Foundations
Why: PoE Nostalgia. This trinket brings back the Priest talents from PoE with which you could buff your Holy Radiance and Interdiction abilities. Implementation can be done differently (e.g. as different trinkets or as passive effects that get unlocked at the fitting PL). Also widens spell portfolio quite a bit (with this implementation).
Description: This essay refers to the well known book „Daily Affirmations of Focus and Efficiency“ that is very popular among followers of Abydon. It describes certain excercises and techniques that allow a priest to improve and refine some of their basic abilites.
Contained spells/effects:
1. Interdiction
2. Inspiring Radiance (+10 ACC AoE buff)
3. Empowered Interdiction (+10 ACC)
4. Aggrandizing Radiance (+2 to stats)
5. Painful Interdiction (weaken)
6. Brilliant Radiance (burn damage)
7. Intimidating Interdiction (frighten)
8. Reviving Radiance (revive like Revive the Fallen, but AoE)
9. Anathema (disoriented)
Effects:
• none
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Name: Amber Star
Why: themed on the Dawnstars - since they play a role in Deadfire. Widen spell portfolio. Lot of non-priest spells now "priestified". Enables to build a party healer as Priest (not Druid).
Description: The six-pointed star is carved from amber. Numerous small pieces of violet crystal are entrapped within it.
Contained spells/effects:
1. Restore
2. Light of the Dawnstars (The Moon‘s Light, Restoration)
3. Consecrated Ground
4. Aurora (Moonwell, Restoration, Protection)
5. Rays of the Morning Sun (...And Evil turned away from the Sun, Restoration, Protection)
6. Sunlance (Punishment)
7. Storm of Holy Fire
8. Hand of Weal and Woe
9. Light of the Midday Sun (Light of Pure Zeal, Punishment, Restoration)
Effects:
• Favor of the Dawnstars: +10% healing done
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Name: Sentry Figurine
Why: Widen spell portfolio. Promote the use of the unloved seal spells, make something for "tank priests".
Description: This small figurine of an armor clad sentry is made of soapstone. A miniscule engraving on its back says „The guardian of our faith will let no heathen pass“.
Contained spells/effects:
1. Halt
2. Repulsing Seal
3. Warding Seal
4. Wall of Flame (Punishment, Fire)
5. Searing Seal
6. Spiritual Ally
7. Shields for the Faithful
8. Sigil of Ardent Faith (Minoletta‘s Piercing Sigil, Punishment, Condemnation)
9. Incarnate
Effects:
• +1 Engagement
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Name: Feathered Monstrance
Why: Widen spell portfolio mostly. If you get this trinket you don't need to pick those spells at level up which makes room for more circumstancial spells or for more passives. Hylea-themed because not much else is in this game. Focus on support.
Description: This monstrance is made from colorful feathers and displays a central, opalescent tail feather of an unknown bird. Every time you look at it you feel uplifted.
Contained spells/effects:
10. Holy Power
11. Holy Meditation
12. Holy Sh!t Dire Blessing
13. Devotions for the Faithful
14. Champion‘s Boon
15. Salvation of Time
16. Shields for the Faithful
17. Crowns for the Faithful
18. Soaring of Hylea (Light of Eoaths, but Swift for 30 secs instead of +50 health, Inspiration)
Effects:
• +1 to Inspiration Power Level
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Finger of Death
Appearance: a skeletal finger
Why: Because you want to play a Deathguard, duh?
Description: A remnant of Lord Raedric VI, the thayn of Gilded Vale and devoted follower of Berath. During your rule in Caed Nua, a peasant brought you this piece of finger bone and insisted that it's the finger of Raedric who turned into a Deathguard after his death and was finally slewn.
Contained spells:
1. Death‘s Cold Grasp (PL1, Kalakoth‘s Sunless Grasp, keywords: Freeze, Punishment, Condemnation)
2. -
3. Necrotic Lance (PL 3, keywords: Acid, Punishment)
4. -
5. Death Ring (PL 5, keywords: Acid, Punishment)
6. -
7. Touch of Death (PL 7, keywords: Punishment)
8. -
9. Cloak of Death (PL9, keywords: Punishment, Condemnation)
Effects:
• Apparent Deathguard: -5 CON, +3 RES
• Champion of Berath: gives the wearer the passive ability "Come Sweet Winds of Death" (aura, 2.5 m radius, no phrase counting, no scaling)
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Name: Cadegund‘s Powder Horn
Why: PoE Nostalgia. Brings back the arquebus as a chosen weapon. The scaling makes sure it's best with Magrinites, but other priests can also use it. Also brings back the special ability every priests got with that weapon talent in PoE.
Description: Not much is known about Cadegund, a battlefield Priestess of Magran. Her name is engraved on the side of this battle-worn powder horn which she used to reload her trusted arquebus with. Sometimes you hear a faint crackling sound from inside of it.
Contained spells:
1. Inspired Flame (Lesser Burst of Summer Flame, less base dmg: 14-22, keywords: Fire, Punishment)
2. Spiritual Weapon Arquebus (burning lash scales up with Aggressive/Clever and down with Passionate/Diplomatic dispositions; model: Arquebus_Superb)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Additional effects:
• Magran‘s Drill: -20% reload speed with firearms (note that this will not stack additively with Maia's armor or Sure Handed Ila. So -20% and -20% --> NOT -40%)
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Sabhan‘s Rat Skull
Why: PoE Nostalgia. Brings daggers as a chosen Skaen weapon. I tried shackles (Ball and Chain ingame model without the Ball) but it is not possible. Skean already got stiletto and club like in PoE, So I had to come up with something else and daggers seems to be a good fit. The scaling makes sure they are best with Skaenites, but other priests can also use them. Also brings back the special ability every priests got with that weapon talent in PoE (in this case Lesser Sneak Attack).
Description: This skull of a rat is white and polished and has eyes made from blackstone. You have the impression that it squeaks in your backpack from time to time. Better to put it near you, that poor thing.
Contained spells:
1. Insinuation of Rebellion (PL1, Whipers of Treason, Keywords: Condemnation)
2. Spiritual Daggers (dual, corrosive lash scales up with Cruel/Deceptive and down with Aggressive/Benevolent; model: Dagger_CRE_Animat )
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Prey on the Weak (Lesser Sneak Attack: +10% dmg, scales up with Cruel/Deceptive and down with Aggressive/Benevolent - note that this will stack with other additive dmg bonuses, e.g. when multiclassed with Rogue or Fighter and so on). Debateable if a Skaen/Rogue with perfect dispositions would be too good. Maybe remove the scaling? Or maybe it would just be like a Single Class Rogue's Sneak Attack. Also depends on the intensity of scaling of course.
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Name: The Golden Bulla
Why: PoE Nostalgia. Brings Morning Star as a chosen weapon for Eothas. The scaling makes sure it's best with Eothasians or Gaunites, but other priests can also use them. Also brings back the special ability every priests got with that weapon talent in PoE (in this case Hope Eternal - but adopted to Deadfire).
Description: A gilded and sealed bulla. There are ornamental suns all over its surface and no visible weatherin marks. No matter how hard you try you can‘t open it. Yet when you touch it, you feel encouraged.
Contained spells:
1. Soothing Warmth (PL1, like Lesser Lay on item Hands_Healing_Hands but with PL scaling)
2. Spiritual Morning Star (burning lash, scales up with Benevolent/Honest and down with Cruel/Deceptive; model: Morning_Star_Superb)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Hope Eternal: Resistance against Resolve afflictions (passive)
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Ivory Key
Description: A key made from the tusk of an unknown mammal. The head is carved into the form of a human skull. Once you hold it all those distracting emotions get damped down a bit.
Why: PoE Nostalgia. Brings Macer as a chosen weapon for Berath. The scaling makes sure it's best with Berathians, but other priests can also use it Also brings back the special ability every priests got with that weapon talent in PoE (in this case the Pallid Hand).
Contains spells:
1. The Pallid Hand (PL1, lesser Concelhaut‘s Corrosive Siphon, 5 base dmg instead of 8, keywords Acid, Punishment, Restoration)
2. Spiritual Mace (corrosive lash, scales up with Stoic/Rational and down with Cruel/Passionate, only main hand; model: Mace_Exceptional)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Undying Gatekeeper: melee hits drain 10% of the damage dealt as health
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Name: Dried Ear of Grain (before you ask, an "ear" is not the thing with which you hear - in this case)
Why: Due to the other nostalgia weapons. Couldn't let Xoti down.
Description: Despite its fragile apprearance, this ear is surprisingly hard and resilient. It emits a soft warmth when you hold it in your hands.
Contains spells:
1. Burning the Stubbles (PL1, lesser Torrent of Flame, foe-only!, 15-25 Burn damage, keywords: Fire, Punishment)
2. Spiritual War Scythe (weapon proficiency Pollaxe, burning lash, scales up with Benevolent/Honest and down with Cruel/Deceptive; model: Lord Darryn‘s Voulge)
◦ OR Spiritual Hayfork (weapon proficiency Pike, same otherwise; model: Lance of the Midwood Stag)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Bounteous Harvest: +1 spell use of spell level 1 per kill
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Name: Ice Shard
Why: Due to the other nostalgia weapons. Couldn't let Vatnir down.
Description: An ice shard from the White March which radiates cold. It is said that it was taken from the Russetwood crater. Oddly enough, it doesn‘t melt - even under the hot sun of the Deadfire Archipelago. It‘s really convenient to put it near your food supplies…
Contained spells:
1. Glacial Gust (Druid PL1, Winter Wind, keywords: Freeze, Punishment)
2. Spiritual Battle Axe (two handed, freezing lash, scales up with Honest/Rational and down with Benevolent/Diplomatic; model: Beast of Winter "hammer" -which looks like a huge primitive wilder axe, but scaled down to kith size - if possible. Else Amra or Oathbreaker's End model)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Enigmatic Cold: while afflicted, Freeze damage heals for 10% instead of dealing damage
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Name: The Executioner‘s Hood
Why: Due to the other nostalgia weapons. Couldn't let Woedicans down.
Description: This torn and burned hood can‘t be worn anymore. But every time you touch it you feel a surge of righteousness. It helps you to make all those hard but just decisions.
Contained spells:
1. Guillotine (PL1 like Blessed Harvest)
2. Spiritual Executioner‘s Sword (Geat Sword, raw lash like Woedica‘s Spiritual Fists, scales same; modal: Great_Sword_CRE_Naga)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Coup de Grace: +20 health on kill
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Name: Glass Eye
Why: PoE Nostalgia. Brings Quarterstaff back as a chosen weapon of Wael. The scaling makes sure it's best with Waelites, but other priests can also use it. Also brings back the special ability every priests got with that weapon talent in PoE (in this case Incomprehensible Revelation adapted to Deadfire).
Description: This doesn‘t look like the usual glass eye. Actually it looks like a real eye floating in a glass sphere together with some glitter. And you could swear it winks every time you look away.
Contained spells:
1. Sparkling Glitter (PL1, Arkemyr‘s Dazzling Lights, keywords: Condemnation)
2. Spiritual Quarterstaff (like Wael‘s Spiritual Rod, model: Quarterstaff_Superb_Fampyr)
3. -
4. -
5. -
6. -
7. -
8. -
9. -
Effects:
• Incomprehensible Revelation: gain the Smart inspiration for 10 secs every time you confuse an enemy
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That's it for now...