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DragorTheDrake

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About DragorTheDrake

  • Rank
    (2) Evoker

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  • Xbox Gamertag
    XxDarkUnicronxX
  • PSN Online ID
    DragorTheDrake
  • Steam
    Heres Johnny!!!!
  • Interests
    RPGs, history and Gaming

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  1. just a little update i have currently finished the mod so far for the forseeible future i plan on adding my own enchantments in the hopefully not to distant future also on my mod page i have personally thanked Grape_You_In_The_Mouth for the help he has givin me if it was not for him this mod would not be a reality https://www.nexusmods.com/pillarsofeternity2/mods/359
  2. the way i would like to enchant the crimson helm is have it grant a 10% damage bonus when frenzied/enraged so that it sinigizes with the armour set.
  3. yea i truely am thankful for your help and i am truely sorry if i have wasted you time with all my questions
  4. okay its working now now its on to making a unique enchantment i know you have help alot so far but is it okay if i ask how do i make a unique enchantment.
  5. it also is just coming up missing string table <?xml version="1.0" encoding="utf-8"?> <StringTableFile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Name>game\items</Name> <Entries> <Entry> <ID>1665000</ID> <DefaultText>Crimson Plate Helm</DefaultText> <FemaleText /> </Entry> <Entry> <ID>17651000</ID> <DefaultText>Wh
  6. hmm not yet i still need to figure out how to make my own unique enchantment for the helm
  7. even when i tried this it would not give me it post your code so i can see what you did exactly thanks to you im heading in the right direction thank you so much
  8. { "GameDataObjects":[{ "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "LAX03_Head_Helm_Plate_Sanguine", "ID": "2893c49b-2830-48ae-87da-d21974f05a5b", "Components": [ { "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 1665000, "DescriptionText": 17651000, "FilterType": "Clothing", "InventoryAudioEventListID": "3b0b476e-883e-4a9e-9a61-956eabf30b6d", "IsQuestItem":
  9. so add gamedata object to the top of my code then close it out with that bit at the end?
  10. this is my code again for reference i changed the ID code for the crimson helm so that might be it but it still didnt work even when it had its original item ID
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