Everything posted by Boeroer
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Temple of gaun
Boeroer replied to Gakkie's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ach when I think about it: who am I to judge. I have a sense of direction like a headless chicken at best (my wife always makes fun of me), so...
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Amaia's Codex
Yes, it's a charged item like some others and not a real grimoire. You can use it in some tough boss battle or something and then sell it. The special thing is that it goes into the pet slot which normally is only cosmetic (besides Concelhaut's Skull). I can't remember if Essential Phantoms (Wizard spell) can use items from the pet slot. If so the phantom you summon could use the spells every time without discharging them because phantoms get clones of your items and not the actual items.
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Pillars of Eternity II: Deadfire Available on Xbox One and PlayStation 4
It's good that you made a detailed list. The only problem is that it's not Obsidian who did the port. That list should go to Versus Evil (I don't know which company they enlisted to do the port). I doubt that anybody from Obsidian will take this list and forward it to them - since they don't support Deadfire with patches etc. anymore. I doubt they are even reading the technical support forum atm. Maybe they do though, but my experience suggests otherwise...
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Mask of the Grotto Deep Question
Boeroer replied to karpet22's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeas. To be a bit more precise: BUT I agree that this should have been made more clear. Even if you read the corresponding scripted scene you might easily miss what's actually going on and what exactly he did.
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Josh Sawyer's tweets and teasers, part IV
Boeroer replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I can only imagine the feeling of that punch in the gut: Divinity:OS sells well --> PoE sells well --> Divinity:OS II sells like hot cakes --> Josh expects the same for Deadfire --> Deadfire tanks (despite good critics). I mean that sure does hurt. It's like when I was young and doing websites for clients in my freetime and I would always include four designs: three that I really worked on and which i liked and a forth that was just trash cobbled together. And every time clients said: "Oh we like the forth one best!" Ouch...
- Detail list of all unique grimoire wizard spells!
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Not New, But Not Good
Why should Assassin/Ascendant be specifially broken? Because of the bit higher damage from stealth? You'll get your first fill of focus quickly but honestly you can do so with a lot of class combos as long as you pick an AoE weapon like mortars or a rod (keep in mind first recovery from stealth atttacks has a 80% bonus). In my opinion Helwalker or Berserker are even more powerful in combination with an Ascendant once you reach PL 7. Because once you are ascendend you want a) the ascension to last as long as possible and b) you want to cast as fast as possible. Ascendant/Streetfighter with blunderbuss (Kitchen Stove or mortars) is also right in that alley. A combo that I really like with Cipher is Forbidden Fist. Even if the Forbidden Fist ability doesn't generate focus it enfeebles the enemy which makes Disintegrate last 50% longer. Combine with sky-high INT from Duality of Mortal Presence and then Body Blows, Enervating Blows and Stunning Surge and you can also crit with your Disintegrat easily, adding another 50% duration. Even on bosses with stellar Resolve you can first cast Psychovampiric Shield to take away 10 RES. It is a very useful combo for the late game. Ascendant works nicely as well but I prefer Beguiler. Best thing is that charmed enemies don't flip back if you hit them with Disintegrate. If you also have a Ranger in the party (Takedown Combo) the Disintegrate damage will also get +100% bonus (Takedown Combo will not get removed by Disintegrate sice there's no damagig hit roll - yet it will profit with every tick). While we are at Assassin and late-game powerplay: A funny and powerful combo with Assassin is Bloodmage + Arkemyr's Brilliant Departure. CC spells as well as all "Wall" spells don't remove the invisibility from that spell. Also spells that apply a "pure" DoT effect without initial damage (Concelhaupt's Corrosive Siphon, Corrosive Skin, NOT Necrotic Lance) will not remove it. At least they didn't in the past... You get +PEN and +ACC with all spells that don't do damaging hit rolls and stuff like Wall of Many Colors without becoming visible. It's like cheat mode. You can also skip Assassin and use Arkemyr's Brilliant Departure with Concelhaut's Corrosive Siphon & Skin (you won't become visible either while upholding invisibility with Wall of Draining, healing from Blood Sacrifice with Corrosive Siphon, killing with Corrosive Skin). Enemies be like "Huh? Why is Rudy melting like wax? And Gustav and Klaus, too? Ahhh!"
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Temple of gaun
Boeroer replied to Gakkie's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)And here silly me really thought for a minute that from there on people who got lost in a game with emphasis on exploration could find their way by themselves...
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Temple of gaun
Boeroer replied to Gakkie's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)😆
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Is the marksman talent broken?
Scrolls work exactly like spells. Most of them don't work with Marksman. However, some spells are an exception and work like ranged weapons (mechanically) - I believe most Missile spells and stuff that gets cast "in a line" (like Rolling Flame) might work.
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Temple of gaun
Boeroer replied to Gakkie's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Step outside the Temple of Gaun and follow the green line, take the stair then:
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Is the marksman talent broken?
The Marksman bonus only applies to targets that are >4m away. Since the character sheet can't determine this circumstancial bonus it won't show a raised ACC value for your ranged weapon when you casually look up your character's stats. It would have been cool if it showed the bonus anyway but maybe greyed out or somethng. Deadfire (sequel to PoE) does this but unfortunately PoE doesn't. You can see the difference in the combat log though: if you attack an enemy from far away (>4 meters) your accuracy value used for the attack roll should be 5 points higher. If you attack from point blank it should not be. It works with ALL ranged weapons (not all spells though - but a few). So you didn't pick something bad. 4 meters isn't very far, so usually if you are a ranged character you'll get the bonus most of the time unless enemies you want to attacks come pretty close.
- Detail list of all unique grimoire wizard spells!
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Mask of the Grotto Deep Question
Boeroer replied to karpet22's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I never encountered this bug in nearly 3K hours of Deadfire. So it's really not very common. But it happens often enough that you can read about it every now an then in the forum.
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Why are loading time so long (PS4 Pro + SSD)
Boeroer replied to fced's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The whole game is caused by development!
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Detail list of all unique grimoire wizard spells!
Is it? The new mechanic allows you to not pick any spell at level up but only take passives and/or foreign abilities (in case of multiclass) but with the right collection of grimoires still have a tremendously broad spell portfolio to cast from. The only downside is that you have to switch more often since you can't put all your favs into one grimoire. Priests and Druids don't have this very advantageous mechanic (especially powergamey for multiclass wizards) and yet you don't complain about those two but about grimoires. If grimoires were also customizeable this already borderline broken mechanic would become absurdly overpowered. Why pick a spell in the first place? You'd learn spells, write your favorite 2 or 3 grimoires, then retrain and pick no spells at all - while your perfectly composited grimoires would hold them all.
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Mask of the Grotto Deep Question
Boeroer replied to karpet22's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Unfortunately that's a known bug that happens very rarely - but it happens.
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Will my party work? Just starting out
Boeroer replied to CzarTyr's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You will be fine.
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Why are loading time so long (PS4 Pro + SSD)
Boeroer replied to fced's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nope. That stretch goal was not reached during the crowdfunding campaign.
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Project for a Balance Mod
Shadowed Hunters: I wouldn't use an additive damage bonus. Like with Assassinate and Backstab this favours weapons with high base damage - and I don't think that this is a good approach for a stealth ability. Distraction Training: absolutely agree. Has anybody ever taken it? Who would want to spend a high PL ability point for something like this? Gaining 1 Bond per miss on AC would make it very potent. Maybe too much? Maybe have a chance like with Fighter's Toughened Fury?
- Paladin attributes
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Idea for Crew members
Boeroer replied to Sobric's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)With cannoneers the difference between 4 and 3 stars is quite significant. Only master cannoneers cause special events on hit quite reliably. It makes ship fights a lot easier if the enemy captain has to send in crew to fix flooding or fetch crew that went over board instead of firing their cannons at you.
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Talents for a wizard.
Correct. As I showed in my example above (with Kalakoth's Minor Blights) its impact can be very significant - but only if you are able to hit several enemies at once. That isn't difficult if you use chokepoint tactics or/and have a tank in the party.
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[CLASS BUILD] Riptide & The Pit Fright (dps & offtank melee ranger double team supreme)
@Scottlameany: You can apply the same basic principle (automatic wounding which will always unlock Predator's Sense) with the early hunting bow "Persistence". It has the same enchantment as Tidefall (wounding) which makes it one of the best single target ranged weapons right away and also helps to boost your Animal Companion's damage. It's also much easier to get than Tidefall (still some tricky fighting though, but more space to kite).
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Help with Cipher build
Doesn't work with ranged weapons in PoE (does in Deadfire). Weapon Focus: +6 stackable passive accuracy is always worth it. Apprentice Sneak Attack works exactly as the normal Rogue Sneak Attack. Just lower dmg bonus. It's good on a Cipher. Psychic Backlash: used to be limited per encounter but that got lifted in one of the latest patches. It now retaliates every time your Will gets attacked. It is absolutely devastating for any dragon because they attack your will every few seconds with their terrifying aura. If you add Brutal Backlash this can kill a dragon. Skills are things like mechanics, survival, athletics etc. I guess you mean talents?