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Boeroer

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Everything posted by Boeroer

  1. Who are Palledina and Vladimir? Friends of Cindy & Bert?
  2. With Cleric you mean Priest in this case I presume? Cleric is the name of the multiclass Fighter/Priest. Since spells of the same Power Level compete with each other for spell uses (usually 2 per encounter) and since Priests and Druids don't have trinkets/grimoires I usually only pick one or two spells per Power Level and the rest goes to passives. Except with single class Priests/Druids because there aren't that many useful passives to take then.
  3. According to Twitter they are feverishly working on it.
  4. If Cipher or Kana have Penetrating Shot then I'd give Lead Spitter to one of them. Kana's invocation "Hel-Hyraf" is also great for this weapon as is the "Sure Handed Ila" chant. With Lead Spitter a Cipher can gain a lot of focus with one shot. Its dps is most likely worse than a bow's, but you can fire the Blunderbuss and then switch to bow. If you have a Wizard with Combusting Wounds in the party I'd also use the Blunderbuss: its 6 projectiles will each trigger an instance of Combusting Wounds which is a strong combo.
  5. It depends which ability you are using it with. For example with a Paladin's Flames of Devotion the arquebus is better - while a Rogue with Penetrating Shot, Sneak Attack/Deathblows and Crippling Strike might prefer Lead Spitter. Reason is that lashes (see Flames of Devotion's burning lash) don't profit from DR bypass at all - so all the nice additional burn damage of each of the 6 low dmg projectiles will get eaten up by enemies' DR. A Rogue doesn't have a lashing ability but instead uses high additive damage bonuses. Those help each pellet to overcome DR more easily and lead to higher damage (unless enemy has really high pierce DR) because all 6 pellets combined have higher base damage than an arquebus. Lead Spitter is also rending so it has an additional 3 DR bypass with means +18 dmg per shot for the blunderbuss. Add Penetrating Shot (adds +30 dmg per shot). And on top of that you get 6 chances to apply Hobbled (Crippling Strike) or Blinded (Blinding Strike) and so on while an arquebus only gives you one chance. So if you tell us which class you are using we can give better advice.
  6. According to Deadfire lore the breaking of the Wheel causes all souls to be stuck in the In-Between once they leave Eora. But I'm sure one could come up with an idea how souls who don't go to the In-Between (like Spirits usually) can possess corpses.
  7. @Abuachumi: I didn't reply to you. I didn't realize you were asking a question because it was nested in the quote.
  8. Carnage doesn't generate focus. Battle Axes are strong because of the modal in synergy with Blood Thirst. But the DoT of Bleeding Cuts doesn't generate focus either. But yes: solid choice - only bad thing: only slash damage. My recommendation with a Barb/Cipher would always be a Morning Star. The modal helps a LOT to apply certain Cipher spells that target Fortitude, there's a unique Morning Star that also lowers Will on hit (and had hit to crit conversion) and Ciphers can lower Fortitude and Will further with spells easily. With the Barbarian's Brute Force you can crit a lot more because you will automatically target Fortitude if it's lower than Deflection. Berserker: not too much MIG because Frenzy's self damage will kill you quickly at high levels with a lot of MIG and no countermeasures. Biting Whip is bad (I don't say such things often). I'd always take Draining Whip. Cipher Subclass either Beguiler or Ascendant.
  9. But Deadfire uses streaming! This was specifically stated after the complaints with PoE's loading times. The loading times are still quite long it seems. Not for me though (fast SSD and a good PC, running Linux) but to be honest they weren't terrible with PoE on an old laptop without SSD which could run PoE on minimal settings as well. PS4 seems to have really slow IO. And Unity3D doesn't seem to be optimized in that regard.
  10. Maybe - but a PoE/Deadfire map is one huge(!) piece of a high res image which gets loaded in one go while a 3D game (even the maps) consists of separated, rel. small 3D objects with textures which all can be loaded separately. Maybe that's the problem. I'm only guessing though. But the fact that a SSD drastically improves loading times is an indication for that. Afaik pure 3D titles in Unity3D don't have such excessive loading times, do they?
  11. Bodies without soul are like Hollowborn though, not vessels. Vessels have a soul, but its connection to the body is not "right". Maybe "undead" without a soul can exist if there's some kind of will or soul driving them (which is not their own - see Concelhaut and his necromancy). I like the god stuff.
  12. Mal nonchalant den Google-Translator angeworfen, wa?
  13. Not enough INT for my personal taste but I'm sure it will work well. Beware the early game: Barbs need several levels to lose their squishyness (due to low deflection - high CON/endurance pool don't make a big difference in the beginning but later). So don't give up if he gets knocked out often: that's normal and it gets better and better (unlike a Rogue who always stays tissue paper) with every level up since then the enormous endurance/health pools start to pay off at some point. Also Barbs start with rather bad accuracy. Your Carnage will miss all the time, especially with a mediocre PER value. But the great thing: Carnage gains +1 ACC per level (on top of the usual level-up-improvents) and at some point it's superaccurate (if you take Accurate Carnage it will be as good as your original ACC by level 5 already). Give your Barb Accuracy buffs (Priest's your best friend. Inspiring Radiance and Devotions stack!).
  14. I'm 99.9% sure that doesn't work since only the summoning should be tagged with "shred" but not the weapons themselves.
  15. You don't need an import save. You can use one of the predefined stories (e.g. "Benevolent Soul" - although that one didn't really fit here ;)) or do those also not exist on consoles? Attributes depend on the direction your Inquisitor should go (build-wise).
  16. I like Bleak Walker/Soulblade a lot. You can use Whispers of the Endless Paths as you main weapon. It has a cone attack that hits several enemies. If you use Soul Annihilation (special attack of the Soulblade Cipher) the raw damage not only gets applied to the initial target but some also gets applied to the other enemies in the cone. Also all AoE hits generate focus. But the best part is Offensive Parry (enchantment). It hits enemies instantly who miss you. It generates focus for you when it connects. So in order to do that you want to boost your deflection a lot. That means Paladin's passives, Cipher's Borrowed Instinct and Psychovampiric Shield, accuracy debuffs on enemies and items that boost deflection. Also high Resolve. Against multiple weak opponents this is a lot of fun and against tougher guys you can use your Flames of Devotion (with Ring of Focused Flame). Against single targets you can use Run Through or a backup weapon (like a normal Great Sword for example). It's a great fun mix of defense and offense. Make sure you max your armor. This is most important for chars who want to tank several enemies at once.
  17. For what it's worth: I just saw a tweet from the official @WorldOfEternity account that said that Versus Evil couldn't manage to port the import function in time but is currently working on it so it can be patched. Didn't say when. You might have guessed that such a feature should be top priority for release (basically when everybody who has a PoE savegame wants to import their chars) - but silly you, it was not...
  18. Unless someone points me to it I can't see particularly good synergies with a Troubadour/Assassin. Dual Scepters have higher dps than an Arbalest, especially with the modal. You could pick Ancient Memory as phrase to counter the self damage of the scepters' modal. However, Backstab and Assassinate favor heavy hitting weapons, not necessarily dps weapons. So yeah - an Arbalest is better for those attacks from stealth than scepters. You need a weapon with high base damage. THe higher the better. Best weapon for Backstab/Assassinate is Dragon's Dowry (which is a unique Arquebus). I would pick the Mith Fyr chant. It's not doing any attack rolls (so it won't break invisibility) it supports all your damage dealing party members and it is great for your Backstab/Assassinate attacks.
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