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Everything posted by Raven Darkholme
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True, but mods like SCS and Improved Anvil makes you think and spend time on each fight even if you know game mechanics. The latter mod more so, but it's quite controversial in the community, many feel it makes the game ridiculously difficult, which is right up my alley That's why I was kinda sad to see such drop in difficulty in PoE. Does the mod you pseak of remove Spell Immunities? If not I stand by what I said about SCS as soon as you have spell Immunity Abjuration the game just gets ridiculously easy especially when you get even more spells to strengthen that base like spell trap and Timestop. No encounter in all Poe is as easy as a fully prebuffed mage class in Baldur's Gate.
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You and the monsters have less options in PoE than in BG. Unmodded BG is hilariously easy because of this, SCS modded BG can be very challenging. A party is very op in PoE, but so it is in BG, I have soloed SCS for a long time because of that and I don't see a huge difference between both games in that regard, the AI will never cope with organising among the characters as a human organises his party. But once you get to the defensive powerhouse spells like SI: Abjuration SCS BG is easier than PoE at least if you have access to mage spells. I think the spells are way better balanced in PoE.
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Freeze should be slightly better in terms of dragons, only Alpine is immune to it and for the bog dragons it's the weakest defense. But personally I think corrode is still really good, although Sky dragon is also immunte to it. At the end of the day the choice of lash is not gonna affect the outcome of a boss fight.
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When I played WM 2 I couldn't get the two fingers to work on the chanter himself, so if that's still the case (was 3.02) it's useless solo. I guess if you run at the start of the fight and get the invocation before you engage shatter the schackles is really good, but once you reach level 9 you might not want to use invocations anymore cause of stacking dragon thrashed.
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I don't think you quite got Boroers point, stacking chants has nothing to do with invocations and you only need a few seconds for it with BR. Also if you don't use a party a chanter would also be useful on lower difficulties, it's just hard to notice the awesome effects of the chanter if you instakill every encounter anyway.
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I remember playing and enjoying pretty much everything Neverwinter Nights (all sequels and expansions), but no part of the story in any of them was memorable enough for me to remember any details now despite having played them multiple times.... Same with Kotor. I do remember parts of the Mass Effect storyline though. Unlike say... BG2, who's antagonist will forever remain in my memory. Even when I'm old and senile I'll still remember that SoB. Yea Irenicus was just beyond any antagonist in any game I ever played. Excellent voice over and character.
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Yeah the problem for Toi is sometimes the phantoms aggro either none of the enemies towards the chanter or if you trihard to aggro 1 all of a sudden all of them rush you, dead. That's why it's not safe for ToI at all. If you send the lone phantom in the mioddle of the enemies it gets butchered so its substantial to separate them. If I test something out for my ToI save I never am satisfied with one successful try but always test several to make sure I don't get killed on ToI.