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Raven Darkholme

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Everything posted by Raven Darkholme

  1. I noticed the same in upscaled Sun in Shadow not all enemies were upscaled and often enemies that are supposedly tougher were easier than their upscaled "weak" counterparts. I'll try the ogre bounty< as soon as I'm in Elmsshore, might be level 11 or 12 depending on whether I finish WM first.
  2. Some of the upscaled enemies are ridiculous. Baelsyr went from 91 Def to 126 and also hits like a truck with over 100 Acc. I didn't play upscaled WM1 till now but since I played upscaled WM2 I thought I was ready for this. Mind you with a level 9-10 party of 3 I managed to beat everything till now but I had too many reloads and I haven't even faced broodmothers or Alpine yet, let alone Magrans Faithful.
  3. And at some point Mindweb makes your whole party a tank ofc. :D
  4. Or Echo. But the most important part of Boroers post is that you should pick your targets wisely if there is enemies with low deflection and/or DR the3y are preferred. Having Quick Switch and maybe even 3 slots is also very good advice given here but you could also open with a gun and then just switch to a bow and stay with it.
  5. I remember the times when the most vocal members in this forum thougt fighters are the best class ingame, whatever happened to those guys? 5x Echo sounds fun and so do the other options. Somebody really should try and find out what the strongest party at level 9 is, maybe never level the party after 9 and beat the game and all optional challenges with it. My money would still be on the chanters just because of their simplicity.
  6. If you're talking about cast speed exclusively and not recovery only Dex and Alacrity (and maybe likewise buffs) should apply no durganization should. Gauntlets of SA should work.
  7. Yeah pretty much my intention for my chanter, too to not use invocations. Awesome discoveries you made, about Sanguine I wonder tho don't you need to get crit for it to proc?
  8. The fighter is pretty good for the type of build you are looking for. Just keep in mind that Dragon chant from the chanter and Sacred Immolation from the paladin do a lot more damage than a fighter will ever do and they are as sturdy as fighters and they don't really deal a lot less damage with the greatsword. If you are looking for maximum weapon damage and are not interested in passive Aoes I can recommend a barbarian.
  9. Afaik it doesn't work vs. Aoes. So no Dragon breath reflect but it works vs Cleansing Flame I think it is what Thaos uses. So if your reflex defense is high enough to only get grazed by him it will reflect.
  10. For some attacks like the phantoms somehow the +20 is also added to your deflection roll. I took coastal aumaua in my trio party and at the end of the day I don't think it's much worse than Orlan but Orlan is the better choice for solo.
  11. No you don't chant when prone or stunned I think.^^ (At least on stun it doesn't work)
  12. I play mostly without invocations from level 9 up to not interrupt dragon chant stacking.
  13. Don't go low Mi with a cipher cause Echo. I'd rather lower Con and put it in Mi at least as soon as you have access to Botanic Garden and Creature parts in your stronghold chest and can craft unlimited Vital essence potions. 14 Might with 12 Con? I was fairly worried about survivability in fights as I often find no matter how high my defenses are I'm going to be taking hits and I figured the more shots I could take the more room for beating the fight I had. Yeah 12 Con are fine with resting and food that's still 14-16 Con. And with item up to 19.
  14. I'd be inclined to think 30 pt shield is stronger than 10 fort + will, but since you actually tried it I go with your judgment for now.
  15. Don't go low Mi with a cipher cause Echo. I'd rather lower Con and put it in Mi at least as soon as you have access to Botanic Garden and Creature parts in your stronghold chest and can craft unlimited Vital essence potions.
  16. I suppose that makes Paladins slightly better defensively with the food bonuses as they have equivalent defences (Deep Faith Faith and Conviction giving +10 to 20 base deflection, +20 each to the rest, +5 to each stat for the Chanter giving +5 to 25 base deflection and again +20 each to the rest) otherwise. The difference in defense doesn't make up for the better utility of a chanter solo. If you want max defense you are better of with the 30 pt damage shield anyway and if you want to clear big mobs SA will never last long enough while Dragon chant lasts .... forever. Not very interesting with a party but solo it's a different story.
  17. F+C was bugged after an update (3.0 I think) but has long been fixed since.
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