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Tigranes

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Everything posted by Tigranes

  1. Gog needs to approve patches to gpg versions I believe, which is why many games patcg gog more slowl.
  2. Great news. Continue the discussion in the big patch thread!
  3. "do you realize how many average gamers/casual gamers are rage quitting and reloading over and over and over." I don't. Can yoy tell me how many, and how you know?
  4. I suppose the bugs with Windows, web browsers, financial planning software, big data software, educational software, etc. etc. were my imagination? You have yet to provide an actual argument about how a normal and competent development is guaranteed to produce zero bugs, and how each bug is clearly the result of extraordinary incompetence. You have also not provided an argument about how developers are meant to 'take it into account', beyond doing a lot of Q&A, patching the game on Day 1 and then in Week 1, and postponing the game for polish. All of which has been done.
  5. I, too, would be offended by Obsidian's evil, if I believed you can predict how several hundred thousand PCs would respond to your software, and that you totally know how many bugs your software has before you ship it, and if I believed non-PC software doesn't come with critical bugs.
  6. Sorry, merge wasn't working properly so moved the posts from another Italian thread.
  7. POE is better compared to BG1 in terms of scope. I agree it doesn't come close to BG2. Of course, basically no RPG since has.
  8. Let me clarify: virtually every player could reasonably be expected to potentially encounter the events which trigger these bugs. Double-clicking an item, equipping a particular item, or loading a saved game are not unusual fringe events in a computer game. Developers shipping a game with major bugs and then working furiously to patch them shouldn't be the default expectation. Would it be better to have the game released in a year completely bug free? Or wait another 6 months? I get it, bugs suck, but it came out, what, a week ago? Bugs happen - the fact they are already working on a patch shows they care (or at least they arent going to just leave the bugs alone). 6 months? A year? The handful of major bugs I'm talking about are apparently being fixed with a patch in under a week. So, do I think it would have been better to delay the game a few weeks or a month to get these fixed? Yes, absolutely. If I thought otherwise, I probably would have bought into the beta. If it really was that easy and Obsidian could say, "we know there are 5 big bugs, do we release now? We could release 3 weeks later and we know for sure there will be zero bugs!" Life would be so much simpler.
  9. We have existing threads on exactly this topic, continue there. http://forums.obsidian.net/topic/73022-we-need-to-be-able-to-con-mob-levels/page-5?hl=+con%20+mobs
  10. It's expected today, barring any new problems that QA finds. Continue here. http://forums.obsidian.net/topic/74879-patch-notes-for-103/page-13
  11. They do have a different shade. But I think it's... a very subtle difference.
  12. Are you seriously arguing that something that can be expected to eventually happen during gameplay - is actually a rare exception, if one person on this forum say they did not see it? And that if someone on the forum insists it is an exception, then that it is an exception is also "clearly and objectively true"? Did you really say that? What's with the hugely hyperbolic extremes? "EITHER VIRTUALLY EVERYONE HAS IT OR YOU'RE SAYING NOBODY HAS IT". Fact: there are serious bugs affecting at least some people, let's use as example, the Raedric's Hold bug. (I know this, because I have to read most of this forum and I've read many posts from affected people.) Fact: there are many people who are also saying the bug never affected them. (I know this, because, see above.) Fact: the bugs affect some people, and not others. Nobody knows exactly how many. Fact: to say "virtually every player is likely to encounter..." is clearly and objectively untrue, as I initially stated. I mean, I'm not saying anything profound here. It just sounds like you're frustrated with bugs you experience (rightfully so), but then go off claiming something about the nature of game development and insisting you know what Obsidian should have done, and then getting more offended by what you think I said. As I have said elsewhere, some bugs are there, and they do really suck for people who experience them, and there's every 'right' to complain about your experience and ask Obsidian to fix things ASAP. I don't see what is gained for you by making hyperbolic claims that aren't true and don't really pertain to your cause.
  13. It really depends, since difficulty in both D:OS & POE are very very variable on what kind of player you are, what characters you build, and in what order you go places. But both have Easy difficulty which is pretty forgiving and both let you create pretty powerful characters, so just jump in with either.
  14. Plan is tomorrow, they said, as long as QA checks out. Don't want patch introducing any new bugs. Continue here if needed. http://forums.obsidian.net/topic/74879-patch-notes-for-103/page-8
  15. See here: http://forums.obsidian.net/topic/74552-where-is-the-god-damn-tactics-system/
  16. So much for PC Master Race. I like the game and I like Obsidian but it simply baffles my mind how such major bugs could have been shipped. I'm not one of the mouth-breathers who thinks that Obsidian should chain themselves to their workstations releasing hotfixes every 6 hours, but that doesn't mean I can't be critical of them either. Sure, you can and should be critical of bugs. They suck. I just try to have perspective, comparing them to other PC CRPGs to understand what actually might have happened and what can be expected. I suppose if some people thought they're comparable to Super Mario Bros, or that bugs only happen if devs don't work hard or if Q&A falls asleep, etc., then they'd be very angry.
  17. Turns are based on quests & tasks, yes. There've been threads on this over the last couple of days you might be able to find.
  18. Every Nintendo game did. Yep, Nintendo in the 80's. The Nintendo that pissed off developers with their Q&A so much that all the third party developers left them. Those were the good days, I guess. Also, PC/Console.
  19. There are normal weapons, standard enchanted weapons (e.g. Fine Battle Axe), and then uniquely named weapons which tend to have a bit more to them.
  20. Do continue in one of the many threads about resting and/or magic.
  21. It gets harder and harder as you go down, so no, you're not meant to go in level 5 and finish the whole thing. Just do what you can and come back a bit later.
  22. Every character told to use their normal attack will continue to attack the enemy until dead, and also move on automatically to a new enemy, unless you have clicked Disable Auto-Attack in the settings.
  23. Well, I won't repeat myself about how bugs and game development work. Patch fixing all known major problems & lots more expected tomorrow: https://forums.obsidian.net/blog/7/entry-179-patch-notes-103/ "virtually every player is likely to encounter in the normal course of completing the game." Clearly and objectively untrue, as the many many posters on this very forum will tell you.
  24. Nobody forces you to make that long, boring trip back to town, you know... ...but we've had a million threads about this the last few days. This one's the latest, so let's continue here: http://forums.obsidian.net/topic/74873-more-camping-supplies-for-hard/page-4
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