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Everything posted by Tigranes
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are you going to fix multiplayer?
Tigranes replied to asmoron's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Since this is not a bug issue but a feature/design issue, continue here. -
DS3 got the scores it deserves. There is no need to bring in unfair reviews of the past, it happened quite a lot over the years. At the end of the day the reviews by IGN/Gamespot/GT/etc rated DS3 fairly and didn't rate it higher or lower than it deserved. Sooooo "There's been a lot of unfair reviews but at the end of the day reviews are fair"? It's amazing how whenever reviews come up, Volourn is the sole voice of reason - everyone knows there's (a) a fair bit of corruption, (b) a lot of subjectivity, © not a lot of quality control in the entire industry (though of course there are exceptions). Make up your own mind.
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I know I'm late, but
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How to disable ingame microphone?!!?!
Tigranes replied to Sander's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Weird. Steam settings work for me fine... but thanks, that's something people can try when it doesn't. -
Bug + Dungeon Siege 3
Tigranes replied to Darkbelo's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
The official support is available through Square Enix; otherwise, the devs do read this forum. I can't remember if anybody had a similar problem to yours, but I'd also search this forum. -
Yep, I was looking round the files yesterday and thought we really need to unpack the .oaf. This sounds great. My first mod coming up: triple movement speed for all!
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Patch swaps A&D Keys problem
Tigranes replied to Libed's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Solved. Please make sure your DS3 is updated. -
I don't know how they do the economy these days. Game.com.au, for instance, is a branch of Game.co.uk, which had a 5-pound sale going on since early June. It's one of many sites now that seem to do a lot of 10% sales before release, and sometimes after release, and... I don't know if they ever sell anything full price. No idea how that works.
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Obsidian under Dungeon Siege
Tigranes replied to Bendu's topic in Dungeon Siege III: General Discussion
Tried with Bendu and Fluoride, camera is definitely way too close but good fun, if they can zoom it out a bit more it'll be great. -
No achievements earned
Tigranes replied to faloow PL's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Achievements appear to have been fixed for some people, at least, with today's mini-patch. -
The in-game savetime is horribly wrong. It thinks I take 6 hours to finish the game.
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Heroes of Old
Tigranes replied to GreasyDogMeat's topic in Dungeon Siege III: Odo's Scribbles - Stories (Spoiler Warning!)
They aren't normal rings. The boyar will have mentioned them in dialogue as he gave you the quest. The first is the , and the other is the God, I've forgotten where! You should have it if you've done all Raven's Rill quests though. -
But mkreku, how can you complain about it if you don't play it?
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Poll: DLC or a new multiplayer?
Tigranes replied to AdDugg's topic in Dungeon Siege III: General Discussion
As far as we can tell nobody at Obsidian or Square ever set out to do a persistent MP mode, so it wasn't a question of rushing. Now if you begin from the premise that a MP game should always have persistent MP by default and anything that does not do so is a problematic or incomplete game, then of course everything else falls into place - devs' explanations are excuses, the company must be lazy/stupid/incompetent/evil/unethical/crazy/bankrupt/hate you, etc., etc. This isn't necessarily incorrect (who knows), but it isn't really a logical way to go. I'm not interested in persuading anyone that thinks DS3 needed persistent MP or DS3 is crap without it, since that's their opinion and that's clearly predicated on what they will enjoy. That's fine. I do think that this insistence some people have on extending their preference onto a statement about what video games should be and what gamers deserve is a separate argument, and one without a lot of merit. Are people that are happy with DS3's MP all spineless bottomlickers? Or, uh, they have different needs and wants from you? -
Patch swaps A&D Keys problem
Tigranes replied to Libed's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
The best way to get eyes is, well, to post here, as you've already done, and to open up tickets with Square Enix / Steam customer support. Devs read these forums, though they don't post as much. That said, with this particular issue, I'm pretty sure they know there's a problem already. -
Patch swaps A&D Keys problem
Tigranes replied to Libed's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
I've just checked, and this is most likely a bug - when you use a controller with the PC version, nothing has changed. It's just the KB/M. Unfortunately, the crappy part of Steam is that (a) it keeps updating your game even when you tell it not to, and (b) there's literally no way of rolling back to an earlier version, since even if you reinstall, it'll reinstall the patched version. If the AutoHotKey solution doesn't work for you (there seems to be both reports of success & failure) I guess we have to wait and see - hope the devs are able to fix this soon. -
I could do this blindfolded (PS3)
Tigranes replied to Sera's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Oh, perhaps Vera and others count as mini-bosses, and Rajani is the first 'proper' boss. In that case, though, it might only apply to a few battles - Rajani, -
A and D Keys reversed?
Tigranes replied to crimsonking19's topic in Dungeon Siege III: General Discussion
See here. Appears to be a hiccup with a minor update. -
I could do this blindfolded (PS3)
Tigranes replied to Sera's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
Yeah, the devs seem to be working on it, at least for PC. Achievements should be rewarded retroactively, though, once it's fixed. -
Stuck after foundry/crypt in Stonebridge
Tigranes replied to Rooj's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
When you exit the foundry and walk up the short stairs to the main streets, you should get a cutscene with Marten Guiscard. Pretty much as soon as you exit. Perhaps check he is there and try to talk to him manually? If he's not there, something's not firing in the scripts, I assume.. The order you do it in shouldn't matter. -
Some updates re: feedback
Tigranes replied to Nathaniel Chapman's topic in Dungeon Siege III: General Discussion
Ironically, a lot of people complained like you wouldn't believe about the NWN cameras. A lot more than DS3. -
Patch swaps A&D Keys problem
Tigranes replied to Libed's question in Dungeon Siege III: Technical Support (Spoiler Warning!)
It's a third party tool. Follow my link, then follow the poster's link to install the tool, then use the poster's script as a base for you to tinker with. I haven't tried it myself, but it could help.