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Taurus

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Everything posted by Taurus

  1. Yet most of "The Ultimate" achievments were done by Paladins... go figure.
  2. BG1 and 2 at least had companions paths! Don't remember their names, but if you had some evil chars, they would fight the order-good ones or leave your team for good. That was also cool.
  3. This. But on topic, I really like the way PoE managed the choice/consequence in most of their quests outside of the main one. Like , going back to Roedrick, you really could give the wrong anwser and fight all those guys, and it was NOT an obvious choice. Than later on if you did, you learn that they all became undead crazies. This kind of subtle choice/consequence is what I expect for PoE2. Tyranny's multiple path was too much obvious and "in your face" choices . You knew exactly what you were missing going for one path or another. You could than just go to youtube if you didn't have time to play again to see how it turned out.
  4. Not at all. Just imagine the different outcome if the pilot of the airplane that nuked Hiroshima decided not to do it.
  5. Hopefully what Sedrofilos says comes to fruition! And Injurai, yes, I also loved being able to side with the the dozens, knights or domenels (or none) . Thats the exactly the kind of gameplay uniquiness I expect from the outcome of main game. (bear in mind, that although those decisions were necessary in order for the main quest to advance, they were just the means to the end that was the audition in that chapter).
  6. I had choices but they did not matter that much other than on the ending game slides. What I mean by choices is something that will have direct impact in gameplay. So in Defience bay I had some choices of saying wheter I liked anymancy or I think it should be banned. DId any of those changed the way Taos acted? No. Towards the game, what If i agree with him? The game does not even give me that option. TBH, the whole early Lord of a Barren Land quest chain has more diverse options and outcomes than the main quest line.
  7. PoE actually handled it's main quest line prettly straight forward. I wish we have more options in differents chapters for PoE2. Take wastland 2 , for exemple. I could ally with the bad guys and turn against the rangers.
  8. Haven't had the time to play the beta, but this does worry me. Seens like waiting for a while to play the game will be the way to go...
  9. Soon as I get home will help fund it. Don't like using my cell got this kind of stuff (although I'm sure my iPhone is way safer than my PC).
  10. I used my facebook account for pledging. I use another account here, although both use the same email adress.
  11. Lots of cool looking helms and hoods didn't have any atribute in PoE, a shame.
  12. So we get less companions than in PoE1... in a sequel with way more budged (sales from first game + fig). Shady.
  13. There we have it. 3,5 million stretch goal. Although I must say, I'm Brazilian, and a lot of my english learning came from games like Ultima, Baldurs Gate and Planescape Torment, so I will problably play PoE2 in english.
  14. You're saying 'gender balance' like it's a good thing. What else would you expect from an Evol Feminist? Nothing, I guess, although I would like to at least expect the common decency not to ram their poisonous political agenda into a discussion about gaming. *shrug* Someone else brought it up, and I can never resist poking people who get triggered by the existence of feminist gamers. There is. There are six male companions in POE1, and five female ones. (And two of those are in the expansions; it's five vs. three in the base game.) Dragon Age: Origins has five male companions and three female ones, plus a male dog as a golem that used to be a woman as DLC. DA2 is the closest to an even ratio - four male companions and four female in the base game, but there's a fifth male companion available as DLC. Dragon Age: Inquisition has six male companions and three female. (There are two female advisors and one male, but it's still seven men and five women in the Inquisitor's inner circle.) The difference in numbers doesn't look like much, but the thing is that almost every cRPG has about the same ratio, if not even more tipped in the direction of male companions. I think Tyranny is the only one I can think of where it goes the other way. (Is this a big problem in the overall scheme of things? It is not. Would I still like to see it change? Yes, I would. I want to see more female characters in video games in general.) And I bet the Obsidian Studio has a LOT more men than women also. Be happy at what we have. If gender equality was a thing based on proportions on % of men that create AND play RPGs, we would have wayyy more male protagonists. This gender thing is so dumb IMO. We know female models like Gisele Buntchen make way more money than male models, and we don't care about it. Mostly women seen to care about that sort of stuff.
  15. I,vĂȘ already backed that one myself... Aiming to create a 2 handed 2face axe (missing in the first game). Any ideas are welcome.
  16. I'm against it. Making choice and consequence too obvious = dumbing down the game. If you are unhappy with your slides in the end, and don't have time to replay, you can always check YouTube nowadays, or the game wikis. You make it sound like you want a crpg "on rails".
  17. IMO it's more complex than that, however the Hollowborn idea is so original that I had expected another end for it. Instead it turned out into this Gods thing, while although not clichĂȘ per se, it's not so original. Torment and Tides of Numerara story leaves PoE behind , by far.
  18. Insteresting topic, and some (if not most) are the same doubts that I've had throughout the game. Now I'll bring a new one: If the engwifhans created the Gods, were they able to control them? Also, how powerful are the Gods really? Are all of them omnipresent (to see everyone's actions)? Can they have mortal manifestations (like Waidwen)?
  19. that's my understanding aswell. It would kind of silly, say in the case of a priest, multiclass two priest subclasses. Somehow I don't think the gods would just roll with that. ^_^ Wich is my doubt about a Priest and Paladin multiclassing. If Gods are their subclasses, how would that mix?
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