Everything posted by Baleros
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So...the End...a bit anticlimactic, isnt it ?
I would disagree with your conclusion. The game, in my opinion, does a pretty good job of Not telling you what man should and shouldn't do. You have many possibilities of supporting animancy and the ending is all about you performing a godlike act but you get to decide what that act is. The discussion, to me, seems to be more about Iovara's place in the story and the artistic implementation of her, rather than being about allegories. Anyway, this is too meta for me so I better stop. Exactly. It asks the question, when has man gone too far? How do you draw the line? What is ethical? What is right? What is ok or not ok for animancy to research? Iovara's place is clearly one of returning the world to the way it was before Engwithan's changed it.
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So...the End...a bit anticlimactic, isnt it ?
LOL @ people bringing a real world agenda into the game then accusing it of the same thing. Jesus.. (pun intended) 1. The "Gods" in the game were created. This doesn't mean that there is no "real" God(s). 2. Inovara preached that the Gods were fake. She did this because she thought the truth was more important than a lie. 3. Her heresy allowed for there to be a real God, but because the Engwithans wanted people to worship the fake gods they sacrificed everything to create, they tortured her to death and threw her in a pit. The theme is not that "God is dead", but rather MAN should not play God. This is evidenced by the fact that you spent the entire time trying to stop a guy who PLAYS god with the lives of everyone around him.
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[Ending Spoilers, sequel speculations] Are the gods...
My thoughts were that the wheel (and souls) predated the Gods, but that soul "problems" did not necessarily predate the gods. I suspect the creation of the Gods led to all sorts of wacky stuff happening, like soul fragments, awakenings, watchers, and all the other miscellaneous catastrophic metaphysical problems plaguing Eora.
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Are skins used for anything?
I used a water-skin at the beginning of the game to clean off a stone face that had a troll's moneyshot all over it. *Shudder*
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So...the End...a bit anticlimactic, isnt it ?
Watch out guys, we got a philosophy major in this bitch. He gonna learn everyone how they 'posed to be thinkin'.
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Council of Stars- no Eothas?
Eothas is dead! I can't help but think that an ending option "to the series" will be for your benevolent aligned character to use essence to take the place of the dead Eothas. Or, conversely somehow destroy all the "Gods".
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So...the End...a bit anticlimactic, isnt it ?
What frustrated me the most about the ending, was that I couldn't cast the "Gods" down. I'm hoping to do that in a sequel though.
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Wizards Get Better?
Let me tell you how to wizard at low levels. 1. Make sure you have rod, scepter, or wand equipped. Wizard go BOOM stuff on groups of enemies. 2. Use arcane assault. Wizard go BOOM stuff on groups of enemies. 3. Is hard fight. Cast spell to burn bad guiz until fight easy. Wizard go BOOM stuff on groups of enemies. Congratulations. You is now wizard. Go forth and make BOOM.
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Quick saving and loading times increased greatly after 20~ hours
Thank you so much for that! Hopefully they fix this soon, I don't have the technical know how to do anything about this on my own.
- Suggestion, if it's not too late: Arachnophobic Mode
- Suggestion, if it's not too late: Arachnophobic Mode
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Quick saving and loading times increased greatly after 20~ hours
For the record, I extensively use the frost trap chanter power as well.
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Quick saving and loading times increased greatly after 20~ hours
Would removing the chanter from the party help? Seems unlikely... Is there a console command to remove all traps? Would that work?
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Quick saving and loading times increased greatly after 20~ hours
I tried this, it didn't work for me.
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Quick saving and loading times increased greatly after 20~ hours
The issue seems to be that the longer you play the game, the longer both loading AND saving is. So, if you cut out the autosave, you save time because you won't be loading and saving every time you zone. Even still, the game is unplayable for me. With all the constant zoning, I am looking at loading screens more than I'm looking at the actual game.
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Quick saving and loading times increased greatly after 20~ hours
I really hope this gets fixed soon. I can't even play the game anymore. It's too frustrating. This, after putting 20+ hours....
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Rogue builds anyone?
A rogue spec'd for range (high dex, gunner, etc.) with a blunderbuss is ridiclious. I had to get rid of mine because it was making combat too easy.
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Chanter Assistance
Kana makes an excellent tank. Put the heaviest armor you can on him, a shield and 1h weapon, then send that sucker in with some chants-- it really doesn't even matter which chant.
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Quick saving and loading times increased greatly after 20~ hours
This is happening to me as well. Its driving me nuts!
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Slow Area/Transition Load & Save Times Starting Around Act 2
I'm having the same issue, has there been any resolution for this yet?
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Slow loading times typical steam fix
This didn't help me, but I hoped it would. For some reason, my game keeps loading slower and slower the longer I play it. If I load one of my early games it loads super fast. But my level 9 character takes an absurd length of time.
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Ranged Paladin build?
With most ranged builds you want to have a high dex because it increases reload speed. Check out Sensuki's dexterity comparison video to see how much.
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Lord Raedic?
This fight is tough, but it is doable. Make sure you have the best gear you have on all of your characters, including enchants and potions. Position everyone as best as you can to protect the soft targets, and USE CC! Keep groups prone with the slicken spell, use bewildering spectacle to make all the mobs attack one another, and focus fire.
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Skills
JUST AS LONG AS U TAKE IT TO THE MAX !
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Overall suggestions for priest?
I think it depends on what kind of priest you want to make. For instance, if you wanted to make a cleric/rogue kind of priest, you could worship Skaen and get http://pillarsofeternity.gamepedia.com/Prey_on_the_Weak I bet combining that with Interdiction (AoE priest daze), weapon focus stiletto, and two weapon fighting would be insanely fun. Your evil priest would always be right in the middle of melee for quick spell (supporting the tanks) action and sneak attacks (dps).