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Everything posted by MattSanderson

  1. There are lots of other things to be faux outraged on the Internet over besides a minor edit in a video game. Really.
  2. Yeah, that's pretty fast. I'm about 20 hours in and am just on my way to Defiance Bay (after just finally beating the Eosathasian temple quest in Gilded Vale, that hive of scum and villainy).
  3. Are really grossing me out! Kudos to the artist that created them. The Spear Spiders in particular make me want to go get my shoe to stomp 'em.
  4. I think it could be nerfed a little bit, and Fireball could be buffed a little bit. Nothing major, and I expect we'll see it in an upcoming patch. It's certainly nothing to get all worked up over.
  5. The game is hardly unfinished. There are some bugs, some features that can be tweaked, but it's been remarkably sturdy from my perspective. There is a whole lot of overreaction and drama going on from some people.
  6. I hope so. They were close to going out of business before the PoE Kickstarter. I hope they find some stability now with their very own IP. In fact, I'd like to see them make spin-offs and sequels and expansions set in the PoE universe galore, and even make another new IP of their own. They have made some good games using other people's IPs, but they'll find true security and artistic license with their own.
  7. On hard, the system has been really fun for me ~11 hours in. Lots of tactics, and I'm still learning more as I go along. I absolutely love the way all weapon types feel different, it's actually one of my favourite aspects of the system.
  8. I have no issues with the crafting system. If you don't want to use it, don't use it, or if you only want to use it in certain areas, do that. It's not an essential part of the game.
  9. Well I just found Eder. I talked to him before talking to the hung dwarf lady and the conversation was entirely different. Didn't realize he was the other guy. Location of another character if you're still having trouble. No spoiler but a location. Nevermind, I can't seem to be able to figure out how to post a spoiler tag. :\
  10. In the very early part of the game a Chanter doesn't seem as useful, but the more I'm going along (on hard) the longer the battles are becoming.
  11. I did it with the companions from the Vale, with my character a Chanter. I would never have been able to solo it, same with the wolf pack near the dead adventurer. With Eder tanking a bit, I had Aloth cast Combusting Wounds for some continuous damage, and summoned my Chanter's 3 skeletons soon as I got the chance. I won the encounter JUST as Eder was knocked out.
  12. On hard I've been able to use my chanter's invocations a number of times (the 3 skeleton summon, and the grub worms from a dead body one), and I'm only up to the Gilded Vale at this point. I kind of like the feel of wanting the Chanter to hurry up as he climbs closer and closer to being able to use an invocation. It creates a certain intensity to the battle.
  13. Does anyone know the correct number for the bonus to accuracy a character gets when using a 1-handed weapon without a shield?
  14. For AoE, I just note what it says in the spell details, then cast it paying attention to how big the AoE circle is. This gives me an easy reference for the future, for that spell and others.
  15. I'm building my chanter to be a mostly offensive member of the team, in that their chants typically target the enemy. For invocations I am using mainly summons. I gave him a peasant's weapon focus, so he uses mainly a quarterstaff to stay at range or a spear for the added accuracy. So far so good. I love the way the chants and invocations are all actually phrases, instead of mere titles.
  16. I like the system as it is, personally. Encumbrance can be really annoying when it has an integer value. The slots themselves act as their own sort of encumbrance, anyway. if they're full, you can't move, it just doesn't display as a number value, which is fine by me.
  17. I only pledged $20. I wish I had pledged more, as I feel like I'm almost ripping Obsidian off. :\ This is, at least so far, one of the best games I've played in years.
  18. Maybe a little bit, but the Gilded Vale seems a lot more downcast and miserable than Beregost was. The constant rain and bodies hanging from the central tree, the religious tensions... it's a bit smaller than Beregost, too, with only the one inn. Beregost holds a special place in my heart!
  19. I don't look at the attributes as purely physical attributes, ala D&D. Your wizard is a "mighty" wizard, maybe not physically, but in the other ways a wizard needs to be mighty!
  20. The piglet has the added bonus of being a BG reference, though. It's a mission of mine to go through this game trying to find/recognize all the BG, ID, and P:T references I can find. Maybe there'll even be a Fallout reference or two.
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