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GhostofAnakin

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Everything posted by GhostofAnakin

  1. Eh, I think that sort of thing is better left for after a player has finished the campaign. Otherwise, it kind of defeats the purpose of playing through the first time and experiencing all the upgrades as you level up and whatnot. I don't know. What you're asking for sounds like what you'd get in NG+ anyway, but you just want it available from the beginning. IMO, having that available from the beginning takes away from some of the appeal of tackling a game for the first time and being able to gradually increase in power/ability.
  2. One is a lot more difficult, technically speaking (I'd assume), than the other. NG+ simply likely involves leveling up enemies and carrying over skills/equipment from the first play through. Importing TW2 character would require a whole lot more, in terms of adjusting skills/powers from an entirely different game. IMO, to use a sports game analogy, NG+ would be the equivalent of making roster patches available to download for the base game; nothing about the base game changes, just the various team rosters and player abilities are adjusted. Meanwhile, importing would be like implementing features from last year's game into this year's game, even if wholesale changes were made to the core game from one year to the next.
  3. Really trying to get into this Skyrim play-thru, but it's a bit of a tough slog. I've realized that in order for me to replay games, I have to at least find the main story somewhat interesting. The games I find myself replaying are the ones who have solid, if unspectacular, stories. Skryim's main story is kind of bleh. On the plus side, it's quite fun to sneak around and shoot people with arrows from stealth.
  4. I just read (yes, I haven't been keeping up with this game much before now) that they're no longer charging a monthly subscription fee to play. That alone piques my interest.
  5. Did they fix the server issues? I remember whenever one of those global events happened (where everyone on the map tried to kill the big alien thing), half the time the screen froze, the other half it was like playing in slow motion. Made joining those events not even worth it.
  6. I wanted to continue playing Defiance, but the way they did leveling made me lose interest. Particularly weapons, where I could spend hundreds of hours leveling up my character, yet someone who just started playing in the past hour could do just as much damage as my guy. Call me crazy, but I want to be rewarded for dedicating ridiculous amounts of hours on a game. I want to feel like I could squash any n00b who comes along, not feel like I'm no more powerful than he is.
  7. I gave up on Killzone Shadowfall. I'm just burnt out with FPSers. I don't know what I want to play now. I've got an old Skyrim play-thru I could finish up, including finally playing some of the expansions/DLC, but I'm not sure I'm that interested in the idea to justify spending money on the DLCs. I'm putting another Witcher 3 play-thru on hold until the first expansion comes out, I believe in October.
  8. I'm having FPS overload. It was a drag getting through CoD Ghosts, and while I'm having a bit more fun with Killzone:Shadowfall, I'm still not completely engrossed in it. I need to go back to RPGs after I finish my playthrough.
  9. The levels in Killzone: Shadowfall are longer and more involved than in CoD Ghosts. It's kind of highlighting something that bothered me about Ghosts, but couldn't quite put my finger on. Chapter length was incredibly short.
  10. Got Killzone: Shadowfall for cheap, so that's my current game. Way too early to say for certain, but it seems about on par with your typical Halo/CoD sort of game. I'm a sucker for Sci-fi/space settings, so it's keeping my interest a tad bit more than CoD Ghosts did just because of that.
  11. Could it be that the trail has... ... ...vanished? *crickets* I'll see myself out. I gave you a "like" just so you wouldn't feel bad, Key.
  12. Finished CoD Ghosts single player campaign. Never really drew me in, so I just finished it because I hate leaving games I've started unfinished. Plus it wasn't a very long campaign. Of course it ends in sort of a cliffhanger. Hate when games do that when the sequel isn't for another few years.
  13. I preferred Last Light to 2033, in large part because of the endings, but also because there were less (to me) annoying sections to play through. The Anna story arc was lame, though. Mainly because it was all "I hate you" then without no build up "actually lets get nasty together".
  14. But...not killing humans is so easy with the broken stealth system. It's so much bigger of a pain to try and kill everyone while maintaining stealth. Broken stealth system? Mine must be "fixed" because I had a helluva time trying to stealth through most of the areas.
  15. So far, I'm not digging the CoD Ghosts single player story. I really enjoyed the Advanced Warfare one, but this one's just not pulling me in.
  16. Started playing CoD Ghosts. I'm in one of my FPS kicks, so I've been playing games I had on my shelf but hadn't really gotten far yet, like CoD Advanced Warfare, Metro 2033 and Metro Last Light, and now CoD Ghosts. I haven't enjoyed the MP component of the CoD games since Modern Warfare 2, I think? So I won't be touching that part of the game.
  17. Then you'd love the ending I got. Incidentally, I keep getting the "bad" endings in these games. Apparently even when I try and be nice, I'm still too much of a murderous psychopath.
  18. Wow, brainfart. I remember now the part about Anna. I don't know why I even forgot.
  19. Finished Metro Last Light. The ending fight was a lot better than Metro 2033's bizarre ending. I'm a bit lost about how Anna got back to safety though. I didn't come across her during my travels. I didn't get all the diary entries, so maybe there was something there?
  20. I'm having difficulty remembering any of the bosses...was there something in a swampy-like area that was a boss? I just can't remember anymore... Yeesh, I can remember 2033 from like front to back, but I only have fragments of the areas from LL... Yeah, there was like a swampy thing that just didn't seem to want to die, even when my Ranger teammates were helping take shots at it. It wasn't difficult, per se, because I could easily dodge/run away from it. It just took a million shots to kill.
  21. Some of these boss fights in Metro Last Light, they're bullet sponges. I'll unload most of my clip from all three guns, as well as tossing my inventory of grenades, just to take one down.
  22. A lot more human enemies in combat this time around (so far) compared to Metro 2033. I still suck at the whole sneaking thing. Seems like I can kill one or two enemies with stealth, but inevitably get spotted soon after that and turn the map into a free-for-all shooting gallery.
  23. They did. Which is why any of the old characters from the Shepard trilogy showing up would be effing stupid.
  24. You asked what the difference was in the two strategies and what their ultimate end-goal is for those strategies. I gave you an answer. You respond with sarcasm bordering on a strawman. I'm disappointed in you, Hurl. You're usually a better poster than that.
  25. You said it yourself. They're doing it to encourage people to continue playing the MP and hope it leads to some of those people doing the microtransactions. It's the same strategy for those free-to-play games where they'll give players some freebies to lure them in, then hope that they get hooked and want to buy the better loot instead of having to grind to get that loot. That's different than CDPR because there's no "better loot" that you have to buy. It's not aimed to pull you in so that you'll then get so invested that they offer you better loot for actual money in order to do well in the campaign. It's just extra DLC that adds to the existing main game.
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