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GhostofAnakin

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Everything posted by GhostofAnakin

  1. Is it better, worse, or on par with Arkham City?
  2. You were the first poster I thought of when I read the article.
  3. Fallout: Risen/Gothic-style! http://www.gamespot.com/articles/new-pcxbox-oneps4-post-apocalyptic-open-world-rpg-/1100-6428598/ "New PC/Xbox One/PS4 Post-Apocalyptic Open-World RPG "Elex" Announced"
  4. Finished Resident Evil Revelations 2. That was a ... uh ... weird ending. It just kind of ended abruptly, as though there should be another chapter or so to go. Overall, it was solid. Still didn't top Revelations 1.
  5. I love it when people think that making up cute names for games somehow strengthens their points, and how hating a game - but playing it to the end - somehow makes their hate more legit. Generally speaking, I advise if you hate a game - stop playing it. (That said, I've not played Witcher 3 and probably won't ever play it having played none of the serious and finding myself uninterested in it from what I've seen here). Eh, some people simply want to get their money's worth. If they paid for it, might as well finish it. Mind you, I've never outright hated a game, so I've never felt the need to throw my hands up and say, "Eff it!" midway through. At worst, I've felt indifferent towards games. But I've never actually hated one.
  6. Volo are you sure you played the English version of W3? You probably played the Polish version and didn't understand the dialogue and that's why you didn't enjoy it? Volourn judges games based on their box art.
  7. Were there a lot of complaints about the difficulty of Resident Evil Revelations 1? Because so far there hasn't been a single tough battle in Revelations 2. And I'm done Claire's portion of Chapter 3, and in the middle of Barry's.
  8. What system are you playing on? I never noticed an issue with movement in the PS4 version. The only slight "herky-jerky" moments I noticed were when in tight spaces (like a scaffold) and you accidentally shift him from walking to running, or running to walking. He sort of does this stutter-step.
  9. The Witcher 3 succeeded where Dragon Age Inquisition failed miserably when it came to open world and sidequests associated with the open world. That alone puts TW3 ahead of DAI. The actual open world was better, too. In TW3, it actually felt like you were traveling across the continent. In DAI, the maps were broken up and each map felt ... like you were never really in an open environment, but rather various tracks through a map. The main story was also more coherent in TW3. More time and effort was put into the main story, so it didn't feel rushed. And the character models weren't even close. The Witcher characters actually moved like regular folks. The Inquisition characters, particularly the women, walked like apes and were as ugly as sin. The only edge I'd give DAI -- and this is more of a personal thing than any sort of bad game design thing -- is you had more dialogue/interactions with your party companions. TW3 allowed you to converse with various friends/companions, but not always whenever you wanted, and the dialogue got exhausted pretty quick.
  10. I'm not interested in the Tomb Raider game specifically because it's a timed exclusive.
  11. Gah ... I almost tossed my controller across the room, then I remembered that you can issue commands to your companion in Resident Evil Revelations 2. There was a gate that you opened, but it was on a short timer. If you didn't get through the gate in short order, it closed on you. At first I attempted to run from the switch to the gate, but couldn't make it no matter what I tried. Then I remembered you could order your companion to "wait", so I had one character wait by the gate, and the other went all the way back to operate it. Voila! I made it. So far, the game is fun, but it's just not inspiring the same giddiness I felt when I played through Revelations 1.
  12. Finished episode 1 of Resident Evil Revelations 2. Not a bad chapter, but not as good (IMO) as Resident Evil Revelations 1's intro chapter. I thought the setting and build up was more interesting in the first game. I'm also more of a fan of Jill Valentine than Claire Redfield.
  13. There will be a steel cage separating Avellone from the rest of the Obsidian folks. Dana White will be the MC of the panel.
  14. Finished my second play through of The Witcher 3 Wild Hunt. Got a different ending from my first play through, including a nice surprise for a final battle in the "epilogue". Now on to Resident Evil Revelations 2.
  15. It's probably some random merchant or inkeeper in Skellige that I missed that's probably holding the achievement up. Which kind of sucks because I really don't want to have to visit every single town and replay every person who plays gwent just to get it. I know for certain it's none of the special cards I'm missing since I finished all the quests, did the gwent tourney, and even did the mini-tournament at the Vegelbud estate.
  16. So I didn't get the achievement for having all gwent cards, but I'm at a loss for which ones I'm missing. I did every quest-related one where you search out the 4 players in each region with a special card, I played in the gwent tournament and won it, and I've played every merchant/blacksmith/armorer/inkeep I came across. I hope it's not some obscure inkeeper in a village I've come through but forgot to play.
  17. To me the perfect portion of the game was the White Orchard, there a was a major event that happened there that we learn through every quest by seeing how it affected every NPC. It helps to give a sense of a real world while developing characters, I wish the rest of the game had that feel, Velen and Novingard have a bit of it but I feel Skellige was rushed. So I agree with you that they attempted to it but ultimately they had to focus on finishing the game rather than developing it, I sincerely hope that what you say comes true and they manage to develop these areas further through patches and new content. BTW, kudos to CDP for releasing new content for free rather than selling it as DLC. They get brownie point from me for that. I kind of understand Skellige having very little war-related tasks/quests/content, because the war hasn't actually arrived on their shores yet. Nilgaard threatens them, but they haven't invaded Skellige yet. Unlike the mainland, where Nilfgaard has a clear presence in Novigrad and Velen. As for Skellige, I actually enjoyed the quests there. The Cerys and Hjalmar quests were fun. I thought CDPR did a good job of also fleshing out the people and its history. They felt like your typical Viking-esque clans, and not just basically mainlanders with fur coats. For me, where the war-related content fell short was during your time in Velen/Novigrad. Especially when you've got access to Radovid, Djikstra, Roche, and Emyhr, it could have been a perfect chance to sort of flesh out the war by receiving quests from both sides dealing with the conflict (or aftermath of conflict). I know Witchers are supposed to be neutral and not get involved in politics, and maybe that's why they didn't have the bulk of the game about the war. But from a gameplay point of view, it would have been nice to have a bit more content dealing with the war.
  18. Yeah, if there's one minor complaint I have about the story in TW3, it's that I was hoping for more focus on the Nilfgaard invasion of the North and the ensuing war. We got bits and pieces of it, between quests involving Radovid and assassination plots and what have you. But overall, the war was a backdrop for the Wild Hunt story, rather than the story itself. I actually would have loved if one of the upcoming expansions dealt with quests related to the war. Either doing war-related quests for the North or, if you're so inclined, quests related to helping Emyr. Just something to add a bit more meat to the war.
  19. Finishing up my second run through TW3. I'm closing in on the preparations for the final battle. Then I'll get started on Resident Evil Revelations 2.
  20. I think one of the issues was Eridin wasn't easily distinguishable from the other members of the Wild Hunt. At first, I had a tough time determining which was him and which was just a random grunt in cutscenes because their armor looked very similar. Letho stood out because his look was unique and unmistakable. Darth Vader stands out because he's the big black suit walking among a bunch of shiny white troops. Eridin's armor, IMO, wasn't as distinguishable from the other members of the Wild Hunt.
  21. I think the Wild Hunt, as an entity, was a good antagonist. They were shown enough in cutscenes throughout the progress of the story to get a feel for the threat they posed to Geralt (and Ciri). And their overall motivations, when revealed, were a nice twist on what were previously unknown entities with unknown motivations. I think where the disconnect is, is that they're seen almost as a collective unit. The Wild Hunt. Yes, Eridin leads the Wild Hunt, but he's seen as merely a "tougher" variation of the group. In previous games, there was one main bad guy. Letho was a fantastic antagonist because he was the threat. Him alone. He got all the screen time. He was the one Geralt had to track down and face. Perhaps if they gave Eridin a bit more screen time, where he's actually seen making plans, or conspiring with someone (ie. the Crones), he would have felt a bit more fleshed out as an individual character. A bit more screen time in cutscenes could have made him a Darth Vader-like figure.
  22. Ran across my first immersion breaking thing (albeit a minor one). Spoilers below in case you haven't gone past the Kaer Morhen part yet. ----------
  23. I don't think I've ever, or will ever, max out my alchemy tree. I never did it in previous games. I don't know why, but I'm just more melee/magic focused.
  24. I don't think I've ever, or will ever, max out my alchemy tree. I never did it in previous games. I don't know why, but I'm just more melee/magic focused.
  25. Heading into Isle of Mists to find Ciri. I've pretty much done all sidequests/contracts that are around my level, so no use putting it off any longer.
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