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Jediphile

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Everything posted by Jediphile

  1. Yes, but that just means that they think carrying everything you find around is dumb and illogical. I don't think it means that they're willing to embrace more bookkeeping for the sake of the game being more "logical". Of course they'll say it's dumb, because it *is* illogical that you can carry 67 armors around. But that's all it means...
  2. Fair enough, but wars are certainly not always named for all the people involved. The Kalmar War between Sweden and Denmark may have started there, but it was not an internal fight to the city of Kalmar - it was a war between two nations that just began there. I find that to be a reasonable comparison, because just like the internal conflict in the jedi order spawned the Jedi Civil War, the Kalmar War also simply began in the city of Kalmar. In both cases the war just escalated from that point, but then wars do have a tendency to do that...
  3. The only problem I can see with it is that it's work for the programmers to add something to the game that many people will find to be annoying, because that means they actually have to go through the task of deciding which stuff to bring along and which not. Add to that the annoying thing when you find some really cool armor, but can't take it with you because it exceeds the weight limit, and you can't part with any of the carefully chosen equipment you're already carrying around. I agree with you that character carry 30+ armors is nonsense, but on the other hand, most players really just can't be bothered to have to sort out their equipment. This is especially true for someone like myself, who just feel compelled to take *everything* I can get my hands on - playing games like Diablo was murder, because I just *had* to take that crappy armor back to town for the cash...
  4. But... but then I can't run around with five Exar Kun's warsuits and 15 republic armors anymore... " :D
  5. But aren't you now making the same mistake that you described in your first paragraph above? While we might not have seen pure jedi vs. jedi fights in KotOR1, that doesn't mean that they didn't take place. In fact, the Endar Spire was under direct command by the jedi, IIRC, and we did see one jedi and sith fighting each other, and another killing Trask Ulgo... I'd agree with you the whole Manaan thing is very odd - there should have been several jedi there, as I've stated elsewhere on this forum.
  6. I know what you mean, but the advantage of leaving it in is that you can revisit a conversation if you forgot what a person said. I actually liked that, though you're right that it was best with those conversations that got altered from "What can you tell me of Atris?" to "Tell me about Atris again" or similar when repeated. Though it might look a bit silly, I'd prefer if they flag an conversation option you've already had with the a "[Repeat]" notification or such, so that you know you've already been there. The player might not remember, but the character bloody well should
  7. Yes it does! When installing it gave me a stern message about Win2k being a non-supported platform, but I pretended I didn't see it. The game runs beautifully on WinXP pro, Athlon 2.4, ATI 9600xt. It also correctly identified my Win98 machine's Nvidia card, no graphical worries there either. Don't know if it has anything to do with it, but the game has a huge patch to v.1.40 still available through auto-update. <{POST_SNAPBACK}> Well, all I can say is that it didn't work for me... I can play for about 10-15 minutes and then my system crashes completely and I have to turn the machine off and boot from scratch. With so much trouble, I didn't try again. Besides, I had already finished it a few times and discovered all the secrets (at least that I'd heard of), so not playing again wasn't a major loss. Would have loved to go back, though.... Except for all the return trips to Lenele... And the Durgan's lucky charm sidequest
  8. Yeah... He does the same thing with the color of your lightsaber that Atris has, btw... Sneaky git!
  9. Well, I'm sure the chinese or japanese could argue similarly that it should not be called World War I, yet the war is known as such in history in general today (originally just "The Great War"). Wars are not named by a convention of accurate description so much as by how they are generally perceived by the majority of people. I guess the recent war in Iraq will be (or is already) known as the second Gulf war, even though lots of nations in the region was not involved at all. That's also inaccurate... And then, of course, there's the point that Obsidian might have preferred the term "Jedi Civil War" simply because they did not won't confusion between the Sith under Revan and Malak and the true Sith that we will presumably fight in KotOR3. Also, I wouldn't dismiss the idea that it might be called "Jedi Civil War" simply keep reminding the player that the conflict of the last game as well as the current was rooted more in the dissent within the jedi order itself than in some invading Sith from somewhere else. We know that, but it would help to drive the point home.
  10. You do it very early in the game during your first conversation with Atton. He suggests that Revan invaded the galaxy, and you can either agree (which sets Revan to Dark Side), or you can correct him and say that you heard Revan actually saved the galaxy (which sets Revan to Light Side). In the same conversation he also mentions that Revan was a woman, and you can either agree or correct him by saying Revan was man, thereby setting the gender of Revan in a similar fashion.
  11. I usually do that on my first playthrough... Believe me, it's not all it's cracked up to be - in my case it meant that I restarted four or five times simply because I didn't feel I got the optimal class/stat combination. It really doesn't matter so much, though, and given the time I spent starting over, I could probably have finished the game once My advice is, unless your compulsive about finding *everything* immediately, is to let the secrets be secrets until you've finished the game at least once. Then the story is all done, and you can read all the spoilers and guides you like without ruining everything, whereas I find myself drawn to walkthroughs and guides that reveal everything on my first playthrough... I guess the best and most complete guide for KotOR2 is this one.
  12. It would, but I never do it during sessions. I usually like to plan three or four adventures/scenarios ahead, and if background becomes relevant, then I ask the player outside the game, preferably via email so that we can get into details without bugging the game with it. Also, I encourage detailed backgrounds during character creation. Most players already have an idea of what they want at that point, so I just ask them to write it down in a few words, which always becomes more than they planned
  13. When you send your 'away team' on the mission to Freedon Nadd's tomb on Dxun while the Exile goes to Onderon, there are two Dark Side Energy pools in the tomb. You can try to resist it, but even playing LS I never do, because you just get some disappointing temporary bonus to your stats, while if you bask in the DS energies, you get a permanent DS force power. What I can't figure out is how it's determined which DS force power you get... The game seems to determine this at random, but does anyone now what the criteria for this is, or when it is set up? For example, if I don't like the power I get (assuming I don't have it already and so get nothing...), can I reload a game from before I entered that map and try again and chance across a new power? And how does the game decide which power is given? Is totally random, or is it based on something relevant to the character trying it?
  14. Well, my favorite combination in K1 was always Scout/Guardian (5 levels as scout only). In K2, I tend toward the Sentinel-turned-JediMaster/SithLord combination after first playing the Sentinel/WeaponMaster combination - the WeaponMaster has some good feats, but I feel that you just don't need that at all... YMMV.
  15. I wondering, does anyone else never level-up or use the potential jedi until they've been trained, or is it just me? Atton is always the odd man out early in the game when I play, because the Exile and Kreia keep advancing in levels while Atton is stuck with his blaster in the back of the group at level 3 and frequently biting the dust because his defense and vitality doesn't give him many chances. Poor Atton... :"> " I do use Bao-Dur, because he's higher level when he joins the group (and besides, I need him to open force fields in the old military base), but he's still stuck at his initial level 6 until he's "jedified"... This means that once I get Visas in the group, it's usually Exile, Kreia, and Visas in the group, while rest are stuck on the Ebon Hawk, unless I want to build influence for them in a specific situation (but then they go in the group, have the encounter, then get booted again immediately...). This usually means that Handmaiden or Disciple, T3, Atton and Bao-Dur are used very little for a long time. Mira can be switched to jedi almost on the spot when she joins the group, though the battle with Hanharr is indeed tough... HK-47 and GOTO I hardly ever use, nor Hanharr is I'm DS...
  16. Very true. In fact, Duelist should have been redone in its basic forms and been supplemented with Weapon Master upgrades as well. There's simply next to no advantage to taking it compared to Two-Weapon Fighting and its progression. I think they should have add an extra attack for Duelist as well or, if they didn't mind something more complicated, have given it a parry function, where you got to block any attack against you based on your attack bonus and the number of attacks or some such... Dueling just isn't worth it, and I really got the feeling that Kreia's had was sacrificed just so you might choose if for at least one character...
  17. I have played DS, though only once, and I definitely lean more toward the LS side of things. Even so, I like Vrook in the sort of love/hate kind of way. I mean, we're supposed to not like Vrook - he was created that way. He is a grumpy old fool who can do nothing besides complaining how the jedi students of today aren't up to his standards, how nobody ever listens to his advice, how the weather is not good enough, how the tv has gone to Hell, etc... Given that he is a jedi master, the disapporval of the yound is a particularly important element with him. He's all like Socrates saying, "the young are getting worse and worse" (and given when Socrates said that, it must be rather bad by now... ) Vrook is the spitting image of Walter Matthau in "Grumpy Old Men", because all he can ever do is complain about *everything* - nothing is good enough anymore, and it's all worse because nobody values his opinion... Not that he could really blame anybody giving his charming disposition " After all, the only thing Vrook ever really succeeds in communicating to other people is his own inflated opinion of himself... Yes, some would say the same is true of Kreia, but I don't think so. It's true that Kreia is very judgmental, but unlike Vrook, she certainly knows that she is herself flawed, and as others have said before, she has been know to voice approval of other people, even her students, on occasion... And, of course, it speaks volumes that Vrook voices less approval for anyone ever than the head of the Sith academy
  18. Which limits some of the good offensive force powers. <{POST_SNAPBACK}> No, not the miner's suit found on Peragus. It's crap, but he can wear it and it doesn't restrict his force powers. In fact, it's the only piece of protective clothing in the game that both gives him a bonus to AC and allows him full use of the force.
  19. On Malachor after the final battle: Atton: "So, is it over?" Exile: "Yes, it's over - we've defeated the Sith threat and save the galaxy as we know it!" Atton: "... and the good news is that the authorities on Manaan aren't going to prosecute us for it..."
  20. Er, no. Sorry. Total GOTO Spoiler - see only if you don't mind having his secrets completely spoiled:
  21. :D Yes, we all love to hate Vrook... Go on, share the love
  22. The problem with tough single opponents toward the end of a DS game is Force Crush... There is just no challenge
  23. I've had the "problem" too. The best way to fix it is to set the AI options for you companions to Jedi Support, Ranged, or Stationary depending on relevance. It doesn't solve the problem, but it does help some. Unfortunately Obsidian never got the AI working to their own satisfaction, and that has hurt the game here
  24. Sorry, but no. Never a chance, so don't lose any sleep over it. Total Spoiler:
  25. Agreed. Even if the Exile were wrong, he'd surely remember if he had been her padawan... Hmm, I think that that's a bit much to conclude from that somehow... Not that I disagree with the conclusion itself, mind you. I didn't get the impression that he ever made Jedi Knight rank either. Agreed, but then I was similarly disappointed with Obi-Wan in Ep. III. Vader says to Luke in Ep. VI when Luke tries to persuade him to embrace the LS that Obi-Wan once thought the same way, but we didn't see that in Ep. III, and I was actually looking forward to seeing Anakin and Obi-Wan fight like crazy while Obi-Wan tried to persuade him to leave the DS True. I guess Kavar being more of a warior and strategist than a diplomat shows a bit there...
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