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Volourn

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Everything posted by Volourn

  1. Llyr wins.
  2. "I would say Torment was too dialogue based and Icewind Dale was too combat based for masses to get interested. Bioware on the other hand is good at walking the middle lane of averageness." That could be a good exuse for Torment; but IWD is too 'combat based' for the masses? That's illogical consideirng all the success from combat based rpgs like Diablo, and the like. You would think them being based on both D&D and the engine used for BG they would be million copy sellers. "BIS was making Planescape Torment at that time." Oh really? That be mighty impressive considering the fact that PST used the IE engine... you know, the Bg engine.. so, how did BIS manage this little pickle before Interplay got BIO to develop BG? They must have used the BG2 Wish spell to accomplish that feat. :D
  3. "Nice. Except I never did that. Where as you have not offered any plausable explanation of why Bioware got to make BG." This should be obvious. Interplay had published BIO's first game before BG1. Interplay obviously felt that BIO was a good enough developer to keep giving them work. The reason as Grom mentions that BIO got BG as well as continually get work is becausse publishers know they have the skill to make them, AND get customers to buy them. And, there were/are lots of options for people to make games. Of course, when it comes to RPGs, very few are as successful as BIO because BIO is just that damned good. Deal with this fact of gaming life. BIO isn't successful because of luck. They're successful because they are good at what they do. QUESTION: Why didn't Interplay just get BIS to make BG? Hmmmmm......... And, why were the BIO D&D games more successful than the BIS D&D games? Hmmm... Period.
  4. Volourn

    NHL

    "Sundin had 4 goals and 2 assists! That's what I call a clutch player" So clutch his team is gonna miss the play-offs. " That said, he had a GREAT game. No doubt about it. I think 6 points (as well as 4 goals) are the best in the NHl this season for a single game, right? Good stuff by Sundin. Bad stuff by the Rangers.
  5. "Also for a game not forgotten there is very little inforamtion about it." For a game that is forgotten it sure is being talked about.... BY YOU! LOLOLOLLIPOP Better reread the defintion of 'forgotten'. R00fles! "Where are the screenshots," There have been some. And, yeah, they're out of date; but thena agin every time NWN2 screenshots are released Obsidian is quick to say they're out of date as well... " system requirements and recommended" We don't even have concrete ones for NWN2 last I checked. Just possibilities. ", who is its publisher" True. We don't know this. ", what classes are available" Sure we do. ", what is its rules ssytem like," We got an idea of it. Pay attention. " and other pertinent information?" Sure we do.
  6. "It could quite easily have warranted a sequel if the sunk cost (investment so far) might turn a profit more cheaply (i.e. with less new investment) than creating new IP." Why do people here try to keep syaing that BGDA bombed? The game 9actually both games) wer e ahit. They sold over a million copies a hit. They were very successful. They were also very good action games. Just because it's not a platform you like doesn't make it a bomb. Fools. "So they are doing a LOTR ? Yeah, kind of.. Only with a much lamer story (basically organic being against artificial intelligence)." Yeah, because LOTR's story was sooooo deep... Protect the ring from The Big Evil tm. LOLOLOLLIPOP Talk about deep.. not. LOTR is successful INSPITE of the story. It's characters are its strength; not the story. "As for Dragon Age it looks like vaporware to me, a PR marketing scheme to show the PC audience that they are working on a PC game while at the same time try to entice them to buy a X Box 360." That's right. That kind fo thinking is what got BIo the success they have. By PRETENDING to developa PC game for their PC fans so those PC fans will buy a console? Hahaha. Do you even read what you post? "Bioware is releasing Neverwinter Nights again? Unless they do, I'm pretty sure noone cares that they're still "working" on it. They're not exactly bringing anything new to the table by working on an ancient, crappy title." All thhe people whoc tonie to support certainly do. And, all the people who keep buying the expansions, and the PM certainly do, and btw, that INCLUDES Hades. Saying it's crappy doens't make it's true. "The MMORPG might be for the PC, but it's still only another clue at to how degenerate Bioware is becoming. Everyone and their grandma is jumping on the MMORPG bandwagon." BIO has been planning a MMORPG for years. In fact, the CEOs stated in various interviews that it was INEVITBALE they would make one. "As far as I am concerned, the only PC title they're working on is Dragon Age.. you know.. the forgotten title that's never mentioned anywhere?" These are lies. 1. DA is not forgotten.. afterall, we're disucsisng it right now. Also, it's talked about often. Heck, this article even talks about it. For a 'forgotten' title it sure as won awards. Forgotten titles tend not to win pre release rewards. LOLOLOLLIPOP 2. NWN is a PC title. They are working on it. Therefore, you ar eblind to state what you state. 3. The MMORPG is almost guaranteed to be a PC title. That makes 3 PC titles they are working on, and 2 console titles they working. 4 if they actually are working on all ME games at the same time which I doubt. They're likely doing some pre planning on ME2+3 (likely most a base story) and concentrtaing their eforts on ME1 since it's likely due out later this year or early next. Good fun.
  7. Not luck. Smart business sense is more like it. As for BG leading to NWN, once again, NWN was likely in the works before BG was finished hence all the forshadowing of it in BG1 meaning that BIO and Interplay had likely already signed the contract for the game. So, you saying, that Interplay would ahve broek that contract... then again, this is Interplay so they might have. That said, it wasn't like BG was the first game of BIO that Interplay published. In fact, until the NWN loss, Interplay had published every BIO game... Hmm.. It seems to me it wasn't luck that got BIO the gig; but a trust that at that point hadn't been broken between publisher-developer. That doesn't sound like luck.
  8. "How many non D&D tiltes have failed ?" Irrelevant. " How interesting did Biowares original idea for the game (name I completely forget) sound ? " Who knows. Enough for Interplay. "Why was Bioware chosen for NwN ? Because of BG." Really? From what we know, NWN was in the planning WHILE BG1 was made; not after. Hence, the hints in the game. "Why were they chosen for KOTOR ? BG/BGII." Because of their proven successes from the start of the line. "Jade Empire you can see as Biowares first attempt to escape from doing licenses. And as you yourself said it was hardly a spectacular success." It still was a success. Anyone who expected it to sell as well as BG/NWN/KOTOR overrate BIO's popularity. The bottom line that Grom is getting at here is that compared to the majority of devs for both D&D and SW games; BIO is quite successful.
  9. "1. They got very luck with Interplay and BG1/2." It wasn't luck. Afterall, the most successful D&D games ever are BIO D&D games. I don't think even the GB games did as well as the BIO D&D games. "2. They have had the CRPG field more or less to themselves for quite a number of years." This is false. The only problem is that outside of Betehsda and the ES series, BIO has completely flattened the competition so it *seems* they have the market alone. On top of tat, you are ignoring BIS/Interplay, Troika, Bethesda as well as the Gothics, DSs, and so on and so forth. "How similiar is ME to Gears of War ? " It's not. "kinda likes how they insist that je were a wonderful selling game and the start of a grand new franchise." Got proof it isn't? "third-person 'shooter' combat" ME isn't a shooter. It's a 'story focused squad based action RPG'. That comes straight from this article. What a mouthful. Action RPG fits it fine, I think. "Bioware is a console market bitch by now." It's good for you to ignore the facts. BIO is working on 2 console games - ME, and another game. Both these are going to have comparitively short dev cycles showing that BIO's focus isn't really on them. BIO is working on NWN still... a pure PC game. BIO is working on DA, and is putting a great amount of focus in this pure PC game. BIO is working on a MMORPG which will almost likely be a PC game. In fact, they made a whole new division for it. NOW, that's focus. Going by the facts, it seems their focus is still inching towards the PC. LOLOLOLLIPOP
  10. "It seems to matter for Volourn." It seems I'm not the only one it actually 'matters' to. How many posts is that for you in this thread about it? Hahhaa!! "He obviously thinks they can't do no wrong." Thanks. Remember, hwoever, you are as big a fanbouy if not bigger fnaboy than me. You complain, and complain yet you'll buy every game they release.. heck, you bought a x-box just for JE... an action RPG of all things. LOL LOLOLOLLIPOP
  11. Pay attention. BIO forums, RPG Dot, and the list goes on. We have LOTS of information about DA, and YOU should try proving that it's all lies what BIO has said about DA. Information given from the DEVELOPERS (on their baords or elsewhere) is the MOST RELAIBLE information. It's silly, and delusional to think otherwise. Sure. ME has its fair share of 'articles'; but they're all repetively stating the same thing. If I had 'blind faith' in BIO; I would have bought ALL THEIR GAMES which I haven't. Go figure.
  12. That's dumb talk. DA is going along fine. It having a longer dev cycle than ME is more likely to do with it having a greaternumber of stuff to do. Afterall, ME is a pure SP game while ME comes with a total package ala NWN and even throws in TWO official campaigns - one for SP and one for MP. On top of this, BIO isn't Interplay... they don't have a habit of canceling projects so until they start let's not worry too much. BIO has been clear that that DA is their most ambitious project to date. I do like the fact that this interview should (but won't) shut up those who keep singing about how ME is a shooter. HAHAHAHAHAHAHAHAHAHA! Morons that they are! LONG LIVE BIO! KING OF RPGS! P.S. Once again, LOTS of information has been released by BIO on DA. You have to be BLIND not to see it. Definitely more than there has been for ME.
  13. Update: NWN (only making my mod; no actual playing), MVP Baseball 2005, and Everquest 2 (kinda fun; but controls are so annoying).
  14. Volourn

    NHL

    100 100 100
  15. I smell bigotry. "
  16. Trying to purge all emotions is very emotional in of itself hence trying to purge all emotions leads to the Dark Side.
  17. The whole idea of 'fobidding love' is retarded. It is illogical to try such a thing.
  18. McD is awesome. Some of the best food ever. Period. Those who disagree are simply wrong, and blinded by falsehood. And fattening? HAHAHA! I so wish it was.
  19. "Was it invincible and faster than you?" O M G That was so mean;; I applaud you. Modding si ok. I love the dming/storybuilding it. The scripting, and dialogue writing for game mods cna be annoying though. That's why my mod, while I'm still working on it, is taking longer than I thought. My eyeballs go out after awhile, and I need a break.
  20. HAHAHAHAHA!!!
  21. HAHAHA! Love your sig link!!!
  22. Mortals can't kill Gods in the Realms. It has never happened not even during the Time of Troubles.
  23. Mock dwarves all you wnat. Just remember, them being short puts them in the proper palce to cut you off from the knees... or even worse. DWARVES RULE ALL!
  24. Volourn

    NHL

    It sucks; but only a minor injury so not that big of a deal.
  25. Hmm.. It seems the comapnions are gonna consist of odd races just because they're different. And, great races like dwraves have to be stereotyped because it's fantasy? WTH? The story sounds super cliche, and forced. They attack the twon all because of you. So, this idea that you arne't important at the start of the game isn't actually true? Youa re important. Hmm.. The best thing about the interview is that the henchmen seem to be a focus. However, it should be pointed out that Obsidian didn't add the 'henchmen'. They were already there in SOU, and HOTU.
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