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Volourn
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Everything posted by Volourn
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"Volourn hit 4" Boooo!!!! 1. CAROLINA over Buffalo in 7: Even match. Carolina via home ice advantage. 2. ANAHEIM over Edmonton in 6: Evenly matched teams that shoulda been out in Round 1.. but aren't... I give the edge to Selanne's team though. P.S. This means a congrats is in order for both Buffalo and Edmonton in the next 2 weeks.
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"But a sequel cannot improve upon the original game[/Volourn mode]" Difference being, of course, I actually enjoyed Diablo 1 for what it was. I *hated* DS1. That's why I'm open to Diablo 2, and not DS2. "And Volourn, your links still don't work... long links get stuff replaced with ... and with ... a link does not work. Use the HTTP:// button you see at the top of the "making a post" screen... or just use" Meh. I surrender. Screw the links, I say. One just has to try the firts link, and gof rom there, anyways.. Silly links work when I first try them and then they magically go FUBAR. Not cool; not cool at all.
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Really, really gonna cost me. Almsot gotta completely rework my entire computer to run at this at higher than minimum (minimum simply isn't good enough for the NWN series)... At least $400-$500... Argh.. As for the other issue, all games are buggy. PC games being the buggiest... but, they have patches. ... It all evens out. We all win. We all lose. It's all game over.
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I'm skinny enough as it is!!! Plus, I don't order on line which is why I'm already buggin' Atari and BIo to release this in stores along with POTSC!!! P.S. There are hirelings but don't expect them to have any sort of depth - npt even OC depth let alone SOU/HOTU/NWN2 (apparantly) OC depth.
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Yeha; but when I say ALL... I mean ALL. To be ready for NWN2 on September 19, 2006 at 12 noon, I ahve to set aside ALL my gaming money for it and the updating of my computer which will cost me upwards of 500$ or so total (including the actual game). Not all of us are rich (plus, my other spending money goes towards movies, and other junk, lol)... In October at the earliest.. maybe. " (but doutbful as I'll have NWN2 then heh).. I'm even gonna cancel my EQ2 subscription because of this. (w00t)
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Well.. I'll be crapped.. I wrote them off as just a bunch of RT hack n slashes... Those cna be found... but I had gotren bored of the whole M&M series sveral games back.. I might have to check it out then.. LOL
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Should be fixed, and I tested them so they work now. Bah. And, Diablo 2... maybe.. but not for awhile.. ALL my gaming money is going towards updating my PC for NWN2.
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Nah. I didn't mind Diablo though I didn't like it enough to buy/try Diablo 2...
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I thought the Heroes series has always been RT combat... Hmm.. I haven't played any of them... I guess that's what ASSuming does...
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"Looks that way, what a cool concept" Diablo lover!!!!! Also, there are as detailed in the features are hirelings but they're exactly that... just meat shields and more fodder for the combats. That sucks; but is life I guess..
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"They seem to be really hyping up their awesome story in that feature list." LOL It's a dungeon crawl. If one dislike dungeon crawls, avoid this module so we don't have to read the whines how it's too dungeoncrawlly. <>
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"Wait, so Diablo using NWN1's engine? " Sounds like it. But, unlike Diablo, there is a main story that will rock (will so sayeth BIO and of course they'd tell if it will suck, lol). Plus, i do believe they have plans to use the non combat skills. I've asked them to clarify that part though on the boards. "What happened to the WW2 module? Will they ever make it? I had also heard rumors about a SG2 module..." Could be still working on them... or not.. no one knows... it's a mystery...except them.
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http://nwn.bioware.com/premium/module_infinitedungeons.html "Features A New Dungeon Every Time - Each journey begins with the creation of a randomly-generated multi-level dungeon, tailored to your particular class, character-level, or tastes. Explore the winding warrens of Undermountain, the greatest dungeon in the Forgotten Realms. Epic Levels - Infinite Dungeons scales to support the entire range of NWN characters, from the Level 1 beginner to the god-like Level 40. Single Player - Adventure by yourself, gather hirelings, and try to better your high score. Cooperative Multiplayer - Adventure as a party, sharing in the treasure, and bringing your skills to bear in every battle. Competitive Multiplayer - Battle fellow adventurers in a no-holds-barred race to the heart of the dungeon...or to claim the high score! New Creatures
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This will go down as my worst year when it comes to play off predictions. Just awful. Pure and simple.
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"What do you use the DMC for? It sounds like the bug testing advantages it has for NWN are already included in NWN2, if the developer's word means anything." With all the changes, and cancellations being made; nothing is set ins tone until I see it in action in September. Then again, ther eis a good chance that some form of DMC will be in the release then. Hopefully, they make it! I can't speak for others, but I use the DMC a lot to test my module. Not as much currently; but when I was making areas I would roam quickly through the module to make sure the pathfinding didn't do anything stupid like get stuck or check out the atcual in game stats (soemthing you can't do in the toolset or as a PC) for balancing, having certain QAers test combat while I DM'ed them. Currently where I'm at in the creation process, I pretty much don't need the DMC. I can tests cripts, and look at dialogue as a PC easily enough.
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"Finish what you started and worry about NWN2 when your first task is done." Absolutely. "It shouldn't be that hard to convert over anyway since you are able to port over the hard bits, like scripting and dialog, over with minimal fuss." Not without the DMC.
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"is that because you haven't been doing scripting and dialogue until now, and it would take a while to redo all the non-scripting and dialogue stuff." That's because dialogue/scripts are rather easy to trasnfer over to NWN2 easy so the fact that's all I got left is no biggy. However, if I were to 'scrap' the NWN1 project and make it for 'NWN2'; I'd have to redo everything that I already got done that *isn't* scripting or dialogue. "So, when will we see the NWN 2 version?" LOL 'I'm not working on a NWN2 version.. at the moment. ' )
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You haven't played it, tulip! If you did, you'd know better. Anyways, the NWN2 video that started this thread is cool. :cool: "@ Volo You suck at modding? That does not ease my mind. " Scripting part mostly which why it takes me so long to get them right. Well... I could release it now... but... let's just say... it would not be quality scripting wise...
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"What on earth have you been working on if not scripting and dialogue?" Heh. Scripting,a nd dialogue is what I'm working on and what i have been working on. Everything else (areas, placeables, npcs are all done). But, scripts and espicially dialogue takes long while. The module, afterall, has 100k+ words in... and, it's still going.. Why so much for a 2 hour or so mod, you ask? Simple. A. LOTS of books. B. LOTS of options... and, those options lead to more options. C. With lots of dialogue comes lots of scripts. And, scipting even with the script generator tales awhile when you suck at it... and, then you gotta test it a million times to see if it works just to realize your horrible typing made you space soemthing you shouldn't have. "Whats taking so long already? Come on now, get this done and get my interest in NWN back." I suck at modding? :D Good with stories, characters, and quests (or so i'm told); but I'm horrible with modding. A more capble modder would likely have been a LONG time ago. Beleive me, no one wants this done more than I do.. just so I can I'm not all talk... which, sof ar, I'm sadly am. P.S. The QAs know the module actually exists! They've tried it!!!!
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Nah. It's gonna be released for NWN. Most of the engine specific done is done. It's the scipting and dialogue that needs to be finished... so, i would ahve to do everything I've already finished again... LOL
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"Ask me again when the Dragon Age specs get out" Heh. Since, it's likely not coming out 'til late 2007 or sometime in 2008, expect it to require major stuff.
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"You gotta start setting your own deadlines Volo, like the pro's do it, or we'll never get the chance to play our magical mod! " Yeah, I did that, and it turned out to be a lie (well, not technically, since I did plan to do it by x time). Thankfully, nobody has taken the oppurtunity to bash me (though I would deserve it :D ). For now, it's much more fair to say it's trucking along, an dit'll be done... wait for it, wait for it... when it's done. LOL :D For all 6 people (all playtesters) who'll still want to try a mod for a 4+ year game when a sequel to that 4+ year old game will come out the same month.
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Hey, it's not THAT bad!!!! (or is it? )...
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Billions of Dollars Of Upgrades On The Way!!!
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Question: We know there are romances in NWN2. We know there are dwarve(s) as npc companions in NWN2. Will NWN2 be the first D&D game (that I know of) that allows one to romance (female) dwarf npc companions?