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LadyCrimson

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Everything posted by LadyCrimson

  1. I think that depends partly on what one's party make up was and what weapon/combat tactics one was eventually focused on. I had some parties that were like that (moving party members around quite a bit) and some where everyone just fired off their magical arrows and bullets and killed everything before they'd even reach the party. Well, except the big boss fights. That was in BG1 tho. What I (vaguely) remember of BG2 was a bit more scrambling, especially when a lot of angry mages with those shields showed up...
  2. In-depth historical lessons/debates can be interesting (or exasperating ), but that's more a WoT type of subject. Let's leave it out of this one...or I'm going to be pulling out the pruning shears.
  3. Zero could use to eat more skag sandwiches, or something. Also, got bored again, which meant that even tho I generally dislike melee in Borderlands/1st person, I bought the Psycho anyway. Something different to try for the weekend, maybe we'll try 2 Psycho's together. The voice sounds a bit like the Gunzerker VA minus the accent, but maybe I'm mistaken.
  4. Me: Still "blargh" and not sleeping well/enough. Cat care: Mr. Grey still will hardly eat Fancy Feast (which Mr. Black still gobbles up), and I'm tired of cooking and shredding meat. So back to hunting for varieties of canned food. I found one at a pet store that's $1.79 per 3 oz can, which would translate into about $7.50 a day. 95% chicken, no grains, no fillers, it says. Sure, whatever, still looks/stinks like pate catfood to me, but it is denser/less water and less fake color. And of course ... he ate 2oz in one sitting instead of "3 licks, walk away." Fine, maybe he's a richy rich snob cat. The true test will be if he still likes it three days from now, tho. Weeks of putting small dishes of food out for him like every 3 hours, and he's still nothing but skin and bones.
  5. Yeah...that's some nice photog and lighting skills right there. I personally think taking great pics of people is one of the hardest things to do.
  6. Ryan Gosling does nothing for me at all. At least not from watching him in movies. It's like watching a robot. Ryan Reynolds is a cutie (tho I prefer him clean-shaven ), and when he works out and shows it off, he looks pretty good to boot. That man's voice dazzles. I could be blindfolded while he just recited pages out of an encyclopedia and ... well, nvm.
  7. I prefer Patrick Stewart's pizza pic. https://twitter.com/SirPatStew/status/339786117530415104/photo/1 Clint Eastwood is definitely hot. Jason Isaac can be too. Just not in that blonde-haired Harry Potter role, ick.
  8. Depends what is meant by hot. For me it's more about facial expression than visible skin, or something about a pose. I do find forearms/arms extra sexy, so those Avenger posters of Hawkeye were nice. Also, not too "buffed" and needz to look at least close to 30. Not into the "really young" look. lol...Cillian Murphy. Yeah, he's an odd duck - often "creepy" but on the other hand, kinda hot on-screen, because of the intense gaze. I don't net-surf for random "handsome dudes" at all, and I'm not going to start now, so all I'd have is famous people references. But...
  9. The thing about the IE games is that even when themes of romance/roleplay are in there, they're usually dialogue and quest related, not "Sim-like" related. So you'd get that aspect of roleplay via dialogue choices and a quest path/tree ... hence when you're actually moving about/exploring in the world (vs. sitting in your stronghold or standing in some tavern having a dialogue), it largely did feel like 95% of what you were doing, action-wise, was combat. I find that true of most cRPG's, really. Just my opinion tho. And while I do like strongholds, collecting fashion items/items in general, and (when the option was there) stacking pillows into the sky, or building castles, I do tend to like a bit more separation of sim and action-oriented games. eg, if I want to build castles, I'll get a castle sim or strategy game. I don't see the harm in having more interactive party mechanics, tho ... doesn't sound like the suggestions are ones where such would be mandatory or get in the way, really. Course, there's always the time/resources aspect, which as always could be an issue for P.E. in terms of whether such are likely to be implemented.
  10. When hubs is out in the sun a lot, he turn red (not sunburned). His forearms can get dark and almost brownish, but yeah...mostly either lily-white or bright red.
  11. Better. I don't like stylized/moussed hair, tho. I do often like varied/non-idealistically handsome actors, but that's a combo of liking looks + their onscreen charisma/character portrayal. I like classy dressed dudes, or shirtless and jeans, or just their face. Not really into most "hot dudes" type pics. They're usually too artificial.
  12. So far, my week has been going something like this: blarghdyblarghityblah. Hubs has some new Samsung smartphone that his client wanted him to check out. It's big, screensize wise - bigger than my small hands would want to idly carry around as a phone. And apparently it's default-plugged into the Amber Alert system, whereby hubs was all frantically trying to figure out how to turn it off when it wouldn't stop klaxon-horn sounding last night. Amber Alert in the middle of a VoD movie we were watching, too. I think that's the first time I've been doing something to see/have seen one of those the moment they send it out.
  13. The guy in the 4th pic has nice "bedroom" eyes...other than that ... meh. Just kinda average.
  14. Couple more Ray Donovan episodes ... Jon Voight is rather creepy, and they keep implying how "bad" he is, and yet at times he still seems kinda sympathetic. Emphasis on kinda. It's a good role for him, and the show is definitely the best (imo) when it focuses on Ray and his father's activities. The crippled boxer brother is good too. As usual, the wife character has little to do (so far) but be the nagging thorn in the husband's side. The actress does well with the role, however.
  15. Maybe, like cats, horses don't exist in Fallout. Good eatin'.
  16. Orcs Must Die 2 has no offline LAN co-op. I am bummed, thought it might be something hubs and I could try...oh well. Just for myself, I'll wait till I notice it's on super sale. We're still playing BL2. Gotta get to lvl61, of course. There will be another patch to bring it to lvl72 later, too - and that one will be free. I don't know how it'll work if you didn't get the first paid one ... I assume you'd only go up 11 lvls then, to 61.
  17. Last night tried the Showtime series: Ray Donovan. First episode is the chr. and situation set up (lots of chrs, lots of situations, one big conflict setup). Second episode gets more focused. Not a bright happy show. Occasionally darkly humorous. I can easily see this being a fave/one I keep up with regularly. Good main and recurring cast helps. Looking forward to seeing more.
  18. Hubs and I reached lvl 58 in BL2. Fell asleep at 1am, woke up at 4am. Drat. Surfed Amazon for various things ... window shopping, moved to the internet. I see it's still hard to find an adjustable arm height deskchair that I'd find comfortable (can't stand the curvy, molded/butt shaped, angled/tilted seat surfaces). Currently sitting around, a little bored, TV/gaming not on my agenda this hour ... maybe I should go wake the spouse.
  19. Heh, I get frustrated with that too ... I mean, I could upload giant uncompressed photos but I'm still old fashioned enough to worry about annoying people with loading them, and most people still don't like clicking links vs. embedding. That "visitor" (cricket?) has an adorable face! ...the robber fly...ick. Makes me think of the Alien using its inner mouth to punch a hole in people's faces. Nice capture, tho.
  20. Yeah, I understand that. I do find the real-life study of criminal behavior interesting, from a more clinical psych. point of view, but for some reason it doesn't translate into gaming/entertainment media all that often for me. And at this point I've heard all the hard questions before ... it's no longer memorable.
  21. Of course. That's stating the obvious. Sure it could. Altho in most cases, it's not so much because of "morally corrupt" so much as I don't personally enjoy it, find it entertaining, enlightening, lesson-learned-inducing, humorous, or at all interesting in any way and thus if such a theme is too dominant, I would be bored into not playing. While I'm no stranger to liking oddball stuff sometimes, and while I liked playing "evil is good" Dungeon Keeper, I like my evil-in-entertainment to be more humorously presented/over the top (Evil Dead 2), or "random element/suspense/sci-fi" oriented (Alien,Terminator), not realistic. If I want ultra realistic about how people can suck, I can watch the news or a documentary. eg, I don't play games to be depressed or watch a chr. beat a child to a bloody pulp. Personal preference, of course. ahem.
  22. I can't think of any game I've played that didn't have at least a few "cheap" or "forced" combat scenarios. Which isn't to say none exist. I just haven't personally played one. In terms of random trash mobs waylaying you all the time ... whether bandits or animals or groups of skeletons or ghosts in a dungeon ... I think I'd find the exploration part of an cRPG fairly dull without at least some such encounters. And I'd also personally find a cRPG without any exploration aspect boring. Hence ... I tend to accept such mob combats. To what degree depends on how much combat focus there's supposed to be. eg., it's fine in Diablo to have random monsters every 10 paces and nothing much else. Not so much in something like Morrowind or BG or Fallout. I expect a mixture of encounters and situations, from complex and involved to simple with little dilemma.
  23. I think you're at least somewhat misinterpreting the thrust of my personal preferences.
  24. I wasn't stating it as a reason why it shouldn't be in a game. It was a statement of personal preference. That said, if you want to go that direction, it's as good a "reason" as those who argue that they want it in the game because it's their personal preference to see "reality" represented as much as possible. But the logical argument against, if/when they apply, probably would be the technical/time resources involved and whether the developer has those resources and/or whether the developer feels it's appropriate for the game they want to create...as well as whether they're trying to appeal more to a majority/mass market vs. a niche one.
  25. It's a valid point. I still don't want to see it being done by other chrs. Implying it via a line of dialogue is enough.

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