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Everything posted by LadyCrimson
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Where do we report bugs now?
LadyCrimson replied to Endrosz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
In the newly release-day created Tech Support section. http://forums.obsidian.net/forum/104-pillars-of-eternity-technical-support-spoiler-warning/ -
I definitely don't like friendly fire. I know know, it's more realistic/challenging to some with friendly fire. But for me it just means I don't tend to use mages/spellcasters for anything but buffs or direct dmg. single spells etc. Which means I don't tend to use them at all, in a party. Maybe if I was trying it solo or with just one other party member.
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Judge Hades Character
LadyCrimson replied to Hurlshort's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Awesome. I can't wait to find him, too. -
Antialiasing ?
LadyCrimson replied to Skysect's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Could it partly be the size of the 3D objects when zoomed out etc? So small, not much for AA to work with, heh? Here's a test you can try just to see if the AA is working at all: if you use the console command to increase the zoom-in of the game a lot, do the weapons look more AA'd then? They do on my PC at very extreme zoom-in (but then the ground textures look utterly horrible heh). Still not perfect but it's doing something. http://crimsonkeep.com/wallpapers/data/media/139/PoE-Obs-0004.jpg But the farther you zoom out the edges of small objects start to pixelate more. Not quite as much for me as in some of your pics in this and other threads, but still noticeable imo, especially on straight edged weapons. http://crimsonkeep.com/wallpapers/data/media/139/PoE-Obs-0005.jpg Console command: hit the ` key, hit Enter, type setzoomrange [min] [max] and hit Enter again, then scroll to see the zoom difference. The default is 0.75 1.5 with the first number being the close-in zoom range. My 1st screenshot is probably around .3 or .4, I can't remember. This console command doesn't disable Steam achievements. -
Loading times
LadyCrimson replied to Grëgo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Is it also taking longer and longer to quicksave/load the game? Were the loading times briefer in the beginning? If so, could be experiencing the same issues as others in this tech forum thread. The dev's are aware of it. Might want to glance through that thread and add your pc specs etc. to it, if you wish. Edit: if it's just the multiple-loading transitions for short distances being a PITA probably not much you can do about that, outside of a SSD drive if you don't already have one, and/or other pc upgrades. -
The game still opens the Steam client/runs with it - it's not one of the "drm free" steam titles. Yes I closed Steam client and tried clicking the exe file directly. Steam still opens. I don't think Steam per se is the cuplprit in long load times either...maybe more related to the temp saving files the game creates when saving. There was a post or two on that in another thread, I'd look for it but my head is killing me right now.
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Went for a walk around our neighborhood. Starting feeling like a migraine was coming and hurried home. Oh god, this sucks. Weird thing was I was smelling something like rotten fruit beforehand. That's a new one for me. Time to go back to the doc again.
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I think it's time for me to go outside again...my brain is spitting out befuddled farts way too much this afternoon. It's a lovely day, too. I always like this period where we've turned the clocks forward not too long ago so the days are longer but not yet so long that on hot days it stays "too hot" (for me) all night long...
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Pretty much what I said when we went through that one.
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11 000 years!
LadyCrimson replied to Messier-31's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
This is almost as good/funny as the superman-mega-companion stats one. -
Mods?
LadyCrimson replied to Phyriel's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No mod-kit...the best Obsidian has mentioned, I believe, is that they aren't/won't make the game purposely difficult to mod. So modding is possible, but it won't be a simple/easy thing like a Construction Kit, and will likely be limited in scope as to what is possible. -
[Bug] Auto-attack while Idle
LadyCrimson replied to KnightOfVirtue's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
They seem to get confused at times when other party members (or objects) are "blocking" their path to the enemy from collision. -
Saw a post where if you cram your party in a circle formation with casters in the middle, they can't teleport next to them because of collision. Course, doesn't mean you can easily do that all the time. The collision detection+AI is actually quite annoying at times, when your party members start to move to attack, can't get close enough because of other party members, and then just stand there staring at their companions backs doing nothing, making the micromanagement even worse.
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PC Retail DRM?
LadyCrimson replied to DRM-FREE's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes, retail boxed versions = Steam. DRM-free copies of the game are either GoG (digital) or from the Kickstarter backer tiers as one of the tier rewards. -
I haven't reached that area/map, so I don't know if it actually only has a single exit point or something like that, but if not, have you tried exiting the map from another map exit "point?" I think sometimes only certain travel options will show up as travel-able from certain exit directions, if that makes sense. If that's not it ... then nvm, just ignore me.