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Blodhemn

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Everything posted by Blodhemn

  1. Only gotten Saints Row: the Third so far. It's ok, but it boggles my mind why there's no camera toggle. The camera is too damn close in and it feels cramped. Also, I don't like the way these type games only have a mission based save game feature. I just don't get it - some game designers just seem to be about airheaded - cramming in a lot of features no matter how superficial but leaving out some basic but pretty essential things.
  2. I like the atmosphere and tone of the game but the gameplay looks like it'd get old fast?
  3. The $5k donations were crazy. Nice that nearly all goals were met. I only donated the minimal $15 as it's just hard for me to get into turn based combat. I think it's something you have to grow up with to fully enjoy? The rest of the game outside of the combat is interesting though.
  4. The last time I tried, maybe a month ago, I had to physically remove my wireless USB for it to activate Offline mode, otherwise Steam would be in continuous search for the connection even though I couldn't connect to the internet.
  5. Best game I've played since Bloodlines I think. It's just engaging though levels are sloppy and the game is buggy to hell, the gunplay grows on you and the writing is as good as it gets.
  6. I bought it back when it was released, first it was buggy as hell (still is actually) - a super annoying feature is that it takes around 2-5 minutes to actually launch the game because it always searches for new downloadable content. The game mechanics are pretty bland and standard nothing bad nothing good. The story goes back and forth from stellar to horrible a few times, but usually stay around mediocre quality. At first you feel really engaged and it's nice when you figure out how to solve a case, but you soon see that it's just a pretty mirror show where no matter how you approach a case you solve it, it's only a few selected ones you can truly fail (and then you start over) - the acting is unfortunately the weakest and since you have to rely on facial clues to tell if a suspect is lying or telling the thruth it quickly gets frustrating when they overact so much that you actually can't tell what they are doing - they just look awkward and weird instead of what emotion they were told to portray. And the dialouge options are really loopy .. you choose between truth, doubt or lie when someone talks - and there is no consistency to how Phelps (the main character) reacts - you can have a pleasant conversation and then you choose doubt, because the suspect seems a little aversive and then Phelps will go "MOTHER*****!!! DON'T LIE!!!!" In short, not worth it unless under 10
  7. Deus Ex: HR Likes: environment and artistic design, social mechanism when enhancing skill, sneaking XP awarded, story is ok Dislikes: voice acting and dialogue, hacking(far too much of it and can take too long especially when a semi bug occurs which makes you lose a second of your time when the software detects you making you have to restart the hack attempt), weak gunplay, game plays very slow and will probably be a one playthrough and done type of game
  8. Not from me. I mentioned the exe thing in another thread, or possibly earlier in this same one, and I was warned by two posters who seemed to know what they're talking about that I was risking my whole account and library of games. I get the idea that the customer service is too swamped for them to really distinguish between malicious practices and non, so they probably just make it easier on themselves and make broader bans.
  9. Funny thing about that is she only appeared in 1 mission of my playthrough, and even the correspondence with her through email was based in reality off of a personality trait. I got to play the game in accordance to my own personal views and in the end it turned out exactly how I wanted it to. That's pretty impressive for a game and I can't really say that same type experience has ever been achieved before in games.
  10. Um, you don't like the Steam cloud? Do you even comprehend what it does, Blodhemn? I highly doubt it. The Steam cloud is an optional feature games can use to store your save games onto so that things like hard drive failure or switching to a different computer to play the game don't mean you have to start the game from scratch! Steam Cloud is even more beautiful when you realise that it means you can play your game from where you left off across DIFFERENT operating systems. Hate on it if you must, but voicing such a ridiculous opinion just devalues the rest of your post. I highly doubt Steam Cloud is intrusive to your Steam experience, given that you, personally, don't interact with it in any way - it's a passive service. You had a valid point with Steam annoyingly constantly trying to auto-update all games, and you ruined it with your throwaway line about the Steam Cloud. Your pointless whining becomes even sillier given that you can turn off the Steam Cloud easily in Steam settings. Now, I personally just prevent the autoupdate annoyance by going into offline mode, or pausing the game's update, or going to the game's settings and changing update frequency to 'manual' (and thus it won't ever update again until I tell it to - you could have done this with TF2). It would be nice to have a feature in Steam to set all games to update manually by default, that's for sure. As for alternatives to Steam - anybody who complains about Steam's monopoly with a straight face and then suggests EA's Origin as a good alternative is a smegging hypocrite. EA's Origin is the LAST thing you should be recommending over Steam if your concern is healthy competition. How about suggesting some real alternatives that actually will inspire healthy competition instead? Instead recommend that people use Good Old Games and Desura - two excellent digital game stores don't use DRM and don't see the customer as purely $ signs. Beyond that, you've got Direct2Drive, Impulse, and GamersGate. Green Man Gaming is also an interesting digital game store because it allows you to 'sell' back your purchased games once you're finished with them for store credit to buy new games with. Not everyone has the same gaming habits. If I wanted to play a saved game on another system I can think of a thousand other methods to get that saved game over as opposed to an automated system that can overwrite progress. I'm just not a fan of automated stuff, and yeah it's now turned off. Also am not a fan of having your entire account banned just because you had to change the Exe to actually get a steam game to run. I know you'll reply with "you don't own your steam games" but I don't care - banning someone because they're trying to make a legit bought game playable sounds like something out of EA's playbook. Which is one of the reasons why Valve seems more closely related to EA than to the other digital distrubitors - they're so big that they don't care about customers because there's another customer in line that's going to replace them.
  11. I don't know if I would call it "opportunistic" because it sounds so negative, but in some ways it is. The better question to ask is "why" they haven't done anything of note in recent years. Brian Fargo, Obsidian, probably a lot of small and medium sized developers will tell you pretty much the same thing as in the W2 kickstarter video about game pitching. Those with the money to fund it will tell you to change it into something completely unrelated to what you really want to do or outright forget about it Yeah, I just hope they're truly inspired to make these games and not doing it for some other reasons.
  12. Alpha Protocol was such a game. One of the best interwoven storylines based in reality ever written.
  13. It's pretty funny to me. I don't know enough about the old school games to really comment as such, but the whole idea of old game designers who haven't done anything of note in recent years coming forth to ask for funds in promise to bring back pc gaming just seems a tad opportunistic to me. I hope it works out for the people who donated and expect a good game, but it just seems slightly strange. I don't like EA and I only have 1 game on Origin and it doesn't really cause me any problems. Steam, on the other hand, I have many more games and I'm just becoming less of a fan as some games wont even run, endless downloads that come with the online games - uninstalled TF2 and never am reinstalling it, added features such as "cloud" which I don't like, etc. I don't think it's a bad thing if EA wants to provide competition with Origin as long as it's user friendly.
  14. I have a harder time with the more story-based long games nowadays as well. Though I think, for me at least, that it's not so much a problem with a game being long per say, it's just that most long games have a lot of filler in them. Or at least really boring sections. I find I'm getting increasingly non-tolerant towards that. DS3 was pretty good about that I think, most of the time the areas get switched up before you get really bored of them. I think Glitterdelve is the only location where I feel it goes on for just a bit too long but even then it's not that bad. Dragon Age was a game I really enjoyed on my first playthrough and I still like it, but yeah... Some parts of it are really hard to replay. Similarily, I'm replaying the Witcher 1 at the moment and some bits are very tedious to go through again. Same with the second game. A long game like New Vegas though is no problem to replay for me because so much of the playlength is up to the player. If you start to feel like things are starting to drag a bit, you can usually go to the ending bits in a rather quick fashion and finish it up. Yep. That's why I'm enjoying the hell out of Alpha Protocol. No filler, no running for hours on end chasing pointless little items or quests. It's a breath of fresh air. There's no running around at all. They just place you at the scene and get you to the good stuff. I can already see myself replaying it as long as the technical issues don't hamper it. I loved Chronicles of Riddick for that reason too - extremely well paced, no filler - just a concentrated and well crafted game - same as VTMB. I don't want all games to be designed like this but I wish the stigma of less playing time automatically equalling a bad game didn't exist as too many designers worry about have hours upon hours of gameplay that just boils down to cookie cutter elements aka filler to increase game time.
  15. Heh, looks like I have to stop playing Alpha Protocol for now, as I get a non fixable crash at the end of completing a mission - something similiar happened earlier on but making the exe "xp sp3 compatible" fixed the problem until now. This game is a wreck, lol.
  16. It's like an infant stage KOTOR. It doesn't seem right the order in which they were made, as if a baby gave birth to it's parent. Devolution.
  17. Not to mention the camera seems downright broken, the journal is almost nonfunctioning, long loading times, terrible voice acting ontop of the boring design - it's just not fun to play. This is the first time I've touched the game in a year - just want to finish it.
  18. Alpha Protocol - despite technical issues, it's the most engaging game I've played in a while. If the quality lasts through the whole game it'll end up being my favorite Obsidian title. Great game. NWN2 - Trying to finish this game so I can play the highly thought of MOTB. The OC is pretty horrid to me though - it's like trying to watch a kid's show, it's kind of embarrassing. I don't know how anyone can really enjoy it but I will eventually finish it to try MOTB.
  19. That is one terrible trailer. Seems like everyone uses the same person to cut a trailer - quick cuts for short attention span, abrasive sound and dramatic premise. I liked Crysis 1 - didn't bother with Crysis 2, and Crysis 3 will probably be a mix between those two games. It doesn't look very sandbox at all and one of the main features to bring the title back to PC gaming so far is "choosing between four different types of anti alias" - lol, wow.
  20. I fixed my crash issues by making the exe "XP SP3 compatible". That's the first time that fix has ever worked for me. Sorry though, Prevent_Surkov's_Escape didn't bug up for me - so, no help there. I'm loving this game - hope Obsidian releases another one with atleast this style character interaction. It's great.
  21. That's ridiculous. My history would show that I purchased the game, why can't I use a workaround to make it run? I guess I'll just have to throw the original exe into the steam folder everytime I open steam just in case. Thanks for the heads up.
  22. You have to crack some games to even get them to run. VTMB won't run on my Windows 7 system through steam - I tried every fix out there and nothing worked. The only thing that did work was downloading a cracked Exe.
  23. Yeah I typed up a long reply but deleted it as I thought I'd be talking to myself, not knowing if it's mostly a joke. Apparently though, as seen in the Tortured Hearts kickstarter thread, Delfosse is slamming a smaller group of lesser known game makers as if they have no right to ask for a pledge, however only the more mainstream designers like Fargo is allowed. So by the 'populist' system, only the most mainstream game makers could make games. That's even worse off to how the game industy is now.
  24. Why can't you discuss something with someone with a different view without getting mad? Why do you think there's enough people that could convince a government to fund an old school RPG? Why do you think a designer of said RPG should be shamed into making a game every other year? Doesn't EA do that already, except for the shaming part, and are EA's games really that good?
  25. I'm sure some would say "socialist", too... You're both right, since real socialism or communism must always be 100% democratic. In a real communist world, Brian Fargo, having been raised as a "new soviet man", would feel too ashamed of himself if he didn't make one rpg after another, since everyone would be asking him to. And the state would always sponsor his games, since there would always be enough signatures on a petition. In a capitalist world where profitability is everything, Brian hasn't made an RPG in what, 10 years? Well thank god kickstarter came in, at least we approached the communist utopia by a teeny tiny step. In 200 years, they'll be laughing at us, looking at our current state of game industry. Why would/should someone feel "ashamed" into doing something? Sounds more like being a slave to a system that doesn't breed creativity, moreso a manufactoring plant that breeds unrest. And I don't know if you're serious really or what but do you really think there would be such a public outcry for the government to fund an old school RPG? Lol...wut.. Kickstarter has nothing to do with Communism? What Government is sponsoring Kickstarter? lol - it's the result of a company making a nice move - a company that isn't as burdened by taxes as much as local businesses are. Also, since people never skimp out on putting money towards entertainment, even in hard economic times, it's pretty much win/win.
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