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Everything posted by GreasyDogMeat
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Dead Money was fantastic. The jumping bits are greatly exagerated, though jumping does suck in this engine. Its only a couple of roof jumps. I don't recall ANY required stealth section off hand. There is an achievement near the end of the game for use of stealth but it is not required. What DID irritate me though is the neck collar/head 'sploding. It wasn't too bad early on, but the end section has a brutal bit where you have to enter large rooms and take out speakers in hard to see areas before your head goes pop.
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Inception. Really enjoyed it especially considering I'm facinated with dreams. I've had lucid dreams in the past and they were amazing experiences. I've also experienced real world stimuli affecting my dream. Maybe it was all the shooters I played but I remember dreaming that I was in some sort of gun fight and the crack of every gun coincided with me hearing a thunder clap in reality, the dream ending as a particularly loud one woke me up, which in the dream was a final gunshot at me.
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While it sucked that Firefly got cancelled, it was awesome that the show got a movie to give it a proper ending. In a way it was saved from future mediocrity. X-Files, for instance was fantastic for the first few seasons but became a joke later. My most recent disapointment was Terminator: Sarah Connor Chronicles. The show was getting really good near the end. Also Lost. Yeah, I know it wasn't cancelled, but of 6 years of show it was only the very last episode that disapointed me.
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RANDOM VIDEO GAME NEWS THREAD!
GreasyDogMeat replied to Maria Caliban's topic in Computer and Console
I've decided that after the massive patch to improve the game and the price reduction from $15 to $10 I'm going to get Hydrophobia. I fired up the demo just recently and noticed it felt different, then read this online. Wow, a dev team that listens to complaints! Bravo Dark Energy Digital! -
I envy you on your first playthrough of GTA IV and add-ons. Masterpieces! Oh, and the PC version has the ability to add your own music to the game on a special radio station. Its pretty funny as the DJ of the station mocks your music between tracks.
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I loved the old SNES Shadowrun game, which I heard was inferior to the Genesis version. Count me in as interested in an Obsidian Shadowrun! I'd also love to see a Buck Rogers Mass Effect style rpg like Matrix Cubed.
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I don't know if its still up but I saw GTA IV & it's two add ons The Lost & Damned & Ballad of Gay Tony in a package deal for 10 bucks. If your computer can handle the game the soundtrack alone is worth 10 bucks let alone the awesome game.
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Outcast was awesome for its time. The lightsaber battles had my jaw dropping. Might be laughable all these years later though. The powered up force powers were awesome too. I found this trick where you force jumped over an enemies head and then force pulled them as you passed over them and launched them thousands of feet into the air. Kyle Katarn made the new Star Wars Force Unleashed guy look like a pansy. The force powers were easy to use and extremely effective and it only took a couple of hits to down an enemy. With a cheat code you would end up chopping the storm troopers to pieces. I immediately noticed in the Force Unleashed demo how many damn hits the troopers took.
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Wow, that has to be the kindest thing I've heard about AoD. I'm still going to keep expectations low so that if it is decent I'll enjoy it more. Still got a ways to go as I'm still in TR 3. Game is much harder to figure out than I remember. I passed the first two without getting lost for long but I've been frequently wandering around in TR 3. They decided to make a multiplayer Quake 3/Unreal Tournament style add-on to a single player rpg and it turned out as expected. Horrible. The only DLC I can think of that I've played that is worse than it would be Horse Armor for Oblivion, but at least with that you knew what you were getting.
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Original had 15 levels, Anniversary 14 but thats because the Greek level Cistern from TR1 was combined with Midas' Palace/Tomb of Tihocan. My only real beef with Anniversary, besides some awkward control issues, was that I would have liked to have seen the gold levels in Anniversary.
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The recent announcement of the Tomb Raider reboot got me interested in replaying the classic games. I started with Tomb Raider Anniversary (why play TR1 when Anniversary IS TR1 + better graphics & story?) then played the gold levels for TR1 (Unfinished Business & Shadow of the Cat). Finally finished Tomb Raider 2 + Golden Mask levels today and I'm starting on Tomb Raider 3. Its neat to see how the games advanced in graphics each year. I never did play TR Chronicles or TR Angel of Darkness. I'm fairly interested in playing Chronicles for the first time but I'm not so excited about Angel of Darkness. From what I've heard playing through it is going to be like playing through Pool of Radiance: Ruins of Myth Drannor. I haven't played many of these games in at least a decade and they hold up pretty well today. Either that or the nostalgia factor kicked in as I beat these games many times back in the day.
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What games are you getting in 2011?
GreasyDogMeat replied to Morgoth's topic in Computer and Console
Most excited about Batman Arkham City Brink Deus Ex: Human Revolution Duke Nukem Forever Mass Effect 3 Max Payne 3 (It is coming out 2011 right?) Rage My excitement level may change for games like ES V: Skyrim, Dungeon Siege 3, Xcom etc, but just not enough known about them yet. -
Uwe Boll's movies are quite literally, bombs. NSFW. **** France.
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LOL'ed hard!
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Or I'm not remembering things ****. From my memory the lowest level accuracy the aiming reticle never closed completely and your shot always had a chance of missing unless you were about 5 feet away. Possible I may be thinking of Bloodlines... Either way it was very easy for me to jump into AP and I enjoyed it's combat system.
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RANDOM VIDEO GAME NEWS THREAD!
GreasyDogMeat replied to Maria Caliban's topic in Computer and Console
First link didn't work for me, so here is another one if it also didn't work for others. I'm interested if for no other reason there hasn't been a D&D game since NWN 2. Maybe the coop will be fun. I still hate Atari though. -
Missed that. I'm really enjoying Dead Money so far. It has the most interesting Super Mutant in any Fallout to date and I'm interested in discovering this resort's secrets. I'm especially interested in finding out what the deal is with Christine. I've finished gathering the team but I'm a bit too tired to continue any further tonight.
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Are you kidding or wearing those rose tinted nostalgia glasses? DX was a fantastic game, probably still is (like I said haven't played it lately & don't know how well it would hold up), but it had issues, even for it's time. Clumsy and awkward is fair to describe it when it came to the shooting and action. Just about every RPG/shooter hybrid is clumsy and awkward from Deus Ex, Vampire the Masquerade: Bloodlines, Mass Effect, Fallout 3/New Vegas to Alpha Protocol. It doesn't mean these are BAD games, in fact they are one of my favorite genres in gaming. If you were to strip out the RPG mechanics from any of the above mentioned games, the inventory screens, the leveling, the dialogue choices and more open level design and turn them into corridor shooters they would be considered horrible games compared to any other shooter game on the market. As for being a 'konsole kiddy' I've only become one recently, before I was a fellow PC elitist snob.
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If you're worried about hackers... I'd avoid using any of those self checkout kiosks, if your are not using cash... Some of those things are running unpatched Windows 2000, with live internet connections. Only used it once because there was no cashier available. I've had no fishy business so far but I'll continue to avoid them.
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Lara Croft & The Guardian of Light is on sale for only 5 bucks. Already have it on XBLA but if you don't have it I can't recommend it enough as a coop experience.
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My memory might be off but that is how it felt to me. I felt more effective in AP, especially at higher levels. That may have had something to do with how much damage enemies could take.
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I don't know but I fricken' hate it. Every time I want to buy something over XBLA I have to do a conversion. 80 points = $1 (Would make more sense to just have a dollar = 100 points if they don't want to use a monetary system) 400 points = $5 Undead Nightmare @ 600 points = $7.50 etc. You can go to a store and buy cards that give you a code that you then implement to get your money's worth of points. Minimum being $20 dollars (1600 MS Points) or you can use a credit card to buy points. I've avoided this as I've heard that hackers might get hold of your card # so I just buy the cards in stores.
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I remember now why I like AP's version of aiming progression over Deus Ex's. In reality, anyone can hit a bulls eye. The difference between Joe Shmoe who has never fired a gun before and Carl Commando is that Joe has to sit there aiming for a long time, controlling his breathing and then finally getting the shot off a minute later while Carl will have put a couple clips within the bulls eye in that minute. In Alpha Protocol the lowest ranked shooter can still get a head shot off, but he is going to have to aim at his target for a good 15-20 seconds before the reticule is locked on while Expert Mike can get the shot off almost immediately. In Deus Ex if you don't have the skill your pistol is never going to get to the point where your shot is guaranteed to hit no matter how long you aim unless your skill level is high.
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Its on sale for 600 ms points instead of 800. The other two Red Dead add-ons are on sale for half price at 400 ms points. Its todays sale and I don't know if it is today ONLY or if these daily sales add up.
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Heh, I thought it was slow and clumsy back when it was released. Not to mention poor AI. I remember causing trouble at UNATCO, shooting/hitting a few people to get the soldiers after me then hiding in a duct until it was 'all clear' then going back out like nothing had happened. It was still an amazing game for its time. I might still enjoy it today but I haven't played it in years. I may dust it off for another playthrough come close to the new Deus Ex's release. I should point out that I don't mind a system where you are innacurate at the start, but as you spend points you increase in accuracy, its just that I didn't like how EXTREME it was in Deus Ex. I mean, it was like you had the shakes. The aiming was horrendous. It at least seemed somewhat realistic in Alpha Protocol.