Ack, first off, sorry if I caused any confusion with the questions, these are simply things that have made me curious and I have no idea if there's going to be anything like this in K2, K3, or K9000. Just a mod.
Okay, by "general" background information, what I meant was just rather physical specifics. Not personality. That, as a previous poster said, would be developed by the gamer over the course of interaction, rather than in a simple Q&A session.
As with KoTOR1, there were certain things your character did no matter what (like find Bastila, search for the Star Maps, etc.), part of the limitations of a CRPG. The background Q&A I was talking about would allow for additional dialogue options depending on what you answered.
In my previous example, I used something like "parents murdered" as a possible selection.
This could be used as a motivation for either Light or Dark, for obvious reasons. The dialogue trees could change according to the answers given in that initial Q&A.
Not so unlikely as some might think, considering K2 is supposed to have a general Q&A letting you outline how you want the history of the game to reflect K1, and this will affect cameos and other such things throughout the course of the game.
In short, no personality, just reasons for the personality, if you will. If, in K1, you decided that your character came from Taris at the beginning of the game, how would that have changed some of the dialogues with the NPCs and your actions as the PC over the course of the game?
Naturally, there would have to be "random" and "neutral" settings for this, so those who do not want to be bothered with such things wouldn't have to deal with them. Again, I was just curious as to how deep everyone here wanted the info on their main characters.