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Adria Teksuni

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Everything posted by Adria Teksuni

  1. It is against board policy to insult other companies, let's play nice. This is more by way of a warning against future posts, rather than anything that's been said so far, although it's bordering.
  2. Not sure exactly. The only info I've ever been able to get is "well before the release of KoTOR1". Pfft, tight mouthed blokes, aren't they?
  3. *blink* Okay... Locking this thread because the question has been answered and...uh...general silliness. Not that general silliness is bad, mind you. Consider this topic more than a little bit closed.
  4. Yup, no beating of dead banthas, please. Consider this topic more than a little bit closed.
  5. Ah, so speaketh the true RPer...
  6. ? It's been in production for more than a year. K2 has been in development since well before K1 was released.
  7. Well, we gettin' T3, so....
  8. That's not that big of an issue, as with K1, they simply adjust the difficulty of your fights to your current level.
  9. Considering they hadn't shopped the game out to developers yet, I'm willing to give them the benefit of the doubt on K3. It just means that there will be another gargantuan wait. *sigh*
  10. Those shots were all taken during development, when final designs weren't nailed down yet.
  11. Erm...huh?
  12. Heh, I wrote an insanely long review of it, don't want to write another one. I'm glad I saw it on the big screen, I look forward to seeing what the next one's like. It dragged on a LOT in the beginning and they used too many tired cliches. And they desperately needed MORE FIGHT SCENES. I want Quentin Tarantino to direct the next one.
  13. Okay, FYI, unless it picks back up on topic, it'll get closed.
  14. Not voting, because how you played often dictates not only who should return, but who can!
  15. I like that, Jan.
  16. They were being set up to take over the kolto supply, I very seriously doubt any of them would have survived beyond that.
  17. So what kind of things would you like to see as far as a background check sort of bit? And I'll be doing an update tomorrow, so mayhaps your story will be updated then!
  18. Heh heh heh, well I've got enough people doing that anyway over at my site.
  19. No attribute or other bonuses, pure RP stuff only.
  20. Here's a pic for ya of Yaddle. http://catjarrett.home.mindspring.com/yaddle.jpg
  21. As far as the Nazi parallel, Lucas has sad many times that he used facism in his ideas for creating the Empire. With the anti-alien thing, I may be giving the Sith way too much credit here, but I think they would foster those with these sentiments, and put them where their natural animosity and single-mindedness could achieve the greatest control, i.e. Taris, with its strong anti-alien tendencies anyway. That would gain them favour with the local power, and allow them to do their job (whatever that might be) easier.
  22. Keep it on topic, everyone. This isn't about Bastila, but Revan.
  23. Ack, first off, sorry if I caused any confusion with the questions, these are simply things that have made me curious and I have no idea if there's going to be anything like this in K2, K3, or K9000. Just a mod. Okay, by "general" background information, what I meant was just rather physical specifics. Not personality. That, as a previous poster said, would be developed by the gamer over the course of interaction, rather than in a simple Q&A session. As with KoTOR1, there were certain things your character did no matter what (like find Bastila, search for the Star Maps, etc.), part of the limitations of a CRPG. The background Q&A I was talking about would allow for additional dialogue options depending on what you answered. In my previous example, I used something like "parents murdered" as a possible selection. This could be used as a motivation for either Light or Dark, for obvious reasons. The dialogue trees could change according to the answers given in that initial Q&A. Not so unlikely as some might think, considering K2 is supposed to have a general Q&A letting you outline how you want the history of the game to reflect K1, and this will affect cameos and other such things throughout the course of the game. In short, no personality, just reasons for the personality, if you will. If, in K1, you decided that your character came from Taris at the beginning of the game, how would that have changed some of the dialogues with the NPCs and your actions as the PC over the course of the game? Naturally, there would have to be "random" and "neutral" settings for this, so those who do not want to be bothered with such things wouldn't have to deal with them. Again, I was just curious as to how deep everyone here wanted the info on their main characters.
  24. At character creation, would you like a general roadmap of background choices like what planet you're from; parents alive or dead; etc. Nothing particularly to give away future story outlining, but general ideas that would be tied into the character development further down the game to explain certain events and motivations.
  25. I'm rather curious, how much detail regarding character backgrounds (mainly the PC) and such. As with KoTOR, a lot of people were disappointed that no die-hard facts concerning Revan's past were ever released, but a lot of people liked that fact because they were able to come up with their own history for many characters. Despite what Obsidian is putting into the game, what are y'all's preferences on this?
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