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Everything posted by Lord_Mord
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Just in case anyone is interested in the comparison: My wife played the game in Russian for a while now. She says it's way better. Not only that she now understands game mechanics, spells and abilities that she didn't understand before. She actually says the dialogues and texts are written very good compared to German. The only minor complaint she has is that the accents and that kind of stuff were pretty much left out. For example Iselmyr talks the same way Aloth does, which is kind of confusing. Not that Russian wouldn't have the necessary tools to create an appropriate language for Iselmyr. Edit: Maybe I should mention that as she came here as a child she speaks German far better then Russian. I think if someone is not able to understand in her primary language what a certain spell or ability does but is able to understand it in the language she normally only uses to talk about family things with her mother (her mother is not a necromancer as far as I know) there is something wrong.
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As even my own motivation to follow the main plot is pretty unclear to me, I see no problem here. I have no interest in curing my watcher abilities, as I find them interesting and I don't think some guys in robes standing around a stone is a good reason to assume some "sinister plot". Maybe Durance and Grieving Mothers reason ist just that they are interested in the watcher? In GMs case the fact that someonw can actually see her should be enough. And after all the whole reason for everyone in this game to follow you is just "because you're a watcher".
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That's exactly what I said. He is overrated. It's unfair that you picked this particular sentence, as I made myself very clear. What I wanted to say is just that Durance and Grieving Mother were great characters. They completed the others. I think this added an important component to the whole game and gave me more access to the story. Especially Durance and his talk about the war gave me the feeling that this war thing was more than just blabber. Him being that ****ed up **** was an important counterpart to all those nice guys. It helped develop an interesting tension. The team has my trust regarding things like artwork, creation of culture and history for the game world or game mechanics (Im totally on the vancian magic side, but if they say they want to go in a different direction thats sad for me, but OK, they know what they are doing). But storywise and regarding characters I dont really trust them. I dont know, which parts of the story and setting (Godhammer Bomb, The Twelve, Ashfall) came from Avalone and which parts didn't. I liked this stuff and I have the strong feeling that they are going to erase everything from the game that I liked. At least their statements so far point into that direction. Grieving Mother ... maybe. Depends on how you can connect with this kind of thing. For me she also felt a little bit disconnected. But I'm totally shure, the problem was me, not the character. I still like her. Durance: Never. If you say that, you didn't get the character. He was integral on understanding the saints war, that means understanding the current state of the world. Durance represents an important part of the current world. You know, like with every war. Not everyone wants to talk about it the way Durance does and of course noone likes persons like Durance that talk about it. But it is there, even if people want to ignore it. Eder represents the part of the war generation that tries to look into the future, even if the past still is part of his life. Durance reprsents the past, he cant just move on. He was too involved. And as this is a thread about humor: I liked Durance's humor. How come that if Hiravias makes dirty jokes, everyone consideres it funny. If Durance wants to find a home for his other stuff that is suddenly not so OK. Also how the other characters reacted to Durance was very funny. If you have no Durance, you can't make jokes about Durance.
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Larder Door
Lord_Mord replied to Pope's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
You are right. It's worth far more than I posess. Take all my money. Sell my body to dubious looking strangers, if necessary. -
Larder Door
Lord_Mord replied to Pope's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I'm willing to double my pledge for this. -
Larder Door
Lord_Mord replied to Pope's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
soulbound -
And lost it again by whatever that was with Chris Avalone. I don't think, he's the genius some people want to see in him. But he created Durance and Grieving Mother. For me both characters, especially Durance are an integral part of the Dyrwood. It seemed to me just as if Eder and Durance were two sides of a coin, both representing different aspects of and views on the world. But the team doesn't seem to like Durance part. And without that component the whole story would seem kind of hollow / one sided to me. That's why I'm more than just suspicious when they say, they want to go for a lighter mood.
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Romance
Lord_Mord replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
No bad idea. What a about a tiny romantic intermezzo that develops further in PoE3? -
Romance
Lord_Mord replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Was I sarcastic? Didn't notice. So what is this discussion about? Nobody gets sexualised in Pillars (Well not exactly. Durance sexualizes women. Probably other characters, too. But the game itself doesn't.). No problem. Even if every companion was female. Still no problem. Then why the endless discussion about how many women play games? Where should that lead? -
pet suggestion
Lord_Mord replied to Gromnir's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
That totally explains how the stash works!