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Kissamies

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Everything posted by Kissamies

  1. There's cows and there's wheat, though shared with Crossroads Keep. Good land, though you need to chop jungles first. Maybe it's not so good initially, but with some improvement and when dikes become available, it will be pretty snazzy. Not a bad possibility for GP farm, as Enoch said. There's plenty of room for other city for the rice futher east.
  2. I'm a bit on the middle ground on slavery. I use it and sometimes a lot, but I don't swear by it like some people do. The new random events bring some balance to it. I like serfdom, because I dislike building hordes of workers and then micromanaging them around. Of course I could put them on auto, but then they wouldn't build what I wanted them to build. Should have maybe waited until after the war and the consolidation phase until switching, though. Well, I have my idiosyncrasies like not chopping all the forests... especially those on hills.
  3. Well, I think it was first on the Legacy comics, but in universe timelines, it happens in LotF first. LotF is about 40 ABY, while the comic is something like 140 ABY. I don't think that comic is so great, but some people seem to like it. Clarification: It happens in the books. In comics they already are and their origins don't seem to be explained that much, as far as I have read those.
  4. Hmm, I am more of a builder and tend to neglet the military except when going to war, but some observations. - Babylon will be a tough nut to crack and you need more cats for that. Luckily, their source of iron is right next to it and can be easily severed while sieging. - I'd probably build Heroic Epic on Peragus as soon as Literacy is reserached and chop some trees to speed it up. Getting more cats asap might be more important. - Either Engineering or Feudalism next. - I usually give courthouses a pretty high priority. Better remember to build those after the war of conquest or the economy will collapse. - Seems somewhat mixed. More cottages for cottage economy, except for the GP farm city, of course. - I have heard that the dikes can be built on coastal cities even without rivers. If so, get more cities on the coasts.
  5. Hmm yes, that's a pretty good explanation if go fuzzy on the details. Of course they are still surprised in a "we haven't seen this kind of thing since Clone Wars" kind of way when they discover that Thrawn's soldiers are clones, but that's just a detail, not a plot point.
  6. Heh, I like GURPS, but I've been an armchair rules reader, not a player, for a long time.
  7. I assumed that the TS are either the remnants of that old sith empire of Naga Sadow et al. that managed to survive the Great Hyperspace War, or they were someone new invented on the spot. That holocron theory is pretty cool actually.
  8. I like post RotJ more than prequel books. I like LotF as much as I thought I would when I saw who the writers were. A very good series IMO. I don't much care about the whole idea of , but at least they did it well. Liked that old Marvel Comics villain too. Very nostalgic for me.
  9. The fighting styles definitely isn't NJO thing. Maybe they were invented on same time as NJO books were being written, but I think they are inspired by prequel movies. I recently re-read that series and can't remember them being mentioned anywhere there. Special crystals came earlier... probably in TotJ comics. My favorite EU era is generally on mid and early 90ies. I became less interested when they started writing the prequel stuff and I don't generally care about prequel era books nearly as much as other ages. About Clone Wars and pre-prequel EU stuff. The subject seemed to be very much off-limits for authors and they were always dancing very carefully around the whole subject of Clone Wars and how the galaxy was before the Empire took over. This is especially notable in RPG books of that time. They are being very vague about how the Empire came into being and other history stuff. There was some assumptions to be read between the lines that everyone seemed to make, however. The main 2 that turned out wrong are: 1. The clones were the "bad guys" fighting against the Republic -> Stormtroopers aren't clones. 2. Clone Wars happened 30-40 years before the events of Ep. IV instead of about 20. Anakin turned evil sometime after the war. #2 isn't so bad, but #1 kills a plot point in Thrawn Trilogy. In that, Luke hasn't sensed clones before and they feel weird. If at least some stormtroopers are still clones in GCW era, this can't be the case. Other than that it's pretty minor contradictions that can be handwaved away AFAIK.
  10. GURPS makes do with 4 attributes, and some more optional secondary characteristics, but relies heavily on Advantages and Disadvantages to give the variety. Some of the level based ones are like mini-attributes themselves. That would be Dan Smith. My printing of 3rd Edition manual is so old that it doesn't have any of his illustration, heh. All over the Compendiums, though. The ranged attack and rapid fire rules are exactly the kind of thing that have been steamlined on 4th Ed. No more grouping the bullets in 4 round bursts, etc. Still not the simplest thing in the world, but much smoother. They are so sure about their rapid fire rules that they decided to make each pellet in a shotgun shot an individual projectile. Not necessarily a good idea. Well, I bet there's eventually going to be High-Tech or Vehicles for 4th Ed to make the rules all complicated again
  11. While we are on topic of SA, I'd like give a little warning for the future if someone is unaware of the danger. Never link directly to a picture on that site, especially not on a well populated forum. SA people don't take kindly of people stealing their bandwith that way and those pictures have an habit of changing into something very nasty indeed when linked. Just link to articles like Walsingham and I did. Back on topic, though I haven't played MUDs myself, I have heard that they tend to have much better roleplaying that MMORPGs. It's as if people's ability to roleplay was inversely related to the graphics of the game.
  12. I liked the old series best. Beamed up for the last time
  13. There's an opinion I can agree with. I have only tried a few free/beta MMORPGs, but what I have read, the problem is same everywhere. Boring time sinks and static, not enthralling enviroment. No thanks.
  14. Yeah, they didn't change it that much. Also, much of the changes they made have been suggested as alternate rules for years. Compared to D&D 2e to 3e change, it is a very throughout polish rather than complete overhaul. Most of the 3rd Ed sourcebooks should be useable on 4th, but not the rules heavy ones like Martial Arts. Here's what they think.
  15. Half-Life or more spesificly, Action Half-Life. A free mod that I have played much more than any game I have paid money for. Jedi Knight: Dark Forces I and NOLF get honorable mentions, and Duke Nukem 3D gets my classic series award. Never much cared about Wolfenstein 3D or Doom after the initial oohs and aahs and never played Dark Forces 1.
  16. It's not a new Star Wars fan-film. The first prototype version (they were just fighting at someone's back yard, but it was cool) was released when Episode I spawned a bunch of fan films with lots of double lightsaber fighting. The one which my sig links to is a sort of remastered version of the final product. It was first released somewhere around Episode II, I think.
  17. I've been meaning to try this out for weeks. Perhaps I was put off by someone saying that it's more like The Specialists than Action Half-Life. I will check it out... eventually.
  18. You don't really need all those books, but they tend to kind of accumulate. Good thing that 4th edition doesn't have that many of those books yet, but it's only a matter of time. The rules are also somewhat optimised now. Interested parties should check out the free GURPS Lite.
  19. Darth Sion: By the Force, they killed Nihilus! Colonel Tobin: You bastards!
  20. I can see them. Metadigital's codecs must be plusungood. Perhaps you should try to do some panning to make it look a bit more interesting next time.
  21. A reason to go to Yavin 4 would be to find information about Naga Sadow to figure out where the True Sith might be. He was the last Dark Lord of the Sith Empire and ended up in there after all. Of course, once the player gets there Exar Kun might get roused and try to corrupt the player Korriban tomb style, just even more so. Probably shouldn't do anything major, like releasing him. He might not even be fully awake.
  22. You keep your smelly chemical propellant popguns. Some of use like to play with big toys. (Stellar Converter cinematic from Master of Orion 2)
  23. Took you long enough, you pitiful imitation of six-weeks dead Dhrang!
  24. True, though it was hinted in the books, or maybe it was in one of those SW Adventure Journal short stories written by Zahn, that going into the Unknown Regions was Thrawn and Emperor's plan all along. If so, the being sent to middle of nowhere as punishment was just a cover story. Thrawn certainly accomplished much there.
  25. Neither side has real proof. Maybe the novel writer had Windu calling for help, but he didn't appear that way in the movie. They contradict in my eyes and the movie wins in canonical math. Luke might have fared better against Emperor's force lightning had he not thrown away his saber, but I don't have much faith in Luke's abilities. Hey, maybe he let Palpy zap him on purpose so Vader would turn back from the dark side! Prove that it's not so :D
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