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Showing content with the highest reputation on 12/06/25 in Posts
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1 point
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I finished Greedfall. After that one big bug, it was bugfree. I enjoyed it. The writing improves over the course of the game. It felt a bit awkward in the beginning, as if it needed to figure out what the social position of your character is - npcs were acting as if random guard and your character were equals, making me long for a reply of "You seem to mistake this for a democracy. Oh, you don't know what a democracy is? It is the system in which your opinion and consent theoretically matters." They managed to give the impression of choices that matter well. Spiders' best game hands down.1 point
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When i was very young clippy tried to correct something i spelt incorrectly to the "N" word. I didn't know what it meant but I knew it was bad and told my dad. Clippy is a racist1 point
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1 point
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The less militant alternative to these types of ship attacks would be to force the ship to halt, then board, search for drugs, and question the crew for more information. That way there's at least physical evidence, although it's unclear whether that action is legal either. But at least it isn't murderous. Imagine the uproar if North Korea was engaged on these types of ship attacks on the open ocean. What would happen if every country with a navy started following the Trump doctrine? This has to stop.1 point
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Feels great in these Gothic-likes to finally become powerful and then revisit places on the map to clean house. But the most enjoyable is really to be able to pick up whatever you want without having to worry about getting encumbered.1 point
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1 point
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I am thinking of replaying Pentiment as well. I was a lovely little game. I don't love everything about it, but I appreciate it nonetheless.1 point
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the skill checks in the game are so high and diverse, with level ups and points being so limited and far apart that I feel like I’m missing half the game. I’m about halfway through now and I’m struggling to care about anything because I can barely get half the information and due to skill checks. At least with being able to respec I could tediously go to the ship every 5 minutes and back to slot things into the categories I need, but not being able to and the checks being so high is just ruining the story and gameplay for me1 point
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I have a great time on your game, There is a large improvement over outer worlds 1. Personnaly I feel like the gunplay is way better than the first game, maybe its also due to the animations. I feel like the game is also more beautiful while providing a noticeable bigger scale to the player I really enjoy the liberty you give to the player, how the game reacts and adapts to our choices and behaviors and is ready to follow you even if you are a dumb charismatic egocentric psychopath. It feels good to dive again in a tragically funny world I am already 8 hours in since the release Overall, Outer Worlds 2 resonates with what I enjoy in a video games. I hope the game achieve the success you deserve so you can bring other great stories to life1 point
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I bought the deluxe edition to support. Keep up the great job.1 point
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I too like it i give me real closure to an area there is more to games then shooting.1 point
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I agree with maki, of course it feels great to slaughter everything that is in fron of you and see that nobody is standing. Though it feel like you are the only person on the planet which in return makes you feel regret that you'll be alone in ghost towns and wilderness. Maybe bodies could decay after a while and we could see more enemy spawning through portal or airships? Maybe to claim the land for themselfs. That would be so cool to have a mechanic like this that you never can expect whats going to happen next time you take a visit in place, more random encounters and watch patrols/bosses roaming around the planet minding their own business.1 point
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Same too me. Althought gameplay was really really good I was very very disappointed with Avowed and the story/writing around it. In outer world 2 lines are so funny and characters felt alive, THANKS.1 point
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I agree with companions. There's barely any babble between them. They are eerily silent during some sections. like you forget they are even there. Each companion team-up seems to have about 3 lines between them and that's it. They then repeat those same lines over and over again which is annoying. In OW1 they babbled a lot more and even gave you compliments when successfully picking locks or hacking something.1 point
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I love it. I love being able to clear a map of enemies. There's plenty of xp in this game and plenty of items and money to be had so you dont' need to farm anything.1 point
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lol I actually like that. Too often in like Fallout I would clear out the same place of the same dudes over and over again and it felt like I had no effect on the world. This makes it feel like I'm actually DOING something. Also it can help to point out places I haven't explored yet.1 point
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This game needs patches.A lot of them. Hey Obsidian wake up!! Your game dies right now!!!1 point
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If you die from coronavirus, you won't be scared or depressed anymore, so there's really no need to be too upset about all of this. Probably. Happy Friday!1 point
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0 points
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Black Geyser Untagged spoilers below. Armour. I guess, the developers tried and just do not understand how armour works. Or they could have leaned into it and add spikes and a whip. A somewhat better armour, though the elf would not be able to sit without piercing her legs with it. Gods' Chosen/10. I have tried to get a better coat of arms. (While playing as a Rillow) The Rillow suck and my god is bigger than yours. No option to say that the "main" god is trash, though. Elyx got back up one more time to say hi. Incredibly dedicated guards - they question me even after death. The "men" were not at ease. The time did not stop and the infinite guards offed a "plot-critical character". Attempt #1. The explosion, apparently, was delayed. Attempt #2. Got softlocked later on. The only way to avoid the boss was ~5 hours ago. Mistakes were made. It is the only time when the phrase is spoken (and once in the codex), as far as I can tell. The PC took too much after his mother, I suppose. The bodyguards are ignoring the matriarch being killed. Attempt #3. Successful. I cannot quite recall if the giant zombies were friendly in the previous playthrough. And the bane of this playthrough (alongside the loading times, but can't take a screenshot of those), the tooltips. I was very creative with the names, I know.0 points
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Nope. That stretch goal was not reached during the crowdfunding campaign.0 points
