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  1. Past hour
  2. RAGNAROK021730 joined the community
  3. basic system I7 9700 3.0 gzh 32gb ddr4 2 x 1 TB SSD 1x 20 TB HDD 3060 rtx 12 gb
  4. trever huffman joined the community
  5. That's great. Even though, from a role-playing perspective, I don't understand why anyone would want to completely revamp their character sheet in the middle of a game. But I love everything else that helps with role-playing in the game.
  6. france always like to pretend it is still be one of the great power colony on 3 continent one of the big 5 at the un always refuse to fully submit to nato command in reality it is all theatre and delusion and it didn't lead them to breaking with usa yet
  7. NivNitroX joined the community
  8. Today
  9. bia.1110235 joined the community
  10. vifecas joined the community
  11. Overall spending is a bit of a blunt metric anyway, for much the same reason as gdp nominal- it doesn't actually measure what the money buys, just how much is spent. Russia produces ~7 tanks for the cost of a single Leo2, and practically they're both likely to be destroyed by a thousand dollar drone made in China. The problem rump NATO has is that so much is outsourced to the US, and reliance on fancy overpriced gear that sounds great in lieu of stuff that just works. Not being able to spin up shell production properly, in the EU*, after 4 years and allegedly still being outproduced by North Korea alone kind of epitomises it; it's really really basic stuff that has been around for 150 years because it works, it should be cheap and easy, and there isn't really anything that can go wrong with it. *you do occasionally hear about how production has increased, but that increase largely comes from buying off non EU sources. They do at least have France with an independent nuclear deterrent, and while no longer EU Britain could make theirs non dependent on the US with a bit of time. It would certainly be... interesting to see how the Rules Based Order deals with (practically, justifies; not like they'd actually sanction Poland or Germany) one of its own members breaking the NPT though.
  12. mathiasklaassen35 joined the community
  13. klaassenm9 joined the community
  14. What is adequately? EU members used 450 billion dollars in for their militaries last year, which is about same as China and Russia together. 5% GDP target that USA demands would rise EU's defense spending to ~1200 billion dollars. Even 3.5% will rise it to 800 billion dollars EU members already has spend on defense so much that only USA rivals them. Their weakness is that there is no central command for military forces in EU, which is they need alliances like NATO to be able to have organized defense. But when NATO becomes a liability where you cannot trust that it will organize and lead defense if there is need then there is need for another military union that will take that role.
  15. HYPE! I've been looking forward to this
  16. CephalonGrix joined the community
  17. Greetings Envoys, It has been one year since the launch of Avowed and the team is ending its post-launch roadmap with a substantial anniversary update built with both returning and new players in mind. This release delivers long-requested community features and a broad slate of quality-of-life improvements; including a fan driven feature to bring Avowed even closer to its Pillars of Eternity franchise roots. If you come across any issues or bugs, please contact our support team. https://avowed.obsidian.net/issue-tracker#contact Features and ImprovementsNew Game+New Game Plus is now available after completing the main story. This mode is designed to reward mastery, experimentation, and making the all-powerful build. When starting a New Game Plus save, players will bring along with them: All unlocked abilities (with the exception of godlike abilities which are gained through story progression/world exploration) All spent attribute points All unique weapons and armors—but they are reset to level 1 All unlocked enchantments remain All unique gloves and boots All necklaces, all rings, and all trinkets Any equipped Common Weapons or Armor items are kept, but they are reset to level 1 The following are removed from the player at the start of a New Game Plus: All common weapons and armor that aren’t equipped Companions must be picked up via story progression Companions keep their talent points and start at level 1 All resources that had been collected Gold Upgrade materials Enchanting materials Food ingredients All consumables that had been collected All potions All food All quest items All god totems/trinkets Fast travel points/fog of war The aforementioned godlike abilities To ensure challenge scales alongside player power: Enemy stats are increased across the board Enemies now have a chance to have modifiers applied to them Elemental Modifiers Fire: Immune to Fire damage and accumulation. Attacks also now deal Fire damage. Frost: Immune to Frost damage and accumulation. Attacks also now deal Frost damage. Shock: Immune to Shock damage and accumulation. Attacks also now deal Shock damage. Poison: Immune to Poison damage and accumulation. Attacks also now deal Poison damage. Bleed: Immune to Bleed damage and accumulation. Attacks also now deal Bleed damage. Physical Modifiers Haste: Increased movement speed, attack speed, and reduced cooldown timers Glass Cannon: Increased damage dealt and damage received Colossal: Increased maximum health Life Steal: Attacks restore the enemy’s health by a percentage of the damage dealt Crippled: Reduced movement speed and attack speed Sturdy: Increased stability making it harder for them to be stunned Natural Immunity: Immune to all status accumulations Forceful: Increased impact on attacks Vindictive: Increased damage dealt based on the amount of health lost Attribute stat cap rises from 15 to 30 An important note for those who have already completed Avowed: Since New Game Plus is being added post release and the game was not initially designed with it in mind, a completion save will be necessary in order to take advantage of the mode. You will need to load a point of no return save or later and beat the game to make a proper New Game Plus save. New Playable Species Included in the anniversary update is a major expansion to character creation: three new playable species join the existing Humans and Elves. Dwarves – The most well-traveled species in Eora, the stout dwarves are known for their great strength and tenacity. Orlans – Their two-toned skin, prominent ears, and hirsute bodies all in the smallest size of Kith make them stand outs in Eora. Aumaua – Towering, powerfully built, and physically imposing. Not only do the different species change how you look, the team has also added in stat bonuses for all species adding another layer to character creation. [M(1] Humans +1 Might +1 Resolve Elves +1 Dexterity +1 Perception Aumaua +2 Might Dwarves +1 Might +1 Constitution Orlans +1 Perception +1 Resolve Additionally, players will receive stat bonuses depending on their chosen background. Arcane Scholar - +2 to Intellect Court Augur - +2 to Resolve Noble Scion - +2 to Perception Vanguard Scout - +2 to Dexterity War Hero - +2 to Constitution Improved Character Creation Added new Godlike features, color variants, and presets Custom DifficultyFor players who want even finer control, Avowed now includes custom difficulty modifiers, allowing you to tune the game’s systems to your preferred experience. These new options are found by scrolling down through the “Game” tab of the settings menu. Adjust player: Damage dealt Health, stamina, and essence resources Elemental status effect threshold Health and essence regeneration rates Potion and food restoration rates Interrupt or knockdown ease Second Wind cooldown time Carry capacity Parry window Adjust enemy: Damage output Health pool Stun, interrupt, or knockdown ease Attack speed Elemental status effect threshold Aggro threshold Adjust companion: Damage dealt Health max Elemental status effect threshold Aggro threshold As well as general adjustments: Merchant prices Equipment upgrade material costs Fall damage Trap damage Item quality damage reduction Important note: While changing these options will not negate most achievements that you may be hunting down, they will invalidate a Path of the Damned achievement. That achievement must be done without use of the custom game options. Photo Mode Capture your envoy, companions, and the Living Lands from any angle and share your journey. Includes a free or fixed camera, filters, character rotation and toggle, post-process effects, and gradients. Photo Mode is accessed from the pause menu. New Weapon A brand new weapon type is joining the arsenal with the quarterstaff. Designed with the archmage fantasy in mind, the quarterstaff is a new bludgeoning weapon that comes complete with wand style stun finishers. Unleash brutal physical combos along with a fury of spells that would make even Concelhaut jealous. New Stun Finishers New stun finishers added for One-Handed Weapons and Two-Handed Weapons. Respawning Encounters Respawning encounters have been added to Dawnshore, Emerald Stair, Shatterscarp, and Galawain’s Tusks. New Quality of Life Features Players can now change their Envoy’s appearance after character creation via the mirror in the party camp. Newly placed workbenches allow players to upgrade gear without returning to party camp. All player Backgrounds now have an added attribute bonus. Added option to end dream conversations early. Powder keg chain reactions now occur with a short delay, instead of all exploding simultaneously. Increased max Controller Vibration Intensity (in the Controller Settings menu) from 1.0 to 2.0. Added keyboard-based turning in accessibility options. Improvements to Lighting The lighting has been improved across all regions. Improved the lighting in conversations. Graphics Updated XeSS to 2.1. Xe Frame Generation, Xe Super Resolution, and Xe Low-Latency mode are now available to more GPUs. All Bug Fixes Crashes and stability The game should now longer crash after Fog of War has been cleared. Addressed an issue causing Barbaric Smash killing blow VFX to remain on the player indefinitely Fixed an issue when creating save games that could cause NPCs to be stuck when reloading Performance and Optimizations Resolved an issue where NVIDIA Reflex Low Latency was missing "Off" option while upscaling is disabled. Ray tracing is now off by default on Handheld PCs. Added Mid Luminance values to HDR settings. Various performance improvements. Animation Fixed an issue with the Two-Handed Axe special attack not being aligned while in third person view. Companion animations no longer stutter during conversations and exploration. Audio All audio should now play properly when cooking. Quests & Conversations Decals for puzzle in Sallow Steppe should now render properly. The camera should behave normally during conversation with Tazaraak. UI/UX Ability and Grimoire Cost Discounts are now shown in the Character tab of the Ledger, as well as the maximum (-90%) available. Fixed Tanglefoot's icon on Player's and enemy's HUD. New Icon added to help distinguish Flurry of Blows on enemy’s HUD. Text should no longer overlap tabs in certain languages. Fixed description for several active abilities that were incorrectly labeled as passive. Resolved an issue where "confirm override" pop-up was not showing while switching presets in the Extras tab. Fixed an issue where Marius' Hunter Sense disappeared from hotbar after leaving Party Camp. Vital bars are showing proper preview values for some skills when upgraded. Fixed an issue where "Survivalist" ability did not reflect additional bonuses in UI. Blunted hits no longer include blood VFX when "Combat Blood" is disabled. Combat/Systems Fixes Fixed issue where various Area of Effect sources like Arcane Veil interfered with aiming player spells. Swinging guillotines in the Garden remain disabled after loading a save. Fixed an issue where Yatzli's Explosive Blast did not break destructibles. Some unique weapon enchantments now work properly while Dual Wield Mastery is active. Already broken destructibles no longer receive damage numbers. Loot now directly drops at the feet of a shattered frozen enemy.
  18. The negative is that it (seemingly) encourages more European powers to develop nuclear weapons. I could see Germany going nuclear if they are abandoned by the US, and possibly others: Poland would have a strong motivation given their history.
  19. Kirill86Rus joined the community
  20. maganasheila joined the community
  21. Everything’s good! I managed to recover.
  22. Bottling the Sun: How Researchers Created Organic Solar Storage Molecules More Efficient than Lithium-Ion Batteries - The Debrief
  23. It is fully possible to do everything storywise except finishing the newest Mix.R, but if your stupid as me I finished it when i found it so I never got any raids. Would be cool if you were able to choose to start/stop the raids after you've completed the Mix.R to continue getting that sweet Raw Science, maybe just a small decrease of how much you get for the raids (after you completed the quest) or something.
  24. Gfted1 replied to Gfted1's topic in Way Off-Topic
    Jesse Jackson
  25. I have been playing Dead Island 2 for about 25 hours and its still entertaining as a typical Zombie apocalypse killing game The crafting is excellent and well thought out and so are the weapons you find and use To use weapon mods and other improvements you need to constantly scavenge for resources but your weapons dont level with you so even a good weapon you like you will find it becomes ineffective and degrades quicker as you fight higher level Zombies You do have an option to level up your weapon but thats expensive So this creates a reality where you motivated to constantly explore and find new weapons on your level and then upgrade them with mods And then the game has a good balance between when you use guns\ranged weapons and melee weapons, certain apex Zombies I can only defeat using guns so you have to be strategic in many battles. You also encouraged to use the environment in combat, blowing up oil barrels to kill Zombies is very rewarding Finally the game gives you skills when you find these cards and there are several dozen combat cards so you can customize your slayer by using different cards These types of mechanics make Dead Island 2 a really fun game and well worth playing 🧟‍♂️
  26. I just solved it by uninstall all mods, ESPECIALLY the ue4ss mods. I cannot enter the vent, even with all vortex automatic mod disabled. But after I moved dwmapi.dll and ue4ss folder somewhere else (it is manual mods), and I can enter there. IDK what caused that though, seems something with ue4ss script confilct with some game script name to actually open that vent. Then pass the tunnel, save again, enable all mods and move dwmapi.dll and ue4ss folder back, currently everything works well.
  27. Uninstall all mods, ESPECIALLY the ue4ss mods. I cannot enter the vent, even with all vortex automatic mod disabled. But after I moved dwmapi.dll and ue4ss folder somewhere else (it is manual mods), and I can enter there. IDK what caused that though, seems something with ue4ss script confilct with some game script name to actually open that vent.
  28. And these types of new trade deals are to be expected because it must be very frustrating for historical allies of the US like Canada and the EU to be constantly threatened with tariffs from Trump because of exaggerated economic imbalances like " its unfair to the USA that there exists this trade deficit with country x" or using tariffs because of geopolitical objectives like Greenland So you do what the Chinese did when they learnt last time when Trump was president and you insulate yourself by having other export markets You can also wait out Trumps presidency but thats still a few years off and having these types of deals established makes sense It wont change the reality of the US still being the worlds strongest consumer driven economy and an incredibly advantageous market to get access to but you should have other options Its not anti-Trump, its pro-Canada
  29. Galahad was a tough cookie. I have been playing a ton of this game. The quests are well written. I find myself going back and checking on a lot of NPC's just to see how they are doing.
  30. https://www.politico.eu/article/eu-and-indo-pacific-blocs-eye-major-new-trade-pact/ Sort of a weird US-centric framing of it as "anti-Trump"
  31. Nice idea. But I think that is getting to close to ark territory.
  32. ^ Tainted Grail has that wonderful first half, and then it's an "ok" 2nd half. Very front loaded. Not that it becomes bad or something. But that first impression isn't ever quite matched. They've patched that 3rd act and I suppose it became a tad better but eh. But yeah, I had lots of fun with it. Anyway - I finally tamed a pet cat in Enshrouded. The cat is cute I suppose - if you pet it you get a small tiny health buff and it often runs to you and meows - but it sure eats a lot. I "locked" it in my bases main chr. bedroom (I've heard pets can get rather lost in this game), where the cat gets the zoomies and seems to run along wall edges/behind furniture, just like a real cat. Sadly, it does not jump on top of bookshelves, which is not like a real cat. Not sure I'll keep it out or stick it in storage. Am not taming the dog.
  33. Long wonderful career. My personal faves were Lonesome Dove, Falling Down, and Open Range, but he's had lots of wonderful roles. I guess that leaves Dustin Hoffman (Gene Hackman, Duvall, Hoffman).
  34. Yesterday
  35. mmdoh started following Grounded 2 gear shop
  36. Workaround found for me, go to XBOX subs in your account settings and turn on and turn off recurring billing 3 times and then restart your console.
  37. If there's one thing Trump has proven it's that Europe does need another military union/ alliance. NATO minus the US would mostly lose the ability to wander around invading random countries- ie 'force projection'- which may be a big loss if you want to have the North AtlanticTO fighting China in the Pacific, but isn't much of a loss for a defensive alliance in the geographic North Atlantic. Europe does love convincing themselves that everything is going to work out if they just stick their fingers in their ears and sing loud enough for long enough though.

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