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could the buggies that won't be flying have themed parachutes i.e. for any spider themed buggy they use there webbing (just like real spiders).
- Today
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Twillinator joined the community
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Lost my Spicy Coaltana
Rabenschwarz replied to Rozen's topic in Grounded 2: Technical Support (Spoiler Warning!)
Is it possible that you've upgraded it? Then it will be grayed out in the quick menu, and you'll have to re-equip it. It should still be in your inventory. Unfortunately, since Grounded 1, upgraded weapons are no longer available in the quick menu and need to be re-equipped. -
AMW822 joined the community
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Hello, I’m trying to play Grounded with my friend through GeForce NOW, but I keep getting the following error message when joining their game: Error: JoinPlatformSession: Failed: 2 "The game you are trying to join no longer exists." Things I’ve tried so far: Restarted GeForce NOW and the game. Made sure I’m signed in to Xbox Live inside the game. Asked my friend to re-invite me several times. Tried joining both via invite and from the friends list. Additional info: Another player is able to join the same host without issues. Up until recently, the game worked perfectly for me. On my regular laptop (without GeForce NOW), I can join without problems — but the laptop is too weak to run the game smoothly. Other players can also join my hosted games on GeForce NOW without any problems. So the issue seems to happen only when I try to join someone else’s game through GeForce NOW. My setup: Platform: GeForce NOW (Steam version of Grounded) Xbox Live account is linked and active Error happens every time I try to join Could this be related to GeForce NOW cloud sessions, or is there another fix? Any help would be greatly appreciated! Thanks in advance.
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Talk to Fionavar. You write it. He posts it. We read it.
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The What Are You Reading thread (now with a simpler name)
melkathi replied to Amentep's topic in Way Off-Topic
Saw a Sally Rooney novel in the supermarket. Bought it just so I can say I can't travel to the UK for fear of getting arrested. I don't think I'll enjoy reading it -
wasja joined the community
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Hello guys, how are you? Hope you're doing well, i've been playing Grounded 2 for a while now. Something that i think it could make it cool it would be to have enchants effects like MMO's visual effects for the weapons (glowing effects depending on the enchant or the type of enchant) If i enchant with menta it could give a blue/white glowing effect and which is even stronger when you enchant more. If you enchant with the red one ( sorry not sure the translation ) it should have a red effect. If you enchant with poison then green or purple depending on the type of poison. electricity yellow/orange and so on... Not just when you're pressing hit button or hit effect but when you're standing it's pretty nice and beautiful to see those effects. Glowing systems of MMO's examples: ( not sure what games are those below i just typed glowing effects MMO) haha. Other thing that could be nice is to add more inventory space through the molar upgrades system. Thank you in advance!
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ps4xanderstrydom joined the community
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1. In Multiplayer cross platform, tried killing Masked person, died then respawned. Now we can no longer get through the Scab 2k scanner to access the boss fight. The scan option displays but is greyed out and can’t be activated. Can’t move on now. 2. Ant buggy keeps disappearing. 3. Ramps go invisible. 4. Keep getting kicked off the server. 5. Get stuck within the floor and can’t move.
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gentleman1013 started following No option to increase visibility range of lamps/torches
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In the game, when you place lamps in your base, you expect to be able to see your illuminated base at night, and if you have a lot of lamps, it should be increasingly bright (cumulative total of all light reflecting off the same surface). If you are close to your base (less than 20 tiles away, you can clearly see the light from plant lamps, our brightest source of light currently. However, if you move further away, like 50+ tiles from the light source, your base fades into the blackness of night like a shadow being swallowed up like a black hole. So can the developers either fix the light casting mechanic ingame, or if that is not possible, maybe let us chop up the pop cans in the yard to get some reflective aluminum?
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Noticed tonight a lot of issues snapping to the grid sometimes instead of all four point snapping to where they should; one point would be halfway down the wall. I Was working on a multi-pallet storage seeing as were doing a big build and after the first level it was constant issues, the pallets would be at a slant instead of level on the floor. It was to the point I'd give up then come back and somehow it would work. Then someone else would try and it would mess up. Like they want to snap to different points and it confuses the game some how and pallets would end up at a 25 degree angle. Unsure of if the move is more snap points or greater control while snapping but it was infuriating to say the least.
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I have "finished" Elephantasy: Flipside as in "reached an ending" (there are 4). The game is significantly more hardcore (challenging and janky), than Tunic. It is also possible to teleport right outside the final boss room by editing the save file, if one knows the room’s coordinates. The final boss battle lasts about 8 minutes, providing that you do not die to the RNG and bugs. While I found the experience to be more frustrating than rewarding, due to the visibility (only one room is visible at a time) and platforming, if one seeks an old-school adventure with exploration and puzzles, this is it. It is also not possible to take screenshots via Steam Overlay.
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Vampire: The Masquerade - Bloodlines 2, Thread 2
Humanoid replied to Katphood's topic in Computer and Console
I think hiving launch clans behind DLC is a deal-breaker for me even if the game miraculously isn't a complete car crash. -
It's a weird mix of styles, both in terms of setting and in gameplay. Ultimately I almost always preferred it when the game allowed for emergent gameplay, and was least happy when the game tried to be cinematic. It was great for example when the game let you bypass an early boss fight by means of a trivial QTE. But where was that kind of freedom later in the game, and in PL? It's almost a bit of Bethesda-itis. "We put a lot of effort into this awesome content, and you will experience it.
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Random video game news... RNG is your friend!
melkathi replied to Frak_the_2nd's topic in Computer and Console
I am afraid you'l be right, and it will be one of those souls-action games. On the other hand, nothing in the trailer prevents it from doing a complete plot twist and have the characters travel forward in time to bring their rivalry into the current era to battle it out at a music event as K-Pop Idols. Then the game would be part life sim, part music industry management sim, part dating VN Unlikely, One can hope. -
The TV and Streaming Thread: That's Entertainment!
melkathi replied to LadyCrimson's topic in Way Off-Topic
I don't know what to watch since I don't really like anything. I think last time I liked something was Ted Lasso, and before that Stranger (the Korean crime series). Or was it the other way around... I need to make money to make my own shows... -
The TV and Streaming Thread: That's Entertainment!
LadyCrimson replied to LadyCrimson's topic in Way Off-Topic
Other k-dramas I tried recently: ---My Dearest Nemesis, romcom (Viki) - Actor who played Sunho in Weak Hero1. Pretty silly. Not the best ever but the 10 (1 hr) episodes made it not wear out its welcome too much. ---Study Group (Viki) - Student obsessed w/studying/forming a study group. Of course, he also has uber fighting (and speed) skills. Bullies, friendship/life lessions, but much lighter/absurd tone for most of it (the typical eventual conflict and past-trauma plotting later). Not as serious as Weak Hero and adults play a role. 10 (40-45min) episodes. After trying a few others plus some C-dramas, gave up looking for new and re-watched: ---Lovely Runner (Viki) (2022) - could possibly be my fave romcom-drama-timeslip series the past couple years. There are plot holes near the end but eh, it's time-slippin'. Both funny and dramatically touching at times. Can't recall if I mentioned it before, but I've watched it three times. >.> ---20th Century Girl (Netflix) (2022 film) - coming of age romance, bittersweet, touching. Watched it because it had the same male lead as Lovely Runner. I think he's a new fave. -
Random video game news... RNG is your friend!
LadyCrimson replied to Frak_the_2nd's topic in Computer and Console
It's cinematic only but for a game, I like that it's a Korean Joseon era setting. Not many (AA/AAA) pc-games with that folklore/look. Sadly (for me) it's probably a "souls-like" action/adventure/SP meaning outside of being pretty, it won't be for me (unless I cheat my way through it ). But I'm kinda curious if it'll manage to distinguish itself, gameplay-wise, as something more than ending up being largely known as a Korean "Black Myth Wukong." Like more rpg elements (party members, a tad less linear, whatever, etc). Probably not, but who knows. UE5 engine. Character is inspired by a Korean novel and/or real life person turned into a legend, or something. One of those things. -
The TV and Streaming Thread: That's Entertainment!
uuuhhii replied to LadyCrimson's topic in Way Off-Topic
they put out a trailer for starting production -
The All Things Political Topic - What's Going On...?
uuuhhii replied to Lexx's topic in Way Off-Topic
it is all posture most trade are covered by usmca so tariff rate are really just for show it send uncertain signal for usmca adjustment next year -
The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
U.S. has tariff exemptions for goods under the 2020 free trade deal with Canada and Mexico. Apparently, Canada is matching those. Canada will match US tariff exemptions under USMCA trade pact, Prime Minister Carney says So, not as bad as it seemed?