One thing i noticed was that there is basically no texture swapping at all. You can zoom in on a geometric shape with no loss. I think it might be the first time I've seen it implemented ever. I can't wait for that to be the new normal. But yeah, it's pretty, and responsive, except for unsolved micro stutter during exploration. The visual presentation is really good, but it's also definitely missing a layer of mechanics in being a Skyrim or the like.