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Deadfire vs Tyranny
mrmonocle replied to rone's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)tyranny while being linear is just better 1. There are some actually innovative systems in tyranny (spell casting) unlike deadfire with it's ship combat. 2. The character cast is not even comparable. Tunon, graven ashe, vioces of nerat, Siryn and bleden mark were awesome, as well as all the companions with the exception of Harambe. Deadfire is dwarfed by this cast of greatness. 3. Deadfire beats tyranny only in the opportunity to play it IWD style with multiclassing being a great party building/customization tool. And even that is debatable. 4. Tyranny's setting is more engulfing. Why even compare the two? I'm pretty convinced that Tyranny's budget doesn't even come close to Deadfire and it still manages to stand tall near it's competitors and actually won a place in my heart.
- Is there any point to naval combat?
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Two-handed (melee): Convince me
there is a hat that makes 2h godly.
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Chanters are incredibly underwhelming
wUt?
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Mod request: ultimate grimoire
Can anybody make a grimoire that will hold all spells not available on level up (like ningauth shadow flame) in one grimoire, please?
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Best wizard spells?
can some1 mod all the unique spells into a single grimoire, please?
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[ENDING SPOILERS] The ending of Deadfire and what it means for The Lore
mrmonocle replied to Aramintai's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Why does Sawyer think he can rip off the wheel of Saṃsāra and present it as something original? Things were better when they used refined settings like forgotten realms and not tried "to invent the wheel".
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Where are the dungeons?
mrmonocle replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Huge areas are left in IWD and BG2
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Anyone else plays POE2 IWD style?
It's just I can't get involved with the characters. Their whining just distracts me and despite them being unique and bantering, I created a custom party. A sidekick with no quest, is ok. Babysitting Xoti - sorry.
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Major bug - kraken drops only one kraken eye!
My suspension of disbilef got hammered by this. Maybe it's a range in a droptable. Jokes aside, such important resources shouldn't be randomized, each eye is 15000 gold + components worth. Same with dragon's scales and flames. Each scale is 15000, each flame is 30000. One time i got 3 flames, another 4 flames. It's not a MMO, why randomness when I can just reload and abuse?
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Major Bug Unlimited Anything
mrmonocle replied to Obron's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)big lol
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Is the game really that easy? Where between POE1 and tyranny is it?
traditional: starts out hard, but once you pick a few buffs and gear becomes relatively easy. The difficulty is not the problem. the FOO (first order optimal strategy) driven approach to solving it is. You put up devotions at the start of the fight and wreck everything. Enemies don't use empower (can anyone confirm?), don't act smartly with disables, don't even hit hard unless rogues from invisibility. I don't think there is a smart way to solve it. They'll just pump the stats and enemy numbers up.
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Main Story way too short for an RPG! I am very disspointed...
mrmonocle replied to Voltron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Don't forget hundreds of work hours dedicated to PoE1 reactivity that no one cares about.
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Looking for an "interesting" melee build
If you want a mobile powerhouse then go swashbuckler. You've got crippling strike + penetrating strike synergy, mob stance, charge and escape for mobility, you can even go 2handed due to a certain hat that makes two handed godly there are also aoe 2hanlers.
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Please tell me that Durance is going to be in the DLC
mrmonocle replied to spardeous's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)@OP with avellone's recent revelations it's very very unlikely any piece of his legacy will be included.