How come my companions don't have the same XP, preferably the same XP as me, regardless of wether they're in the party or not?
I was "encouraged" to bring along Tekehu for a romp through The Gullet, and he changed places with Aloth. After going through that area and a few more side-quests, I wanted to switch back to Aloth - only to find him a couple of thousands of XP lower than my existing party and missing a level to boot. Why? I'm hard pressed to see any benefit to this, though I see a lot of con's.
- It discourages trying out companions you're not instantly loving
- It discourages switching out party members to try out new tactics
- It discourages switching out party members to get a feel for how different NPC's get along
- Being "encouraged" to bring certain characters for certain parts of the game feels like the game is intentionally shoving stones into my shoe to irk me.
- It's just plain annoying
- I really hate it
- Making me want to play with a locked in party from start to finish probaby increases the chance I'll play it twice. Wohoo I guess?
I simply fail to see any reason why it's like this... at all. It would be much much better if the entire party simply had the same XP and were at the same level at all times.